Author name: Rejus Almole

sometimes,-it’s-the-little-tech-annoyances-that-sting-the-most

Sometimes, it’s the little tech annoyances that sting the most

Anyone who has suffered the indignity of a splinter, a blister, or a paper cut knows that small things can sometimes be hugely annoying. You aren’t going to die from any of these conditions, but it’s still hard to focus when, say, the back of your right foot is rubbing a new blister against the inside of your not-quite-broken-in-yet hiking boots.

I found myself in the computing version of this situation yesterday, when I was trying to work on a new Mac Mini and was brought up short by the fact that my third mouse button (that is, clicking on the scroll wheel) did nothing. This was odd, because I have for many years assigned this button to “Mission Control” on macOS—a feature that tiles every open window on your machine, making it quick and easy to switch apps. When I got the new Mini, I immediately added this to my settings. Boom!

And yet there I was, a couple hours later, clicking the middle mouse button by reflex and getting no result. This seemed quite odd—had I only imagined that I made the settings change? I made the alteration again in System Settings and went back to work.

But after a reboot later that day to install an OS update, I found that my shortcut setting for Mission Control had once again been wiped away. This wasn’t happening with any other settings changes, and it was strangely vexing.

When it happened a third time, I switched into full “research and destroy the problem” mode. One of my Ars colleagues commiserated with me, writing, “This kind of powerful-annoying stuff is just so common. I swear at least once every few months, some shortcut or whatever just stops working, and sometimes, after a week or so, it starts working again. No rhyme, reason, or apparent causality except that computers are just [unprintable expletives].”

But even if computers are [unprintable expletives], their problems have often been encountered and fixed by some other poor soul. So I turned to the Internet for help… and immediately stumbled upon an Apple discussion thread called “MacOS mouse shortcuts are reset upon restart or shutdown.” The poster—and most of those replying—said that the odd behavior had only appeared in macOS Sequoia. One reply claimed to have identified the source of the bug and offered a fix:

Sometimes, it’s the little tech annoyances that sting the most Read More »

why-anthropic’s-claude-still-hasn’t-beaten-pokemon

Why Anthropic’s Claude still hasn’t beaten Pokémon


Weeks later, Sonnet’s “reasoning” model is struggling with a game designed for children.

A game Boy Color playing Pokémon Red surrounded by the tendrils of an AI, or maybe some funky glowing wires, what do AI tendrils look like anyways

Gotta subsume ’em all into the machine consciousness! Credit: Aurich Lawson

Gotta subsume ’em all into the machine consciousness! Credit: Aurich Lawson

In recent months, the AI industry’s biggest boosters have started converging on a public expectation that we’re on the verge of “artificial general intelligence” (AGI)—virtual agents that can match or surpass “human-level” understanding and performance on most cognitive tasks.

OpenAI is quietly seeding expectations for a “PhD-level” AI agent that could operate autonomously at the level of a “high-income knowledge worker” in the near future. Elon Musk says that “we’ll have AI smarter than any one human probably” by the end of 2025. Anthropic CEO Dario Amodei thinks it might take a bit longer but similarly says it’s plausible that AI will be “better than humans at almost everything” by the end of 2027.

A few researchers at Anthropic have, over the past year, had a part-time obsession with a peculiar problem.

Can Claude play Pokémon?

A thread: pic.twitter.com/K8SkNXCxYJ

— Anthropic (@AnthropicAI) February 25, 2025

Last month, Anthropic presented its “Claude Plays Pokémon” experiment as a waypoint on the road to that predicted AGI future. It’s a project the company said shows “glimmers of AI systems that tackle challenges with increasing competence, not just through training but with generalized reasoning.” Anthropic made headlines by trumpeting how Claude 3.7 Sonnet’s “improved reasoning capabilities” let the company’s latest model make progress in the popular old-school Game Boy RPG in ways “that older models had little hope of achieving.”

While Claude models from just a year ago struggled even to leave the game’s opening area, Claude 3.7 Sonnet was able to make progress by collecting multiple in-game Gym Badges in a relatively small number of in-game actions. That breakthrough, Anthropic wrote, was because the “extended thinking” by Claude 3.7 Sonnet means the new model “plans ahead, remembers its objectives, and adapts when initial strategies fail” in a way that its predecessors didn’t. Those things, Anthropic brags, are “critical skills for battling pixelated gym leaders. And, we posit, in solving real-world problems too.”

Over the last year, new Claude models have shown quick progress in reaching new Pokémon milestones.

Over the last year, new Claude models have shown quick progress in reaching new Pokémon milestones. Credit: Anthropic

But relative success over previous models is not the same as absolute success over the game in its entirety. In the weeks since Claude Plays Pokémon was first made public, thousands of Twitch viewers have watched Claude struggle to make consistent progress in the game. Despite long “thinking” pauses between each move—during which viewers can read printouts of the system’s simulated reasoning process—Claude frequently finds itself pointlessly revisiting completed towns, getting stuck in blind corners of the map for extended periods, or fruitlessly talking to the same unhelpful NPC over and over, to cite just a few examples of distinctly sub-human in-game performance.

Watching Claude continue to struggle at a game designed for children, it’s hard to imagine we’re witnessing the genesis of some sort of computer superintelligence. But even Claude’s current sub-human level of Pokémon performance could hold significant lessons for the quest toward generalized, human-level artificial intelligence.

Smart in different ways

In some sense, it’s impressive that Claude can play Pokémon with any facility at all. When developing AI systems that find dominant strategies in games like Go and Dota 2, engineers generally start their algorithms off with deep knowledge of a game’s rules and/or basic strategies, as well as a reward function to guide them toward better performance. For Claude Plays Pokémon, though, project developer and Anthropic employee David Hershey says he started with an unmodified, generalized Claude model that wasn’t specifically trained or tuned to play Pokémon games in any way.

“This is purely the various other things that [Claude] understands about the world being used to point at video games,” Hershey told Ars. “So it has a sense of a Pokémon. If you go to claude.ai and ask about Pokémon, it knows what Pokémon is based on what it’s read… If you ask, it’ll tell you there’s eight gym badges, it’ll tell you the first one is Brock… it knows the broad structure.”

A flowchart summarizing the pieces that help Claude interact with an active game of Pokémon (click through to zoom in).

A flowchart summarizing the pieces that help Claude interact with an active game of Pokémon (click through to zoom in). Credit: Anthropic / Excelidraw

In addition to directly monitoring certain key (emulated) Game Boy RAM addresses for game state information, Claude views and interprets the game’s visual output much like a human would. But despite recent advances in AI image processing, Hershey said Claude still struggles to interpret the low-resolution, pixelated world of a Game Boy screenshot as well as a human can. “Claude’s still not particularly good at understanding what’s on the screen at all,” he said. “You will see it attempt to walk into walls all the time.”

Hershey said he suspects Claude’s training data probably doesn’t contain many overly detailed text descriptions of “stuff that looks like a Game Boy screen.” This means that, somewhat surprisingly, if Claude were playing a game with “more realistic imagery, I think Claude would actually be able to see a lot better,” Hershey said.

“It’s one of those funny things about humans that we can squint at these eight-by-eight pixel blobs of people and say, ‘That’s a girl with blue hair,’” Hershey continued. “People, I think, have that ability to map from our real world to understand and sort of grok that… so I’m honestly kind of surprised that Claude’s as good as it is at being able to see there’s a person on the screen.”

Even with a perfect understanding of what it’s seeing on-screen, though, Hershey said Claude would still struggle with 2D navigation challenges that would be trivial for a human. “It’s pretty easy for me to understand that [an in-game] building is a building and that I can’t walk through a building,” Hershey said. “And that’s [something] that’s pretty challenging for Claude to understand… It’s funny because it’s just kind of smart in different ways, you know?”

A sample Pokémon screen with an overlay showing how Claude characterizes the game’s grid-based map.

A sample Pokémon screen with an overlay showing how Claude characterizes the game’s grid-based map. Credit: Anthrropic / X

Where Claude tends to perform better, Hershey said, is in the more text-based portions of the game. During an in-game battle, Claude will readily notice when the game tells it that an attack from an electric-type Pokémon is “not very effective” against a rock-type opponent, for instance. Claude will then squirrel that factoid away in a massive written knowledge base for future reference later in the run. Claude can also integrate multiple pieces of similar knowledge into pretty elegant battle strategies, even extending those strategies into long-term plans for catching and managing teams of multiple creatures for future battles.

Claude can even show surprising “intelligence” when Pokémon’s in-game text is intentionally misleading or incomplete. “It’s pretty funny that they tell you you need to go find Professor Oak next door and then he’s not there,” Hershey said of an early-game task. “As a 5-year-old, that was very confusing to me. But Claude actually typically goes through that same set of motions where it talks to mom, goes to the lab, doesn’t find [Oak], says, ‘I need to figure something out’… It’s sophisticated enough to sort of go through the motions of the way [humans are] actually supposed to learn it, too.”

A sample of the kind of simulated reasoning process Claude steps through during a typical Pokémon battle.

A sample of the kind of simulated reasoning process Claude steps through during a typical Pokémon battle. Credit: Claude Plays Pokemon / Twitch

These kinds of relative strengths and weaknesses when compared to “human-level” play reflect the overall state of AI research and capabilities in general, Hershey said. “I think it’s just a sort of universal thing about these models… We built the text side of it first, and the text side is definitely… more powerful. How these models can reason about images is getting better, but I think it’s a decent bit behind.”

Forget me not

Beyond issues parsing text and images, Hershey also acknowledged that Claude can have trouble “remembering” what it has already learned. The current model has a “context window” of 200,000 tokens, limiting the amount of relational information it can store in its “memory” at any one time. When the system’s ever-expanding knowledge base fills up this context window, Claude goes through an elaborate summarization process, condensing detailed notes on what it has seen, done, and learned so far into shorter text summaries that lose some of the fine-grained details.

This can mean that Claude “has a hard time keeping track of things for a very long time and really having a great sense of what it’s tried so far,” Hershey said. “You will definitely see it occasionally delete something that it shouldn’t have. Anything that’s not in your knowledge base or not in your summary is going to be gone, so you have to think about what you want to put there.”

A small window into the kind of “cleaning up my context” knowledge-base update necessitated by Claude’s limited “memory.”

A small window into the kind of “cleaning up my context” knowledge-base update necessitated by Claude’s limited “memory.” Credit: Claude Play Pokemon / Twitch

More than forgetting important history, though, Claude runs into bigger problems when it inadvertently inserts incorrect information into its knowledge base. Like a conspiracy theorist who builds an entire worldview from an inherently flawed premise, Claude can be incredibly slow to recognize when an error in its self-authored knowledge base is leading its Pokémon play astray.

“The things that are written down in the past, it sort of trusts pretty blindly,” Hershey said. “I have seen it become very convinced that it found the exit to [in-game location] Viridian Forest at some specific coordinates, and then it spends hours and hours exploring a little small square around those coordinates that are wrong instead of doing anything else. It takes a very long time for it to decide that that was a ‘fail.’”

Still, Hershey said Claude 3.7 Sonnet is much better than earlier models at eventually “questioning its assumptions, trying new strategies, and keeping track over long horizons of various strategies to [see] whether they work or not.” While the new model will still “struggle for really long periods of time” retrying the same thing over and over, it will ultimately tend to “get a sense of what’s going on and what it’s tried before, and it stumbles a lot of times into actual progress from that,” Hershey said.

“We’re getting pretty close…”

One of the most interesting things about observing Claude Plays Pokémon across multiple iterations and restarts, Hershey said, is seeing how the system’s progress and strategy can vary quite a bit between runs. Sometimes Claude will show it’s “capable of actually building a pretty coherent strategy” by “keeping detailed notes about the different paths to try,” for instance, he said. But “most of the time it doesn’t… most of the time, it wanders into the wall because it’s confident it sees the exit.”

Where previous models wandered aimlessly or got stuck in loops, Claude 3.7 Sonnet plans ahead, remembers its objectives, and adapts when initial strategies fail.

Critical skills for battling pixelated gym leaders. And, we posit, in solving real-world problems too. pic.twitter.com/scvISp14XG

— Anthropic (@AnthropicAI) February 25, 2025

One of the biggest things preventing the current version of Claude from getting better, Hershey said, is that “when it derives that good strategy, I don’t think it necessarily has the self-awareness to know that one strategy [it] came up with is better than another.” And that’s not a trivial problem to solve.

Still, Hershey said he sees “low-hanging fruit” for improving Claude’s Pokémon play by improving the model’s understanding of Game Boy screenshots. “I think there’s a chance it could beat the game if it had a perfect sense of what’s on the screen,” Hershey said, saying that such a model would probably perform “a little bit short of human.”

Expanding the context window for future Claude models will also probably allow those models to “reason over longer time frames and handle things more coherently over a long period of time,” Hershey said. Future models will improve by getting “a little bit better at remembering, keeping track of a coherent set of what it needs to try to make progress,” he added.

Twitch chat responds with a flood of bouncing emojis as Claude concludes an epic 78+ hour escape from Pokémon’s Mt. Moon.

Twitch chat responds with a flood of bouncing emojis as Claude concludes an epic 78+ hour escape from Pokémon’s Mt. Moon. Credit: Claude Plays Pokemon / Twitch

Whatever you think about impending improvements in AI models, though, Claude’s current performance at Pokémon doesn’t make it seem like it’s poised to usher in an explosion of human-level, completely generalizable artificial intelligence. And Hershey allows that watching Claude 3.7 Sonnet get stuck on Mt. Moon for 80 hours or so can make it “seem like a model that doesn’t know what it’s doing.”

But Hershey is still impressed at the way that Claude’s new reasoning model will occasionally show some glimmer of awareness and “kind of tell that it doesn’t know what it’s doing and know that it needs to be doing something different. And the difference between ‘can’t do it at all’ and ‘can kind of do it’ is a pretty big one for these AI things for me,” he continued. “You know, when something can kind of do something it typically means we’re pretty close to getting it to be able to do something really, really well.”

Photo of Kyle Orland

Kyle Orland has been the Senior Gaming Editor at Ars Technica since 2012, writing primarily about the business, tech, and culture behind video games. He has journalism and computer science degrees from University of Maryland. He once wrote a whole book about Minesweeper.

Why Anthropic’s Claude still hasn’t beaten Pokémon Read More »

california-bill-would-force-isps-to-offer-100mbps-plans-for-$15-a-month

California bill would force ISPs to offer 100Mbps plans for $15 a month

Several states consider price requirements

While the California proposal will face opposition from ISPs and is not guaranteed to become law, the amended bill has higher speed requirements for the $15 plan than the existing New York law that inspired it. The New York law lets ISPs comply either by offering $15 broadband plans with download speeds of at least 25Mbps, or $20-per-month service with 200Mbps speeds. The New York law doesn’t specify minimum upload speeds.

AT&T stopped offering its 5G home Internet service in New York entirely instead of complying with the law. But AT&T wouldn’t be able to pull home Internet service out of California so easily because it offers DSL and fiber Internet in the state, and it is still classified as a carrier of last resort for landline phone service.

The California bill says ISPs must file annual reports starting January 1, 2027, to describe their affordable plans and specify the number of households that purchased the service and the number of households that were rejected based on eligibility verification. The bill seems to assume that ISPs will offer the plans before 2027 but doesn’t specify an earlier date. Boerner’s office told us the rule would take effect on January 1, 2026. Boerner’s office is also working on an exemption for small ISPs, but hasn’t settled on final details.

Meanwhile, a Massachusetts bill proposes requiring that ISPs provide at least 100Mbps speeds for $15 a month or 200Mbps for $20 a month. A Vermont bill would require 25Mbps speeds for $15 a month or 200Mbps for $20 a month.

Telco groups told the Supreme Court last year that the New York law “will likely lead to more rate regulation absent the Court’s intervention” as other states will copy New York. They subsequently claimed that AT&T’s New York exit proves the law is having a negative effect. But the Supreme Court twice declined to hear the industry challenge, allowing New York to enforce the law.

California bill would force ISPs to offer 100Mbps plans for $15 a month Read More »

after-“glitter-bomb,”-cops-arrested-former-cop-who-criticized-current-cops-online

After “glitter bomb,” cops arrested former cop who criticized current cops online

The police claimed that “the fraudulent Facebook pages posted comments on Village of Orland Park social media sites while also soliciting friend requests from Orland Park Police employees and other citizens, portraying the likeness of Deputy Chief of Police Brian West”—and said that this was both Disorderly Conduct and False Personation, both misdemeanors.

West got permission from his boss to launch a criminal investigation, which soon turned into search warrants that surfaced a name: retired Orland Park sergeant Ken Kovac, who had left the department in 2019 after two decades of service. Kovac was charged, and he surrendered himself at the Orland Park Police Department on April 7, 2024.

The police then issued their press release, letting their community know that West had witnessed “demeaning comments in reference to his supervisory position within the department from Kovac’s posts on social media”—which doesn’t sound like any sort of crime. They also wanted to let concerned citizens know that West “epitomizes the principles of public service” and that “Deputy Chief West’s apprehensions were treated with the utmost seriousness and underwent a thorough investigation.”

Okay.

Despite the “utmost seriousness” of this Very Serious Investigation, a judge wasn’t having any of it. In January 2025, Cook County Judge Mohammad Ahmad threw out both the charges against Kovac.

Kovac, of course, was thrilled. His lawyer told a local Patch reporter, “These charges never should have been brought. Ken Kovac made a Facebook account that poked fun at the Deputy Chief of the Orland Park Police Department. The Deputy Chief didn’t like it and tried to use the criminal legal system to get even.”

Orland Park was not backing down, however, blaming prosecutors for the loss. “Despite compelling evidence in the case, the Cook County State’s Attorney’s Office was unable to secure a prosecution, failing in its responsibility to protect Deputy Chief West as a victim of these malicious acts,” the village manager told Patch. “The Village of Orland Park is deeply disappointed by this outcome and stands unwavering in its support of former Deputy Chief West.”

The drama took its most recent, entirely predictable, turn this week when Kovac sued the officials who had arrested him. He told the Chicago Sun-Times that he had been embarrassed about being fingerprinted and processed “at the police department that I was previously employed at by people that I used to work with and for.”

Orland Park told the paper that it “stands by its actions and those of its employees and remains confident that they were appropriate and fully compliant with the law.”

After “glitter bomb,” cops arrested former cop who criticized current cops online Read More »

fcc-chairman-brendan-carr-starts-granting-telecom-lobby’s-wish-list

FCC chairman Brendan Carr starts granting telecom lobby’s wish list

In July 2024, AT&T became the first carrier to apply for a technology transition discontinuance “under the Adequate Replacement Test relying on the applicant’s own replacement service,” the order said. “AT&T indicated in this application that it was relying on a totality of the circumstances showing to establish the adequacy of its replacement service, but also committed to the performance testing methodology and parameters established in the 2016 Technology Transitions Order Technical Appendix.” This “delay[ed] the filing of its discontinuance application for several months,” the FCC said.

Harold Feld, senior VP of consumer advocacy group Public Knowledge, said the FCC clarification that carriers don’t need to perform testing, “combined with elimination of most of the remaining notice requirements, means that you don’t have to worry about actually proving anything. Just say ‘totality of the circumstances’ and by the time anyone who cares finds out, the application will be granted.”

“The one positive thing is that some states (such as California) still have carrier of last resort rules to protect consumers,” Feld told Ars. “In some states, at least, consumers will not suddenly find themselves cut off from 911 or other important services.”

Telco lobby loves FCC moves

The bureau separately approved a petition for a waiver filed last month by USTelecom, a lobby group that represents telcos such as AT&T, Verizon, and CenturyLink (aka Lumen). The group sought a waiver of a requirement that replacement voice services be offered on a stand-alone basis instead of only in a bundle with broadband.

While bundles cost more than single services for consumers who only want phone access, USTelecom said that “inefficiencies of offering stand-alone voice can raise costs for consumers and reduce capital available for investment and innovation.”

The FCC said granting the waiver will allow providers “to retire copper networks, not only in cases where replacement voice services are available on a stand-alone basis, but in cases where those services are available on a bundled basis.” The waiver is approved for two years and can be extended.

USTelecom President and CEO Jonathan Spalter praised the FCC actions in a statement. “Broadband providers appreciate Chairman Carr’s laser focus on cutting through red tape and outdated mindsets to accelerate the work of connecting all Americans,” Spalter said.

Just like Carr’s statement, Spalter did not use the word “fiber” when discussing replacements for copper service. He said vaguely that “today’s decision marks a significant step forward in transitioning outdated copper telephone lines to next-generation networks that better meet the needs of American consumers,” and “will help turbocharge investment in advanced broadband infrastructure, sustain and grow a skilled broadband workforce, bring countless new choices and services to more families and communities, and fuel our innovation economy.”

FCC chairman Brendan Carr starts granting telecom lobby’s wish list Read More »

apple-loses-$1b-a-year-on-prestigious,-minimally-viewed-apple-tv+:-report

Apple loses $1B a year on prestigious, minimally viewed Apple TV+: report

The Apple TV+ streaming service “is losing more than $1 billion annually,” according to The Information today.

The report also claimed that Apple TV+’s subscriber count reached “around 45 million” in 2024, citing the two anonymous sources.

Ars reached out to Apple for comment on the accuracy of The Information’s report and will update you if we hear back.

Per one of the sources, Apple TV+ has typically spent over $5 billion annually on content since 2019, when Apple TV+ debuted. Last year, though, Apple CEO Tim Cook reportedly cut the budget by about $500 million. The reported numbers are similar to a July report from Bloomberg that claimed that Apple had spent over $20 billion on Apple TV+’s library. For comparison, Netflix has 301.63 million subscribers and expects to spend $18 billion on content in 2025.

In the year preceding Apple TV+’s debut, Apple services chief Eddy Cue reportedly pushed back on executive requests to be stingier with content spending, “a person with direct knowledge of the matter” told The Information.

But Cook started paying closer attention to Apple TV+’s spending after the 2022 Oscars, where the Apple TV+ original CODA won Best Picture. The award signaled the significance of Apple TV+ as a business.

Per The Information, spending related to Apple TV+ previously included lavish perks for actors and producers. Apple paid “hundreds of thousands of dollars per flight” to transport Apple TV+ actors and producers to promotional events, The Information said, noting that such spending “is common in Hollywood” but “more unusual at Apple.” Apple’s finance department reportedly pushed Apple TV+ executives to find better flight deals sometime around 2023.

In 2024, Cook questioned big-budget Apple TV+ films, like the $200 million Argylle, which he said failed to generate impressive subscriber boosts or viewership, per an anonymous “former Apple TV+ employee.” Cook reportedly cut about $500 million from the Apple TV+ content budget in 2024.

Apple loses $1B a year on prestigious, minimally viewed Apple TV+: report Read More »

cybertrucks’-faulty-trim-prompts-biggest-recall-yet,-stokes-tesla-investor-panic

Cybertrucks’ faulty trim prompts biggest recall yet, stokes Tesla investor panic

Every Tesla Cybertruck ever sold is being recalled so Tesla can fix an exterior panel that could potentially come unglued and detach while driving.

If the “panel separates from the vehicle while in drive, it could create a road hazard for following motorists and increase their risk of injury or a collision,” Tesla explained in a safety recall report submitted Tuesday to the National Highway Traffic Safety Administration (NHTSA).

Tesla initially became aware of the issue in January and launched a study of the problem as more complaints came in, the report said. By March, social media complaints were getting louder as Tesla wrapped up its probe, concluding that a voluntary recall was necessary.

The recall affects any 2024 or 2025 Cybertruck manufactured between November 13, 2023, to February 27, 2025, the report said. According to Reuters, this represents “a vast majority of the Cybertruck vehicles on the road, based on analyst estimates.” Potentially more than 46,000 vehicles could require the fix, Tesla said, while conservatively estimating that only 1 percent of cars are likely defective.

Cybertruck drivers unsure if their vehicle needs the fix can look out for warning signs, like “a detectable noise inside the cabin” or visible signs the panel is detaching, Tesla said.

Anyone whose car is covered by the recall can get the fix at no charge, Tesla said. The repair both replaces the adhesive used for the panel with one that’s more durable and reinforces the attachment “with a stud welded to the stainless panel with a nut clamping the steel panel to the vehicle structure,” Tesla said.

Starting tomorrow, all new Cybertrucks that Tesla produces will have this fix, Tesla said, while any vehicles that Tesla currently possesses will be retrofitted before delivery to any customers.

Tesla is currently notifying dealers about the recall, then plans to start reaching out to customers with recall notices on May 19. Any Cybertruck owners interested in pursuing repairs now can call NHTSA’s Vehicle Safety Hotline at 888-327-4236 (TTY 888-275-9171) or go to nhtsa.gov, the agency said.

Investors panicked by Tesla’s “brand tornado crisis moment”

Last year, Tesla had several rounds of recalls, notifying drivers of widely varied problems, from software issues to faulty accelerator pedals or inverters. As recalls have been announced, Cybertruck sales have seemingly slumped, as Tesla obscured the true figures by lumping numbers in with sales of Model X and Model S, MotorTrend reported. This new recall is the first glimpse industry analysts have had of total Cybertruck sales, MotorTrend noted, and compared to other popular trucks, Cybertruck sales overall appear remarkably stunted.

Cybertrucks’ faulty trim prompts biggest recall yet, stokes Tesla investor panic Read More »

the-early-2000s-capacitor-plague-is-probably-not-just-a-stolen-recipe

The early 2000s capacitor plague is probably not just a stolen recipe

It’s a widely known problem with roots in urban legend: Devices with motherboards failing in the early 2000s with a sudden pop, a gruesome spill, or sometimes a burst of flames. And it was allegedly all due to one guy who didn’t copy a stolen formula correctly.

The “capacitor plague” of the early 2000s was real and fairly widespread among devices, even if the majority of those devices didn’t go bad at the same time or even in the same year. The story of this widespread failure, passing between industry insider stories and media reports, had a specific culprit, but also a broad narrative about the shift from Japanese to Taiwanese manufacturers and about outsourcing generally.

The Asianometry channel on YouTube recently dug into the “capacitor plague” in a video that asks, “What happened to the capacitors in 2002?” and comes to some informed, broad, and layered answers. It explains the specifics of what’s happening inside both a working capacitor and the faulty models, relays the reporting on the companies blamed and affected, and, crucially, puts the plague in the wider context of hotter chips, complex supply chains, counterfeits, and, sure, some industrial sabotage.

“We will never know what exactly happened, but let’s try,” the host says at the start. It is recommended you follow along.

“What Happened to the Capacitors in 2002?” by Asianometry.

Without replicating too much of the video and larger mythos, the basic story is that, according to various disputed timelines, electrolytic capacitors put into electronics between 1999 and 2003 or so failed in dire ways from 2002 through (perhaps) 2007. Boards and computers bought from Abit, HP, IBM, and, infamously, Dell, among others, suffered these faulty capacitors and were handled with recalls, repairs, or, sometimes, silence.

A finely balanced cocktail

The “Low equivalent series resistance,” or “low impedance” aluminum capacitors at issue, contained an electrolyte solution that, when doing its job, served as a cathode and kept the paper separating two files inside the rolled-up capacitor saturated. Because the electrolyte is roughly 70 percent water, and the capacitor could take on wider fluctuations of voltage, it became a cheap, popular component in many devices.

The early 2000s capacitor plague is probably not just a stolen recipe Read More »

dad-demands-openai-delete-chatgpt’s-false-claim-that-he-murdered-his-kids

Dad demands OpenAI delete ChatGPT’s false claim that he murdered his kids

Currently, ChatGPT does not repeat these horrible false claims about Holmen in outputs. A more recent update apparently fixed the issue, as “ChatGPT now also searches the Internet for information about people, when it is asked who they are,” Noyb said. But because OpenAI had previously argued that it cannot correct information—it can only block information—the fake child murderer story is likely still included in ChatGPT’s internal data. And unless Holmen can correct it, that’s a violation of the GDPR, Noyb claims.

“While the damage done may be more limited if false personal data is not shared, the GDPR applies to internal data just as much as to shared data,” Noyb says.

OpenAI may not be able to easily delete the data

Holmen isn’t the only ChatGPT user who has worried that the chatbot’s hallucinations might ruin lives. Months after ChatGPT launched in late 2022, an Australian mayor threatened to sue for defamation after the chatbot falsely claimed he went to prison. Around the same time, ChatGPT linked a real law professor to a fake sexual harassment scandal, The Washington Post reported. A few months later, a radio host sued OpenAI over ChatGPT outputs describing fake embezzlement charges.

In some cases, OpenAI filtered the model to avoid generating harmful outputs but likely didn’t delete the false information from the training data, Noyb suggested. But filtering outputs and throwing up disclaimers aren’t enough to prevent reputational harm, Noyb data protection lawyer, Kleanthi Sardeli, alleged.

“Adding a disclaimer that you do not comply with the law does not make the law go away,” Sardeli said. “AI companies can also not just ‘hide’ false information from users while they internally still process false information. AI companies should stop acting as if the GDPR does not apply to them, when it clearly does. If hallucinations are not stopped, people can easily suffer reputational damage.”

Dad demands OpenAI delete ChatGPT’s false claim that he murdered his kids Read More »

john-wick-has-a-new-target-in-latest-ballerina-trailer

John Wick has a new target in latest Ballerina trailer

Ana de Armas stars as an assassin in training in From the World of John Wick: Ballerina.

Lionsgate dropped a new trailer for Ballerina—or, as the studio is now calling it, From the World of John Wick: Ballerina, because what every film needs is a needlessly clunky title. There’s nothing clunky about this new trailer, however: It’s the stylized, action-packed dose of pure adrenaline one would expect from the franchise, and it ends with Ana de Armas’ titular ballerina facing off against none other than John Wick himself (Keanu Reeves).

(Spoilers for 2019’s John Wick Chapter 3: Parabellum.)

Chronologically, Ballerina takes place during the events of John Wick Chapter 3: Parabellum. As previously reported, Parabellum found Wick declared excommunicado from the High Table for killing crime lord Santino D’Antonio on the grounds of the Continental. On the run with a bounty on his head, he makes his way to the headquarters of the Ruska Roma crime syndicate, led by the Director (Anjelica Huston). That’s where we learned Wick was originally named Jardani Jovonovich and trained as an assassin with the syndicate. The Director also trains young girls to be ballerina-assassins, and one young ballerina (played by Unity Phelan) is shown rehearsing in the scene. That dancer, Eve Macarro, is the main character in Ballerina, now played by de Armas.

Huston returns as the Director, Ian McShane is back as Winston, and Lance Reddick makes one final (posthumous) appearance as the Continental concierge, Charon. New cast members include Gabriel Byrne as main villain the Chancellor, who turns an entire town against Eve; Sharon Duncan-Brewster as Nogi, Eve’s mentor; Norman Reedus as Daniel Pine; and Catalina Sandino Moreno and David Castaneda in as-yet-undisclosed roles.

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US tries to keep DOGE and Musk work secret in appeal of court-ordered discovery

The petition argues that discovery is unnecessary to assess the plaintiff states’ claims. “Plaintiffs allege a violation of the Appointments Clause and USDS’s statutory authority on the theory that USDS and Mr. Musk are directing decision-making by agency officeholders,” it said. “Those claims present pure questions of law that can be resolved—and rejected—on the basis of plaintiffs’ complaint. In particular, precedent establishes that the Appointments Clause turns on proper appointment of officeholders; it is not concerned with the de facto influence over those who hold office.”

States: Discovery can confirm Musk’s role at DOGE

The states’ lawsuit alleged that “President Trump has delegated virtually unchecked authority to Mr. Musk without proper legal authorization from Congress and without meaningful supervision of his activities. As a result, he has transformed a minor position that was formerly responsible for managing government websites into a designated agent of chaos without limitation and in violation of the separation of powers.”

States argued that discovery “may confirm what investigative reporting has already indicated: Defendants Elon Musk and the Department of Government Efficiency (‘DOGE’) are directing actions within federal agencies that have profoundly harmed the States and will continue to harm them.”

Amy Gleason, the person the White House claims is running DOGE instead of Musk, has reportedly been working simultaneously at the Department of Health and Human Services since last month.

“Defendants assert that Mr. Musk is merely an advisor to the President, with no authority to direct agency action and no role at DOGE,” the states’ filing said. “The public record refutes that implausible assertion. But only Defendants possess the documents and information that Plaintiffs need to confirm public reporting and identify which agencies Defendants will target next so Plaintiffs can seek preliminary relief and mitigate further harm.”

“Notably, Plaintiffs seek no emails, text messages, or other electronic communications at this stage, meaning Defendants will not need to sort through such exchanges for relevance or possible privilege,” the states said. “The documents that Plaintiffs do seek—planning, implementation, and organizational documents—are readily available to Defendants and do not implicate the same privilege concerns.”

Discovery related to DOGE and Musk’s conduct

Chutkan wrote that the plaintiffs’ “document requests and interrogatories generally concern DOGE’s and Musk’s conduct in four areas: (1) eliminating or reducing the size of federal agencies; (2) terminating or placing federal employees on leave; (3) cancelling, freezing, or pausing federal contracts, grants, or other federal funding; and (4) obtaining access, using, or making changes to federal databases or data management systems.”

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New Portal pinball table may be the closest we’re gonna get to Portal 3

A bargain at twice the price

The extensive Portal theming on the table seems to extend to the gameplay as well. As you might expect, launching a ball into a lit portal on one side of the playfield can lead to it (or a ball that looks a lot like it) immediately launching from another portal elsewhere. The speed of the ball as it enters one portal and exits the other seems like it might matter to the gameplay, too: A description for an “aerial portal” table feature warns that players should “make sure to build enough momentum or else your ball will land in the pit!”

The table is full of other little nods to the Portal games, from a physical Weighted Companion Cube that can travel through a portal to lock balls in place for eventual multiball to an Aerial Faith Plate that physically flings the ball up to a higher level. There’s also a turret-themed multiball, which GLaDOS reminds you is based around “the pale spherical things that are full of bullets. Oh wait, that’s you in five seconds.”

You can purchase a full Portal pinball table starting at $11,620 (plus shipping), which isn’t unreasonable as far as brand-new pinball tables are concerned these days. But if you already own the base table for Multimorphic’s P3 Pinball Platform, you can purchase a “Game Kit” upgrade—with the requisite game software and physical playfield pieces to install on your table—starting at just $3,900.

Even players that invested $1,000 or more in an Index VR headset just to play Half-Life Alyx might balk at those kinds of prices for the closest thing we’ve got to a new, “official” Portal game. For true Valve obsessives, though, it might be a small price to pay for the ultimate company collector’s item and conversation piece.

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