Tech

amd-brags-about-ryzen-9000’s-efficiency,-extends-am5-support-guarantee-to-2027

AMD brags about Ryzen 9000’s efficiency, extends AM5 support guarantee to 2027

still processing —

Ryzen 9000 will also have more overclocking headroom, for those interested.

AMD's Ryzen 9000 launch lineup.

Enlarge / AMD’s Ryzen 9000 launch lineup.

AMD

AMD has released more information about its next-generation Ryzen 9000 processors and their underlying Zen 5 CPU architecture this week ahead of their launch at the end of July. The company reiterated some of the high-level performance claims it made last month—low- to mid-double-digit performance increases over Zen 4 in both single- and multi-threaded tasks. But AMD also bragged about the chips’ power efficiency compared to Ryzen 7000, pointing out that they would reduce power usage despite increasing performance.

Prioritizing power efficiency

AMD said that it has lowered the default power limits for three of the four Ryzen 9000 processors—the Ryzen 5 9600X, the Ryzen 7 9700X, and the Ryzen 9 7900X—compared to the Ryzen 7000 versions of those same chips. Despite the lower default power limit, all three of those chips still boast double-digit performance improvements over their predecessors. AMD also says that Ryzen 9000 CPU temperatures have been reduced by up to 7º Celsius compared to Ryzen 7000 chips at the same settings.

  • Ryzen 9000’s low-double-digit performance gains are coming despite the fact that the company has lowered most of its chips’ default TDPs. These TDP settings determine how much power one of AMD’s CPUs can use (though not necessarily how much they will use).

    AMD

  • Because the TDPs have been lowered, AMD claims that Ryzen 9000 chips will have a bit more overclocking headroom than Ryzen 7000.

    AMD

It’s worth noting that we generally tested the original Ryzen 7000 CPUs at multiple power levels, and for most chips—most notably the 7600X and 7700X—we found that the increased TDP levels didn’t help performance all that much in the first place. The TDP lowering in the Ryzen 9000 may be enabled partly by architectural improvements or a newer manufacturing process, but AMD already had some headroom to lower those power usage numbers without affecting performance too much. TDP is also best considered as a power limit rather than the actual amount of power that a CPU will use for any given workload, even when fully maxed out.

Still, we appreciate AMD’s focus on power efficiency for the Ryzen 9000 series, especially because Intel’s high-end 13900K and 14900K have been plagued by crashes that seem to be related to high power use and improper motherboard configurations. Intel has yet to release a definitive statement about what the issue is, but it’s plausible (maybe even likely!) that it’s a side effect of these chips being pushed to their thermal and electrical limits.

Ryzen 9000 CPUs can still be pushed further by users who want to raise those power limits and try overclocking—AMD points out that the chips all have more headroom for Precision Boost Overdrive automated overclocking, precisely because the default power limits leave a little more performance on the table. But as long as the chips still perform well at their default settings, people who just want to build a computer without doing a ton of tinkering will be better served by chips that run cooler and use less power.

More time on the clock for socket AM5

  • AMD has committed to supporting the AM5 socket until “2027+,” two more years than the “2025+” it promised back in late 2022.

    AMD

  • Ryzen 9000 will launch alongside several marginally updated chipsets, though existing AM5 boards will be able to use these chips after a BIOS update.

    AMD

Another small but noteworthy change buried in AMD’s slide decks, and good news for anyone who has already invested in a Socket AM5 motherboard or has plans to do so in the near future: AMD has officially extended the socket’s guaranteed support timeline to at least 2027 and is leaving the door open to support past that point. That’s a two-year extension from the “2025+” timeline that the company laid out in late 2022.

Of course, “support” could mean a lot of different things. AMD is still officially supporting the AM4 socket with new CPU releases and continues to lean on AM4 as a budget platform as socket AM5 costs have remained stubbornly high. But these “new” releases have all been repackagings of various iterations of the late-2020-era Ryzen 5000 CPUs, rather than truly new products. Still, AMD’s formal commitment to socket AM5’s longevity makes it a bit easier to recommend for people who upgrade their CPUs regularly.

Ryzen 9000 chips will be able to pop into any current AM5 motherboard after a BIOS update. The company is also announcing a range of 800-series chipsets for new motherboards, though these generally only come with minor improvements compared to the 600-series chipsets they replace. The X870E and X870 are guaranteed to have USB 4 ports, and the X870 supports PCIe 5.0 speeds for the GPU slot where the X670 only supported PCIe 4.0 speeds for the GPU slot. The lower-end B850 chipset still supports PCIe 5.0 speeds for SSDs and PCIe 4.0 speeds for GPUs, while an even lower-end B840 chipset is restricted to PCIe 3.0 speeds for everything. The B840 also won’t support CPU overclocking, though it can still overclock RAM.

Listing image by AMD

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apple-releases-public-betas-of-all-next-gen-os-updates,-except-for-visionos

Apple releases public betas of all next-gen OS updates, except for VisionOS

beta believe it —

Apple’s public betas are usually stable enough for daily use, but be careful.

Apple releases public betas of all next-gen OS updates, except for VisionOS

Apple

Apple’s next-generation operating systems are taking their next step toward release today: Apple is issuing the first public beta builds of iOS 18, iPadOS 18, macOS 15 Sequoia, tvOS 18, and HomePod Software 18 today. Sign up for Apple’s public beta program with your Apple ID, and you’ll be able to select the public beta builds from Software Update in the Settings app.

We covered the highlights of most of these releases when they were announced during Apple’s Worldwide Developers Conference in June, including more home screen customization in iOS and iPadOS, window tiling and iPhone mirroring in macOS, RCS text messaging support across all of Apple’s platforms, and more. But Apple still isn’t ready to show off a preview of its Apple Intelligence AI features, including the text and image generation features and a revamped Siri. Many of these features are still slated for “later this summer” and will presumably be available in some form in the final releases this fall.

Most devices that can run iOS 17, iPadOS 17, and macOS 14 Sonoma will be able to update to the new versions, including owners of the last couple generations of Intel Macs. But a handful of older phones and tablets and the 2018 MacBook Air are being dropped by the new releases. The watchOS 11 update is also dropping the Series 4 and Series 5 models as well as the first-generation Apple Watch SE.

Apple is also not releasing a public beta build of VisionOS 2, the first major update to the Apple Vision Pro’s operating system. Users who want to try out new Vision Pro features ahead of time will still need to opt into the developer beta, at least for now.

Beta best practices

The first public betas are similar—if not identical—to the third developer beta builds that were released last week. Apple usually releases new developer betas of next-gen OS releases every two weeks, so we’d expect to see a fourth developer beta early next week and a second near-identical public beta build released shortly after.

Apple’s developer and public beta builds used to be more clearly delineated, with a $99-per-year developer account paywall put up between general users and the earliest, roughest preview builds. That changed last year when Apple made basic developer accounts (and beta software access) free for anyone who wanted to sign up.

Apple still issues separate developer/public beta builds, but these days it’s more of a statement about who the betas are ready for than an actual technical barrier. Developer betas are rougher and visibly unfinished, but developers likely have the extra patience and technical chops needed to deal with these issues; public betas are still unfinished and unstable, but you can at least expect most basic functionality to work fine.

Regardless of how stable these betas may or may not be, the standard warnings apply: Make a good backup of your device before updating in case you need to restore the older, more stable operating system, and don’t install beta software on mission-critical hardware that you absolutely need to work correctly in your day-to-day life. For iPhones and iPads that connect to iCloud, connecting the devices to a PC or Mac and performing a local backup (preferably an encrypted one) can be a more surefire way to make sure you keep a pre-upgrade backup around than relying on continuous iCloud backups.

Apple releases public betas of all next-gen OS updates, except for VisionOS Read More »

report:-alphabet-close-to-$23-billion-deal-for-cybersecurity-startup-wiz

Report: Alphabet close to $23 billion deal for cybersecurity startup Wiz

buy all the things —

Deal of this size would draw scrutiny from antitrust regulators around the world.

wiz logo

Timon Schneider/Dreamstime

Google’s parent company, Alphabet, is in talks to buy cybersecurity start-up Wiz for about $23 billion, in what would be the largest acquisition in the tech group’s history, according to people familiar with the matter.

Alphabet’s discussions to acquire Wiz are still weeks away from completion, said one person with direct knowledge of the matter, while people briefed about the transaction said there was still a chance the deal would fall apart, with a number of details still needing to be addressed in talks.

If a deal were to be reached it would be a test case for antitrust regulators, which in recent years have been cracking down on tech groups buying out emerging companies in the sector. Alphabet’s last big deal came more than a decade ago with the $12.5 billion acquisition of Motorola Mobility.

The acquisition of Wiz would mark a further big push into cyber security for Alphabet, two years after it acquired Mandiant for $5.4 billion.

New York-headquartered Wiz has raised about $2 billion from investors since its founding four years ago, according to data provider PitchBook. The start-up, led by Israeli founder and former Microsoft executive Assaf Rappaport, was most recently valued at $12 billion. Its backers include venture capital firms Sequoia and Thrive.

Wiz, which counts multinational groups including Salesforce, Mars, and BMW as customers, helps companies secure programs in the cloud. That has led to a surge in revenue as corporations increasingly operate their software and store data online—Wiz has said it has hit about $350 million in annual recurring revenue, a metric often used by software start-ups.

A deal would be among the largest acquisitions of a company backed by venture capital.

Wiz declined to comment on the talks, which were first reported by The Wall Street Journal. Google did not immediately respond to a request for comment.

© 2024 The Financial Times Ltd. All rights reserved. Not to be redistributed, copied, or modified in any way.

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german-navy-still-uses-8-inch-floppy-disks,-working-on-emulating-a-replacement

German Navy still uses 8-inch floppy disks, working on emulating a replacement

Sailing away soon —

Four Brandenburg-class F123 warships employ floppies for data-acquisition systems.

An example of an 8-inch floppy disk. It's unclear which brand disks the German Navy uses.

Enlarge / An example of an 8-inch floppy disk. It’s unclear which brand disks the German Navy uses.

Cromemco, CC BY-SA 4.0

The German Navy is working on modernizing its Brandenburg-class F123 frigates, which means ending their reliance on 8-inch floppy disks.

The F123 frigates use floppy disks for their onboard data acquisition (DAQ) systems, as noted by Tom’s Hardware on Thursday. Augen geradeaus!, a German defense and security policy blog by journalist Thomas Wiegold, notes that DAQs are important for controlling frigates, including power generation, “because the operating parameters have to be recorded,” per a Google translation. The ships themselves specialize in anti-submarine warfare and air defense.

Earlier this month, Augen geradeaus! spotted a tender for service published June 21 by Germany’s Federal Office of Bundeswehr Equipment, Information Technology, and In-Service Support (BAAINBw) to modernize the German Navy’s four F123 frigates. The ships were commissioned from October 1994 to December 1996. As noted by German IT news outlet Heise, the continued use of 8-inch floppies despite modern alternatives being available for years “has to do with the fact that established systems are considered more reliable.”

An F123 frigate.

Enlarge / An F123 frigate.

Saab

Rather than overhauling the entire DAQ, the government plans to develop and integrate an onboard emulation system to replace the floppy disks. This differs from the approach the US Air Force took. In 2019, the US military branch replaced the 8-inch floppies for storing data used for operating its intercontinental ballistic missile command, control, and communications network with SSDs.

The BAAINBw hired Saab for F123 updates. In July 2021, Saab announced winning a contract to “deliver and integrate new naval radars and fire control directors for and in the German Navy’s” F123s, with the work entailing “a new combat management system in order to completely overhaul the system currently in use on the F123, allowing a low risk integration of the new naval radars and fire control capabilities.” The Swedish company said the deal was worth about 4.6 billion SEK (about $436,748,840).

Per the BAAINBw’s tender, the replacement of the floppy disks is expected to start on October 1 and end July 31, 2025. F123 frigates are supposed to stay in service until F126s are available, which is expected to be between 2028 and 2031.

Further details, like how exactly Saab will replace the floppies, are confidential. As pointed out by Tom’s Hardware, there are various options for floppy disk emulation, such as devices from brands like Gotek that are popular among enthusiasts.

Floppies keep floppin’

For the typical person, floppy disks are obsolete, but government bodies with already established and successfully running systems in place have been much slower to abandon the old storage medium. Besides the German Navy and US Air Force, Japan only last month officially stopped using floppy disks in governmental systems. The San Francisco Municipal Transportation Agency plans to use 5¼-inch floppies to help run San Francisco’s Muni Metro light rail system until 2030.

Various industries also continue using floppy disks to help run machines that have long been used, as Chuck E. Cheese did for animatronics as recently as 2023 and professional embroiderers do with embroidery machines.

German Navy still uses 8-inch floppy disks, working on emulating a replacement Read More »

$500-aluminum-version-of-the-analogue-pocket-looks-like-the-game-boy’s-final-form

$500 aluminum version of the Analogue Pocket looks like the Game Boy’s final form

so metal —

Other Pocket iterations have stuck to colorful (and cheaper) plastic.

Analogue is launching another limited-edition version of its Pocket console, this time with an anodized aluminum body and buttons.

Enlarge / Analogue is launching another limited-edition version of its Pocket console, this time with an anodized aluminum body and buttons.

Analogue

Analogue has released multiple variations of the Analogue Pocket, its Game Boy-style handheld console that can play old cartridges and game ROMs using its FPGA chip. But until now, all of those designs have been riffs on the regular Pocket’s black (or white) plastic shell.

The company’s latest Pocket iteration might appeal more to people who prefer the solidity and durability of anodized aluminum to the cheap practicality of plastic. On July 15, the company will release a limited run of all-aluminum Analogue Pocket consoles in four different colors: white, gray, black, and a Game Boy Advance-esque indigo. The company says that “every single piece” of these consoles is “entirely CNC’d from aluminum,” including not just the frame but also all of the buttons.

The new material will cost you, though: Each aluminum Pocket sells for $500, over twice as much as the $220 price of a regular plastic Pocket.

The aluminum versions of the Pocket will run the exact same software as the standard plastic ones and will be compatible with all the same cartridges and accessories. Analogue’s site doesn’t compare the weight of the aluminum and plastic Pocket consoles, though intuitively we’d expect the metal one to be heavier. The aluminum consoles begin shipping on July 17.

An exploded version of the new Pocket; even the buttons are aluminum.

Enlarge / An exploded version of the new Pocket; even the buttons are aluminum.

Analogue

When the Pocket first launched in late 2021, ongoing supply chain disruptions and high demand led to monthslong wait times for the initial models. Things have gotten slightly better since then—you can’t simply open Analogue’s store on any given day and just buy one, but the basic black and white plastic models restock with some regularity. Analogue has also released multiple special edition runs of the handheld, including one made of glow-in-the-dark plastic and a colorful series of models that recall Nintendo’s mid-’90s “Play It Loud!” hardware refresh for the original Game Boy.

As much as we liked the Pocket in our original review, the hardware has gotten much more capable thanks to a series of post-launch firmware updates. In the summer of 2022, Analogue added OpenFPGA support to the pocket, allowing its FPGA chip to emulate consoles like the NES, SNES, Sega Genesis, and others aside from the portable systems that the Pocket was designed to emulate. Updates toward the end of 2023 allowed those third-party emulation cores to use their own display filters, replicating the look of classic CRT TVs and other displays.

The updates have also fixed multiple bugs in the system. The latest update is version 2.2, released back in March, which primarily adds support for the Analogue Pocket Adapter Set that allows other kinds of vintage game cartridges to plug in to the Pocket’s cartridge slot.

$500 aluminum version of the Analogue Pocket looks like the Game Boy’s final form Read More »

new-app-releases-for-apple-vision-pro-have-fallen-dramatically-since-launch

New app releases for Apple Vision Pro have fallen dramatically since launch

Vision Pro, seen from below, in a display with a bright white light strip overhead.

Samuel Axon

Apple is struggling to attract fresh content for its innovative Vision Pro headset, with just a fraction of the apps available when compared with the number of developers created for the iPhone and iPad in their first few months.

The lack of a “killer app” to encourage customers to pay upwards of $3,500 for an unproven new product is seen as a problem for Apple, as the Vision Pro goes on sale in Europe on Friday.

Apple said recently that there were “more than 2,000” apps available for its “spatial computing” device, five months after it debuted in the US.

That compares with more than 20,000 iPad apps that had been created by mid-2010, a few months after the tablet first went on sale, and around 10,000 iPhone apps by the end of 2008, the year the App Store launched.

“The overall trajectory of the Vision Pro’s launch in February this year has been a lot slower than many hoped for,” said George Jijiashvili, analyst at market tracker Omdia.

“The reality is that most developers’ time and money will be dedicated to platforms with billions of users, rather than tens or hundreds of thousands.”

Apple believes the device will transform how millions work and play. The headset shifts between virtual reality, in which the wearer is immersed in a digital world, and a version of “augmented reality” that overlays images upon the real surroundings.

Omdia predicts that Apple will sell 350,000 Vision Pros this year. It forecasts an increase to 750,000 next year and 1.7 million in 2026, but the figures are far lower than the iPad, which sold almost 20 million units in its first year.

Estimates from IDC, a tech market researcher, suggest Apple shipped fewer than 100,000 units of Vision Pro in the first quarter, less than half what rival Meta sold of its Quest headsets.

Because of the device’s high price, Apple captured more than 50 percent of the total VR headset market by dollar value, IDC found, but analyst Francisco Jeronimo added: “The Vision Pro’s success, regardless of its price, will ultimately depend on the content available.”

Early data suggests that new content is arriving slowly. According to Appfigures, which tracks App Store listings, the number of new apps launched for the Vision Pro has fallen dramatically since January and February.

Nearly 300 of the top iPhone developers, whose apps are downloaded more than 10 million times a year—including Google, Meta, Tencent, Amazon, and Netflix—are yet to bring any of their software or services to Apple’s latest device.

Steve Lee, chief executive of AmazeVR, which offers immersive concert experiences, said that the recent launch of the device in China and elsewhere in Asia resulted in an uptick in downloads of his app. “However, it was about one-third of the initial launch in the United States.”

Lee remains confident that Vision Pro will eventually become a mainstream consumer product.

Wamsi Mohan, equity analyst at Bank of America, said the Vision Pro had “just not quite hit the imagination of the consumer.”

“This is one of the slower starts for a new Apple product category, just given the price point,” he said. “It seems management is emphasizing the success in enterprise a lot more.”

Nonetheless, some app developers are taking a leap of faith and launching on the Vision Pro. Some are betting that customers who can afford the pricey headset will be more likely to splurge on software, too.

Others are playing a longer game, hoping that establishing an early position on Apple’s newest platform will bring returns in the years to come.

New app releases for Apple Vision Pro have fallen dramatically since launch Read More »

arduino’s-plug-and-make-kit-lets-your-hacking-imagination-run-wild,-sans-solder

Arduino’s Plug and Make Kit lets your hacking imagination run wild, sans solder

Little boards bolted together toward a better future —

Daisy-chain tiny boards into weather stations, game controllers, and way more.

A hand adjusting a button or knob on an Arduino plug and make kit, mounted to a white whall on a yellow bread-board-like backing.

Enlarge / Having this on the wall, right by your front door, would serve the purpose of informing guests where your priorities lie.

Arduino

I know how to solder, but I do not always want to solder, and I think there are a lot of folks like me. Even if the act itself can be done (and undone, and redone), the friction of hauling out the gear, preparing a space, and fine-motor-skilling a perfect shiny blob can put a halt to one’s tinkering ambitions.

Arduino’s Plug and Make Kit official release video.

Arduino, the building block of many off-hours projects, has put the challenge to you, your kids, or anyone you know who just needs the right kit to fall down a rabbit hole, minus a dangerously hot iron. The Arduino Plug and Make Kit has at its core an Arduino UNO R4 board with Wi-Fi, Bluetooth, and a built-in 12×8 LED matrix display. That board gets screwed into the prime lot on a yellow board, and then you pick from among seven other “Modulino” boards to attach. By “attach,” I mean running one of those little push-in-with-your-fingers cables from the main board to a little board, and maybe daisy-chaining from there. All your boards fit onto the larger base with M3 screws and nuts, and the whole thing is powered by a USB-C cable (with USB A or C on the other end).

  • The contents of Arduino’s Plug and Make Kit.

  • The “Modulino” nodes.

  • The wonderful board for the Arduino experiments.

What can you plug in? A knob, eight LEDs, a proximity sensor, a motion sensor, a simple buzzer/speaker, a temperature/humidity sensor, and three simple buttons. With those things, the newcomer can make a low-key weather station, an 8-bit-style synthesizer, a smart lamp controller, and a few other things (registration required). Of course, those are just the starter projects put together by Arduino; on the web, in the corners of GitHub, and inside the curious mind, there are loads of other things to be built.

There’s a little shell case for the main Arduino board included with the kit, which could help with weather-proofing a bit. But whatever project you make with this kit is going to look like a lightly spiffed-up breadboard object. That can be a great thing. The timer I use to try to keep myself working in 25-minute segments is an Adafruit Circuit Playground Express, programmed to light up in a clock-ish ring and then play the Legend of Zelda “discovery” tune after every sprint. There are lots of timers, even Pomodoro-technique-specific models, that are cheaper, smaller, and purpose-built. But I like my goofy little timer specifically because I can see the guts of it.

The Arduino Plug and Make Kit costs $87 at the moment and is still in stock as of this writing.

Arduino’s Plug and Make Kit lets your hacking imagination run wild, sans solder Read More »

dvds-are-dying-right-as-streaming-has-made-them-appealing-again

DVDs are dying right as streaming has made them appealing again

RIP Redbox —

You don’t know what you’ve got till it’s gone.

A Redbox kiosk

Enlarge / A Redbox movie rental kiosk stands outside a CVS store.

Since 2004, red DVD rental kiosks posted near entrances of grocery stores and the like tempted shoppers with movie (and until 2019, video game) disc rentals. But the last 24,000 of Redbox’s kiosks are going away, as Redbox’s parent company moved to chapter 7 liquidation bankruptcy this week. The end of Redbox marks another death knell for the DVD industry at a time when volatile streaming services are making physical media appealing again.

Redbox shutting down

Chicken Soup for the Soul Entertainment, which owns Redbox, filed for chapter 11 bankruptcy on June 29. But on Wednesday, Judge Thomas M. Horan of the US Bankruptcy Court for the District of Delaware approved a conversion to chapter 7, signaling the liquidation of business, per Deadline. Redbox’s remaining 24,000 kiosks will close, and 1,000 workers will be laid off (severance and back pay eligibility are under review, and a bankruptcy trustee will investigate if trust funds intended for employees were misappropriated).

Chicken Soup bought Redbox for $375 million in 2022 and is $970 million in debt. It will also be shuttering its Redbox, Crackle, and Popcornflix streaming services.

DVDs in decline

As a DVD-centric business, Redbox was living on borrowed time. The convenience of on-demand streaming made it hard to compete, and bankruptcy proceedings revealed that Redbox was paying employees more than it was earning.

Overall, the past year hasn’t been a good one for DVD or Blu-ray devotees, as many businesses announced that they’re exiting the industry. In August, Netflix quit its original business of mailing out rental DVDs. Now the king of streaming, the remaining DVD business was so menial that Netflix gave away DVDs as it shut down operations.

Once industry disruptors, DVDs and Blu-rays have been further ushered out the door in 2024. In April, Target confirmed that it will only sell DVDs in stores during “key times,” like the winter holiday season or the release of a newer movie to DVD. The news hit especially hard considering Best Buy ended DVD and Blu-ray sales in-store and online this year. Disney is outsourcing its DVD and Blu-ray business to Sony, and Sony this month revealed plans to stop selling recordable Blu-rays to consumers (it hasn’t decided when yet).

Bad timing

It’s sensible for businesses to shift from physical media sales. Per CNBC’s calculations, DVD sales fell over 86 percent between 2008 and 2019. Research from the Motion Picture Association in 2021 found that physical media represented 8 percent of the home/mobile entertainment market in the US, falling behind digital (80 percent) and theatrical (12 percent).

But as physical media gets less lucrative and the shuttering of businesses makes optical discs harder to find, the streaming services that largely replaced them are getting aggravating and unreliable. And with the streaming industry becoming more competitive and profit-hungry than ever, you never know if the movie/show that most attracted you to a streaming service will still be available when you finally get a chance to sit down and watch. Even paid-for online libraries that were marketed as available “forever” have been ripped away from customers.

When someone buys or rents a DVD, they know exactly what content they’re paying for and for how long they’ll have it (assuming they take care of the physical media). They can also watch the content if the Internet goes out and be certain that they’re getting uncompressed 4K resolution. DVD viewers are also less likely to be bombarded with ads whenever they pause and can get around an ad-riddled smart TV home screen (nothing’s perfect; some DVDs have unskippable commercials).

Streaming isn’t likely to stabilize any time soon, either. Team-ups between streaming providers and merger/acquisition activity make the future of streaming and the quality of available services uncertain. For example, what’s ahead for Paramount+ and Pluto now that Paramount is planning a Skydance merger?

There’s also something to be said about how limiting reliance on streaming can be for movie buffs and people with unique tastes. Treasured content, like older movies or canceled TV shows, isn’t always put on streaming services. And what is put on streaming is sometimes altered, including with new music and controversial scenes/episodes or embarrassing moments at live events removed.

A DVD company like Redbox closing was years in the making. There are people who believe it’s prudent to maintain a physical media library, but renting one is even more niche. Still, places that offer DVDs have gotten significantly rarer recently, and relying solely on an increasingly cable-like streaming industry for home entertainment is a scary proposition. Seeing an alternative option in the form of a red, slender box outside my grocery store actually sounds nice right now.

DVDs are dying right as streaming has made them appealing again Read More »

arm-tweaks-amd’s-fsr-to-bring-battery-saving-gpu-upscaling-to-phones-and-tablets

Arm tweaks AMD’s FSR to bring battery-saving GPU upscaling to phones and tablets

situation: there are 14 competing standards —

Arm “Accuracy Super Resolution” is optimized for power use and integrated GPUs.

An Arm sample image meant to show off its new

Enlarge / An Arm sample image meant to show off its new “Accuracy Super Resolution” upscaling tech.

Arm

Some of the best Arm processors come from companies like Apple and Qualcomm, which license Arm’s processor instruction set but create their own custom or semi-custom CPU designs. But Arm continues to plug away on its own CPU and GPU architectures and related technologies, and the company has announced that it’s getting into the crowded field of graphics upscaling technology.

Arm’s Accuracy Super Resolution (ASR) is a temporal upscaler that is based on AMD’s open source FidelityFX Super Resolution 2, which Arm says allows developers to “benefit from the familiar API and configuration options.” (This AMD presentation from GDC 2023 gets into some of the differences between different kinds of upscalers.)

AMD’s FSR and Nvidia’s DLSS on gaming PCs are mostly sold as a way to boost graphical fidelity—increasing frame rates beyond 60 fps or rendering “4K” images on graphics cards that are too slow to do those things natively, for example. But since Arm devices are still (mostly, for now) phones and tablets, Arm is leaning into the potential power savings that are possible with lower GPU use. A less-busy GPU also runs cooler, reducing the likelihood of thermal throttling; Arm mentions reduced throttling as a benefit of ASR, though it doesn’t say how much of ASR’s performance advantage over FSR is attributable to reduced throttling.

“Using [ASR] rendered high-quality results at a stable, low temperature,” writes Arm Director for Ecosystem Strategy Peter Hodges. “Rendering at a native resolution inevitably led to undesirable thermal throttling, which in games can ruin the user experience and shorten engagement.”

Why not just use FSR2 without modification? Arm claims that the ASR upscaling tech has been tuned to reduce GPU usage and to run well on devices without a ton of memory bandwidth—think low-power mobile GPUs with integrated graphics rather than desktop-class graphics cards. ASR’s GPU use is as little as one-third of FSR2’s at the same target resolutions and scaling factors. Arm also claims that ASR delivers roughly 20 to 40 percent better frame rates than FSR2 on Arm devices, depending on the settings you’re using.

  • Arm also says that reduced GPU usage when using ASR can lead to lower heat and improved battery life.

    Arm

  • Arm says that ASR runs faster and uses less power than FSR on the same mobile hardware.

    Arm

Arm says it used “a commercial mobile device that features an Arm Immortalis-G720 GPU” for its performance testing and that it worked with MediaTek to corroborate its power consumption numbers “using a Dimensity 9300 handset.”

When the ASR spec is released, it will be up to OS makers and game developers to implement it. Apple will likely stick with its own MetalFX upscaling technology—also derived from AMD’s FSR, for what that’s worth. Microsoft is pushing “Automatic Super Resolution” on Arm devices while also attempting to develop a vendor-agnostic upscaling API in “DirectSR.” Qualcomm announced Snapdragon Game Super Resolution a little over a year ago.

Arm’s upscaler has the benefit of being hardware-agnostic and also open-source (Arm says it “want[s] to share [ASR] with the developer community under an MIT open-source license”) so that other upscalers can benefit from its improvements. Qualcomm’s upscaler is also a simpler spatial upscaler a la AMD’s first-generation FSR algorithm, so Arm’s upscaler could also end up producing superior image quality on the same GPUs.

We’re undeniably getting into that one xkcd comic about the proliferation of standards territory here, but it’s at least interesting to see different companies using graphics upscaling technology to solve problems other than “make games look nicer.”

Listing image by Arm

Arm tweaks AMD’s FSR to bring battery-saving GPU upscaling to phones and tablets Read More »

three-betas-in,-ios-18-testers-still-can’t-try-out-apple-intelligence-features

Three betas in, iOS 18 testers still can’t try out Apple Intelligence features

intel inside? —

Apple has said some features will be available to test “this summer.”

Three betas in, iOS 18 testers still can’t try out Apple Intelligence features

Apple

The beta-testing cycle for Apple’s latest operating system updates is in full swing—earlier this week, the third developer betas rolled out for iOS 18, iPadOS 18, macOS 15 Sequoia, and the rest of this fall’s updates. The fourth developer beta ought to be out in a couple of weeks, and it’s reasonably likely to coincide with the first betas that Apple offers to the full public (though the less-stable developer-only betas got significantly more public last year when Apple stopped making people pay for a developer account to access them).

Many of the new updates’ features are present and available to test, including cosmetic updates and under-the-hood improvements. But none of Apple’s much-hyped Apple Intelligence features are available to test in any form. MacRumors reports that Settings menus for the Apple Intelligence features have appeared in the Xcode Simulator for current versions of iOS 18 but, as of now, those settings still appear to be non-functional placeholders that don’t actually do anything.

That may change soon; Apple did say that the first wave of Apple Intelligence features would be available “this summer,” and I would wager a small amount of money on the first ones being available in the public beta builds later this month. But the current state of the betas does reinforce reporting from Bloomberg’s Mark Gurman that suggested Apple was “caught flat-footed” by the tech world’s intense interest in generative AI.

Even when they do arrive, the Apple Intelligence features will be rolled out gradually. Some will be available earlier than others—Gurman recently reported that the new Siri, specifically, might not be available for testing until January and might not actually be ready to launch until sometime in early 2025. The first wave of features will only work in US English, and only relatively recent Apple hardware will be capable of using most of them. For now, that means iPads and Macs with an M-series chip, or the iPhone 15 Pro, though presumably this year’s new crop of Pro and non-Pro iPhones will all be Apple Intelligence-compatible.

Apple’s relatively slow rollout of generative AI features isn’t necessarily a bad thing. Look at Microsoft, which has been repeatedly burned by its desire to rush AI-powered features into its Bing search engine, Edge browser, and Windows operating system. Windows 11’s Recall feature, a comprehensive database of screenshots and text tracking everything that users do on their PCs, was announced and then delayed multiple times after security researchers and other testers demonstrated how it could put users’ personal data at risk.

Three betas in, iOS 18 testers still can’t try out Apple Intelligence features Read More »

testers-unearth-touchscreen-ui-in-tvos-beta,-signs-point-to-a-touchscreen-homepod

Testers unearth touchscreen UI in tvOS beta, signs point to a touchscreen HomePod

screen time? —

Rumors of a touchscreen HomePod stretch back to 2021.

A screenshot of tvOS 17. Recent betas have included evidence that Apple is working on a touchscreen-enabled version of the interface.

Enlarge / A screenshot of tvOS 17. Recent betas have included evidence that Apple is working on a touchscreen-enabled version of the interface.

Andrew Cunningham

Apple’s tvOS betas are usually among its least exciting; the Apple TV’s operating system has changed so little in the last decade that the most exciting thing to happen to it in recent memory is an extra column of icons.

But this week’s tvOS 18 beta 3 release includes a hidden feature that might be exciting for smart speaker enthusiasts, if not for people who still want their Apple TV boxes to develop exciting new capabilities. 9to5Mac has discovered a touchscreen interface (codenamed “PlasterBoard”) inside of the latest beta, a sign that Apple is testing alternate input mechanisms for software that is currently manipulated via remote control and voice.

Last week, MacRumors also discovered a reference to a device called “HomeAccessory17,1” in Apple’s beta software, a naming convention similar to the “AudioAccessory” device identifiers that Apple uses for HomePod speakers. Together, these developments suggest that Apple is working on a version of the HomePod with an integrated touchscreen, a device that rumors have suggested could launch in 2024 or 2025. The company has reportedly been working on a smart home device with a screen since at least 2021.

MacRumors also points out that the 17,1 model identifier could imply that the new HomePod is being powered by Apple’s upcoming A18 chip—model identifiers across Apple’s product lineup are normally tied to chip generation rather than product generation, which is why the Vision Pro (for example) is called “RealityDevice14,1” rather than “RealityDevice1,1.” Using an A18 will presumably give a new HomePod the necessary speed to support upcoming Apple Intelligence features, including a new and improved version of Siri.

All HomePod speakers have been running a forked version of tvOS since version 13.4 of the HomePod software was released in early 2020, which is why HomePod-related leaks seem to be showing up in tvOS-related code. This would also explain why Apple would use tvOS as the basis for a HomePod with a screen rather than a version of iPadOS.

Apple’s take on an Amazon Echo Show

A version of tvOS running on a tablet-style device could use more than just a touch-driven interface to reach its full potential—a tvOS version of Safari would be useful for browsing recipe sites or casual reading while you’re doing something else, for example. However, what Apple adds depends on the form that the screen takes.

Some rumors have suggested that it would be a circular panel that replaces the swirling LEDs on the top of current-generation HomePods, but Bloomberg’s normally reliable Mark Gurman has described the display as “iPad-like,” suggesting that it could look more like a version of Amazon’s Echo Show. Amazon advertises its Show devices as digital photo frames, miniature TVs, and general kitchen aids, and Apple’s pitch for a screen-ified HomePod would likely feature a lot of the same uses.

Amazon has already released multiple generations of Echo Show devices, and Google has made a couple of stabs at the category, too. A HomePod with a screen, whether released in 2024 or 2025, would be far from the first of its kind. However, the HomePod wasn’t a cutting-edge product when it was released either, and it’s still managed to carve out a niche.

We don’t know what a HomePod with a screen might cost, but assuming it includes a HomePod-esque speaker, an iPad-esque screen, and a cutting-edge iPhone processor, it seems likely that it will be priced well above the $299 Apple currently charges for the full-size screen-less HomePod. Apple’s original $349 HomePod flopped partly because it was priced too high relative to competitors and because it didn’t do a whole lot—a speaker that did more things could probably be priced higher without drawing as much criticism.

Testers unearth touchscreen UI in tvOS beta, signs point to a touchscreen HomePod Read More »

samsung’s-abandoned-nx-cameras-can-be-brought-online-with-a-$20-lte-stick

Samsung’s abandoned NX cameras can be brought online with a $20 LTE stick

Samsung: The Next Big Thing is Here (And Gone) —

All it took was a reverse-engineered camera firmware and a custom API rewrite.

Samsung camera display next to a 4G LTE modem stick

Enlarge / Under-powered Samsung camera, meet over-powered 4G LTE dongle. Now work together to move pictures over the air.

Georg Lukas

Back in 2010—after the first iPhone, but before its camera was any good—a mirrorless, lens-swapping camera that could upload photos immediately to social media or photo storage sites was a novel proposition. That’s what Samsung’s NX cameras promised.

Unsurprisingly, Samsung didn’t keep that promise too much longer after it dropped its camera business and sales numbers disappeared. It tried out the quirky idea of jamming together Android phones and NX cameras in 2013, providing a more direct means of sending shots and clips to Instagram or YouTube. But it shut down its Social Network Services (SNS) entirely in 2021, leaving NX owners with the choices of manually transferring their photos or ditching their cameras (presuming they had not already moved on).

Some people, wonderfully, refuse to give up. People like Georg Lukas, who reverse-engineered Samsung’s SNS API to bring back a version of direct picture posting to Wi-Fi-enabled NX models, and even expand it. It was not easy, but at least the hardware is cheap. By reflashing the surprisingly capable board on a USB 4G dongle, Lukas is able to create a Wi-Fi hotspot with LTE uplink and run his modified version of Samsung’s (woefully insecure) service natively on the stick.

What is involved should you have such a camera? Here’s the shorter version of Lukas’ impressive redux:

  • Installing Debian on the LTE dongle’s board
  • Creating a Wi-Fi hotspot on the stick using NetworkManager
  • Compiling Lukas’ own upload server, written in Flask and Python
  • Configuring the web server now running on that dongle

The details of how Lukas reverse-engineered the firmware from a Samsung WB850F are posted on his blog. It is one of those Internet blog posts in which somebody describes something incredibly arcane, requiring a dozen kinds of knowledge backed by experience, with the casualness with which one might explain how to plant seeds in soil.

The hardest part of the whole experiment might be obtaining the 4G LTE stick itself. The Hackaday blog has detailed this stick (and also tipped us to this camera rebirth project), which is a purpose-built device that can be turned into a single-board computer again, on the level of a Pi Zero W2, should you apply a new bootloader and stick Linux on it. You can find it on Alibaba for very cheap—or seemingly find it, because some versions of what looks like the same stick come with a far more limited CPU. You’re looking for a stick with the MSM8916 inside, sometimes listed as a “QualComm 8916.”

Lukas’ new version posts images to Mastodon, as demonstrated in his proof of life post. It could likely be extended to more of today’s social or backup services, should he or anybody else have the time and deep love for what are not kinda cruddy cameras. Here’s hoping today’s connected devices have similarly dedicated hackers in the future.

Samsung’s abandoned NX cameras can be brought online with a $20 LTE stick Read More »