Mac

macbook-neo-hands-on:-apple-build-quality-at-a-substantially-lower-price

MacBook Neo hands-on: Apple build quality at a substantially lower price


The Neo won’t be for everyone, but Apple has managed to preserve a premium feel.

Credit: Andrew Cunningham

Credit: Andrew Cunningham

NEW YORK CITY—Whether you’re talking about the iBook, MacBook, or MacBook Air, Apple’s most basic laptops have started at or within $100 of the $1,000 price point for over 20 years. Sure, the company had quietly been testing the waters with a Walmart-exclusive M1 MacBook Air configuration for several years, first at $699 and then at $599. But as far as what Apple would actively advertise and offer on its own site and in its own retail stores, we’ve never seen anything for substantially below $1,000.

The new MacBook Neo changes that. Apple has experimented with lower-cost products before, most notably with the $329 and $349 iPads and the old $429 iPhone SE. But this is the first time it has used that strategy for the Mac. The Neo starts at $599 for a version with 256GB of storage and no Touch ID sensor, and $699 for a version with Touch ID and 512GB of storage (each also available to educational customers for $100 less).

We had a chance to poke at a MacBook Neo for a while at Apple’s “special experience” event in New York this morning, and what I can tell you is that this does feel like an Apple laptop despite the lower starting price. It definitely has some spec sheet shortcomings, even compared to older M3 or M4 MacBook Airs that you still might be able to get at a discount from third-party retailers or Apple’s refurbished site—more on that in our full review next week. But it’s priced low enough to (1) appeal to people who might not have considered a Mac before, and (2) to make some of its borderline specs feel reasonable, and that’s enough to keep it interesting.

MacBook Air-ish

I had assumed, based on Apple’s history with its lower-end iPads and iPhones, that Apple would essentially reuse the design of the old M1 MacBook Air for this new MacBook. The Neo does share quite a few things in common with that older design, including a 13-inch notchless display, a 2.7 lb weight, and a lack of MagSafe connector. But this is actually a new design after all, one that’s more in line with the current Pro and Air iterations.

The Neo is a flat rectangular slab of aluminum with softly rounded edges, more like the current Airs and Pros than the wedge-shaped design of the old M1 Air (also like modern Airs, the words “MacBook Neo” appear nowhere on the exterior of the computer—the name only exists in stores and in software).

The low-end iPad can feel a bit cheap or hollow, partly because of the small gap between the front glass and the non-laminated LCD display underneath. But holding and interacting with the Neo feels substantially the same as interacting with an Air. It is, however, slightly thicker—an even 0.5 inches, up from 0.44 inches for the M4 Air.

The non-backlit keyboard is a bit of a bummer, although Apple has tried to keep it legible by shifting from white-on-black keycaps to darker legends on a lighter background. But the typing feel is similar to the Air, and we’re told the scissor switches have the same amount of key travel as the switches in the Air keyboards.

The multi-touch trackpad is a little weirder. It looks a lot like Apple’s other trackpads, but it actually has a physical clicking mechanism rather than the haptic feedback Apple has used in its laptop trackpads and Magic Trackpads for years. That means there’s no Force Click functionality and no controls for adjusting the firmness or noisiness of the clicking sensation.

Apple did, at least, figure out a mechanism that makes it feel the same to click anywhere on the trackpad. More traditional physical trackpads, including the ones Apple used to use, had a hinge toward the top of the trackpad that made clicking up there feel stiffer and firmer than clicking at the bottom or in the middle of the trackpad. The Neo’s trackpad doesn’t feel quite as solid, probably because of the space left to make room for a physical clicking mechanism, but, aside from the missing haptics, it seems to work just as well as Apple’s other trackpads.

The laptop’s ports may cause some confusion, for the same reason that any USB-C or Thunderbolt port can cause confusion—the ports look the same but do different things. Either of the laptop’s two USB-C ports can charge the laptop. But only the rear one supports 10 Gbps USB 3 transfer speeds, and it’s also the only one that can drive a display (one 4K screen at up to 60 Hz, down from two higher-resolution external displays for the Air). The port toward the front only supports 480 Mbps USB 2.0 transfer speeds, enough for a keyboard and many other external accessories, but not ideal for external storage.

Neither port is marked in any way, though macOS will apparently alert users if they try to plug something into the USB 2.0 port that won’t work with it.

The four colors of Neo: the pink-ish Blush, blue-tinted Indigo, yellowy Citrus, and traditional MacBook silver.

Credit: Andrew Cunningham

The four colors of Neo: the pink-ish Blush, blue-tinted Indigo, yellowy Citrus, and traditional MacBook silver. Credit: Andrew Cunningham

The internal display is great for the price, though it falls a bit short of both the current Airs and the M1 Air. The 13-inch 2408×1506 IPS LCD screen is just shy of the old M1 Air’s resolution, and it supports both 500 nits of maximum brightness and full coverage of the sRGB color gamut, both relatively rare in similarly priced PCs. But it’s missing DCI-P3 wide color support and the True Tone feature that subtly adjusts the color temperature of the display based on ambient lighting, two things that were still supported by the old M1 Air.

The biggest sticking point for many buyers will be the processor, an Apple A18 Pro that first appeared in the iPhone 16 Pro.

This chip includes six CPU cores (two performance, four efficiency) and a five-core GPU, which worked just fine under casual use in the hands-on area and in our briefing. We saw it running Safari with multiple tabs open, playing a game, and running Pixelmator Pro, and it handled all three tasks well. But the higher-end apps that aren’t bottlenecked by the CPU or GPU may be bottlenecked by its 8GB of RAM instead.

We’ll do more testing in our review to figure out where people will notice the specs in the real world and where they won’t, but suffice it to say, this isn’t the best laptop to pick if you want to make the most of a Creator Studio subscription.

All in all, the MacBook Neo seems well-positioned to satisfy those whom Apple is marketing it toward. Predominantly, that seems to be iPhone users who don’t have any kind of computer yet, or people who are unhappy with their budget Windows PC or Chromebook. Apple’s product page makes a big deal about the features that work across iOS and macOS and has a dedicated “new to Mac” section that pitches the platform to people who have never used it. The biggest downside for Apple is the risk that the Neo’s 8GB RAM limit and less-powerful chip will end up frustrating people who buy a Mac hoping to use Final Cut or Logic and bump into the limits of the hardware.

Photo of Andrew Cunningham

Andrew is a Senior Technology Reporter at Ars Technica, with a focus on consumer tech including computer hardware and in-depth reviews of operating systems like Windows and macOS. Andrew lives in Philadelphia and co-hosts a weekly book podcast called Overdue.

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How to downgrade from macOS 26 Tahoe on a new Mac


Most new Macs can still be downgraded with few downsides. Here’s what to know.

An Ars Technica colleague recently bought a new M4 MacBook Air. I have essentially nothing bad to say about this hardware, except to point out that even in our current memory shortage apocalypse, Apple is still charging higher-than-market-rates for RAM and SSD upgrades. Still, most people buying this laptop will have a perfectly nice time with it.

But for this colleague, it was also their first interaction with macOS 26 Tahoe and the Liquid Glass redesign, the Mac’s first major software design update since the Apple Silicon era began with macOS 11 Big Sur in 2020.

Negative consumer reaction to Liquid Glass has been overstated by some members of the Apple enthusiast media ecosystem, and Apple’s data shows that iOS 26 adoption rates are roughly in line with those of the last few years. But the Mac’s foray into Liquid Glass has drawn particular ire from longtime users (developers Jeff Johnson and Norbert Heger have been tracking persistently weird Finder and window resizing behavior, to pick two concrete examples, and Daring Fireball’s John Gruber has encouraged users not to upgrade).

My general approach to software redesigns is to just roll with them and let their imperfections and quirks become background noise over time—it’s part of my job to point out problems where I see them, but I also need to keep up with new releases whether I’m in love with them or not.

But this person has no such job requirement, and they had two questions: Can I downgrade this? And if so, how?

The answer to the first question is “yes, usually,” and Apple provides some advice scattered across multiple documentation pages. This is an attempt to bring all of those steps together into one page, aimed directly at new Mac buyers who are desperate to switch from Tahoe to the more-familiar macOS 15 Sequoia.

Table of Contents

A preemptive warning about security updates and older versions of macOS

Before we begin: Apple handles macOS updates differently from iOS updates. Eventually, Apple requires devices that support the latest iOS and iPadOS versions to install those updates if they want to continue getting security patches. That means if your iPhone or iPad can run iOS or iPadOS 26, it needs to be running iOS or iPadOS 26 to stay patched.

Older macOS versions, on the other hand, are updated for around three years after they’re initially released. The first year, they get both security patches and new features. The next two years, they get security patches and new versions of the Safari browser. Macs running older-but-supported macOS versions also generally continue to get the same firmware updates as those running the latest macOS version.

Generally, we’d recommend against using macOS versions after security updates have dried up. For macOS 15 Sequoia, that will happen around September or October of 2027. Apple also sometimes leaves individual vulnerabilities unpatched on older operating systems; only the latest releases are guaranteed to get every patch. If you can look past the elements of Tahoe’s design that bother you most, staying on it is the safest option.

You can follow steps similar to the ones in this guide to downgrade some Macs to even older versions of macOS, but I wouldn’t recommend it; macOS 14 Sonoma will get security and Safari updates for only another six months or so, which isn’t long enough to justify spending the time to install it.

What we won’t cover is how to transfer data you want to keep from your Tahoe install to an older version of macOS. We’re assuming you have a new and relatively pristine Mac to downgrade, one that you haven’t loaded up with data other than what you already have synced to iCloud.

Can my Mac downgrade?

Mostly, yes. Any Mac with an M4 family chip or older, including the M4 MacBook Air and everything else in Apple’s current lineup, should support the current version of Sequoia (as of this writing, 15.7.4, with Safari 26.3).

As a rule of thumb, Macs will not run any version of macOS older than the one they shipped with when they launched. Apple provides security updates for older versions of macOS, but it doesn’t bother backporting drivers and other hardware support from newer versions to older ones.

The only Mac to launch since Tahoe was released is the M5 MacBook Pro, so owners of that system will need Tahoe or newer. If Apple puts out new Macs in early March as expected, those Macs will also only work with Tahoe or newer, and downgrades won’t be possible.

Although we’re mainly talking about new Macs here, these steps should all be identical for any Apple Silicon Mac, from the original M1 computers on up. If you buy a recently used Mac that ships with Tahoe installed, a downgrade still works the same way. We won’t cover the steps for installing anything on an Intel Mac—vanishingly few of them support Tahoe in the first place, and most people certainly shouldn’t be buying them at this late date.

Option one: A bootable USB installer

Apple hasn’t shipped physical install media for macOS in 15 years, but each downloadable installer still includes the bits you need to make a bootable USB install drive. And while late-Intel-era Macs with Apple T2 chips briefly made booting from external media kind of a pain, Apple Silicon Macs will boot from a USB drive just as easily and happily as early Intel-era Macs did.

This method will be the easiest for most people because it only requires you to own a single Mac—the one you’re downgrading.

Create the USB installer

Downloading the Sequoia installer through Software Update. Downloading this way serves as an additional compatibility check; your Mac won’t download any version of macOS too old for it to run.

Credit: Andrew Cunningham

Downloading the Sequoia installer through Software Update. Downloading this way serves as an additional compatibility check; your Mac won’t download any version of macOS too old for it to run. Credit: Andrew Cunningham

To make a USB installer, you’ll need a 32GB or larger USB flash drive and the downloadable macOS Sequoia installer. A 16GB drive was large enough for macOS for many years, but Sequoia and Tahoe are too large by a couple of gigabytes.

Apple’s support page here links to every downloadable macOS installer going back to 2011’s 10.7 Lion. In Tahoe, the macOS Sequoia link takes you to the App Store, which then bounces you to Software Update in the Settings app. This process has enough points of failure that it may not work the first time; try clicking the “Get” button in the App Store again and it usually goes.

If you’re downloading the installer from within macOS Tahoe, you’ll see a pop-up when the download completes, telling you that the installer can’t be run from within that version of macOS. Since we’ll be running it off of its own USB stick, you can safely ignore this message.

While the installer is downloading, install and prepare your USB drive. Open Disk Utility, click the View button, and select “show all devices.” Click the root of your USB drive under the “external” header in the left sidebar, and click the Erase button in the upper-right control area.

Change the disk’s name to whatever you want—I use “MyVolume” so I don’t have to change Apple’s sample terminal commands when copying the installer files—and make sure the Format is set to Mac OS Extended (Journaled) and the Scheme is set to GUID Partition Map. (That’s not an error; the macOS installer still wants an HFS+ filesystem rather than APFS.)

The handy thing is that if you have a larger USB drive, you can create installers for multiple macOS versions by partitioning the disk with the Partition button. A 64GB drive split into three ~21GB partitions could boot Tahoe, Sequoia, and another past or future macOS version; I just have it split into two volumes so I can boot Sequoia and Tahoe installers from the same drive.

Running the Terminal command to create our macOS 15 Sequoia boot drive.

Credit: Andrew Cunningham

Running the Terminal command to create our macOS 15 Sequoia boot drive. Credit: Andrew Cunningham

Once the Sequoia installer is in your Applications folder, run a Terminal command to copy the installer files. Apple has commands for each version of macOS on this page. Use this one for Sequoia:

sudo /Applications/Install macOS Sequoia.app/Contents/Resources/createinstallmedia --volume /Volumes/MyVolume

If you named the USB drive something other than MyVolume when you formatted it, change the name in the command as well. Note that names with spaces require a backslash before each space.

The Terminal will prompt you for your password and ask you to type Y to confirm. It will then reformat the drive and copy the files over. The time this takes will vary depending on the speed of the USB drive you’re using, but for most USB 3 drives, it should only take a few minutes to create the installer. When the Terminal command is done running, leave the disk inserted and shut down your Mac.

Using the USB installer

With your Mac powered down and the USB installer drive inserted, press and hold the power button on your Mac (the Touch ID button on any laptop or the dedicated power button on a desktop) until the text under the Apple logo changes to “loading startup options.” You should see the macOS Sequoia installer listed alongside Macintosh HD as a boot option; highlight it and click Continue. If you don’t see the Sequoia installer, you may need an extra step—highlight Options, then click Continue, and we’ll talk more about this momentarily.

Once booted, the Sequoia installer will automatically launch the macOS installer to do an in-place upgrade, which isn’t what we want. Hit Command+Q to quit the installer and click through the confirmation, and you’ll get the typical menu of recovery environment options; from here, launch Disk Utility, click the top level of the internal Macintosh HD disk, and click Erase. Click through the prompts to erase the Mac and restart.

My own macOS USB installer from my beloved Micro Center.

Credit: Andrew Cunningham

My own macOS USB installer from my beloved Micro Center. Credit: Andrew Cunningham

After the Mac restarts, you’ll need an Internet connection to activate it before you can do anything else with it; connect using the Wi-Fi menu in the top-right, typing in your network SSID and password manually if the menu doesn’t auto-populate. This will activate your Mac and get you back to the recovery environment menu.

Here, select the Sequoia installer and click through the prompts—you should be able to install Sequoia on the now-empty Macintosh HD volume with no difficulty. From here, there’s nothing else to do. Wait until the installation completes, and when it’s ready, it will boot into a fresh Sequoia install, ready to be set up.

If you didn’t see your Sequoia installer in the boot menu before and you clicked the Options gear instead, it usually means that FileVault encryption or Find My was enabled on the Mac—maybe you signed into your Apple account when you were initially setting up Tahoe before you decided you wanted nothing to do with it.

When you boot into the recovery environment, you’ll be asked to select a user you know the password for, which will unlock the encrypted disk. If all you want to do is erase the Mac and make it bootable from your USB stick, don’t worry about this; just select Recovery Assistant from the menu, select Erase Mac, and click through the prompts. Then, use the steps above to boot from your USB stick, and you should be able to install a fresh copy of whatever macOS version you want to the now-erased internal drive.

The nuclear option: A DFU restore

Normally, a bootable USB installer does everything you need it to do. It wipes the data from your Mac’s internal storage and replaces it with new data. But occasionally you need to drill a little deeper, either because your Mac becomes unresponsive or you’ve been running beta software and want to switch back to a stable release. Or just because other steps haven’t worked for you.

The nuclear option for resetting a Mac is a DFU (or Device Firmware Upgrade) restore. Based on the restore process for iPhones and iPads, a DFU restore uses a compressed IPSW archive that contains not only the macOS system files but also firmware files for all Apple Silicon Macs. The USB installer just replaces macOS; the DFU restore replaces everything from the firmware on up. (These are also the same files used to create macOS virtual machines using Apple’s Virtualization Framework.)

Because a DFU restore can only be performed on a Mac that’s booted into a special DFU mode, you’ll need a second Mac with a USB-C or Thunderbolt port, plus a USB-C cable. Apple says the USB-C charging cable included with Macs will work for this but not to use a Thunderbolt cable; I’ve used a generic USB-C cable, and it has worked fine.

The first step is to download the relevant IPSW file from Apple. This page on the Mr. Macintosh site is the one I have bookmarked because it’s a good repository of virtually every macOS IPSW file Apple has ever released, including beta versions for when those are useful.

First, download the macOS 15.6.1 IPSW file linked on that page (and here) to your host Mac (Apple stops releasing IPSW files for older OSes once newer ones have been released, so this is the newest file you’ll be able to get for macOS 15). Both iPhones and iPads have model-specific IPSW files, but for macOS, there’s just one image that works with all Macs.

On the Mac you’re trying to restore—we’ll call it the “target Mac” for simplicity’s sake—figure out which of its USB-C ports is the designated DFU port. There’s only one that will work, and it’s usually the leftmost or rightmost port. Plug one end of the USB-C cable into that DFU port and the other into any USB-C port on your host Mac and follow Apple’s instructions for how to boot the system into DFU mode.

A Mac in DFU mode will need permission before your Mac can work with it.

Credit: Andrew Cunningham

A Mac in DFU mode will need permission before your Mac can work with it. Credit: Andrew Cunningham

When it’s successfully booted into DFU mode, your host Mac will see the target Mac, and you’ll see the same notification you get any time you plug in USB accessories for the first time. Allow it to connect, open a Finder window, and scroll down the left-hand sidebar until you get to “Mac” under the Locations heading.

The Finder’s DFU interface is pretty simple—a picture, a line of text, and two buttons. We want to restore, not revive, the Mac. Clicking the Revive Mac button will normally download and install the latest macOS version from Apple. But you can force it to use a different IPSW file—like the Sequoia one we just downloaded—by holding down the Option key as you click it. Navigate to the IPSW file, open it, and allow the restore process to begin.

This will take some time; you can track progress in the first phase in the Finder window. After a few minutes, the Mac you’re restoring will light back up, and you can watch its progress there. Once the target Mac reboots with its signature chime, the process is complete.

Because the IPSW file is for an outdated version of Sequoia, the first thing you’ll want to do is hit Software Update for the latest Sequoia and Safari versions; you’ll be offered a Tahoe upgrade, but you obviously won’t want to do that after the trouble you just went through. Scroll down to “other updates,” and you’ll be offered all the non-Tahoe updates available.

Downgrader’s remorse?

You will run into a handful of downsides when running an older version of macOS, especially if you’re trying to use it with iPhones and/or iPads that have been updated to version 26.

Most of the awkwardness will involve new features introduced in Messages, Notes, Reminders, and other Apple apps that sync between devices. The Messages app in Sequoia doesn’t support background images or polls, and it handles spam filtering slightly differently. They’re minor absences and annoyances, mostly, but they’re still absences and annoyances.

At least for the time being, though, you’ll find Sequoia pretty well-supported by most of Apple’s ecosystem. Core services like iCloud and iMessage aren’t going anywhere; Xcode still supports Sequoia, as does every Apple Creator Studio app update aside from the new Pixelmator Pro. App support may eventually drop off, but there’s not a lot that requires the latest and greatest version of macOS.

If and when you decide it’s time to step up to a newer version of macOS, Tahoe (or whatever macOS 27 is called) will be there in Software Update waiting for you. You’ll need to install a new version eventually if you want to keep getting app updates and security patches. But you don’t have to yet.

Photo of Andrew Cunningham

Andrew is a Senior Technology Reporter at Ars Technica, with a focus on consumer tech including computer hardware and in-depth reviews of operating systems like Windows and macOS. Andrew lives in Philadelphia and co-hosts a weekly book podcast called Overdue.

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GameHub will give Mac owners another imperfect way to play Windows games

Reasons for worry

In a recent interview with The Memory Core newsletter, GameSir admitted that its primary motivation for releasing a Windows emulation tool was to sell more of its controllers. But GameSir’s controllers aren’t required to use the Android version, which it says was sideloaded on 5 million (primarily Chinese) Android devices even before its official Google Play release in November.

GameHub’s Windows emulation works on Android, but there are some issues.

Credit: GameSir

GameHub’s Windows emulation works on Android, but there are some issues. Credit: GameSir

GameHub on Android has also faced controversy for including a number of invasive trackers (which are removed in a community-built Lite version). A GameSir representative told The Memory Core that this was just standard practice in the Chinese market, where there is less sensitivity to such user tracking, and that it has since been removed.

The representative also addressed concerns about reusing open source compatibility code in that interview, saying that its Windows emulator was “developed in-house by GameSir’s core engineering team” with its “own in-house compatibility layer (such as syscall hooks, GameScopeVK, and other technologies), rather than modifications to Wine’s core code.” That said, the representative admitted GameFusion “reference[s] and use UI components from Winlator [an open source Windows emulation tool for Android]… to maintain ecosystem compatibility and familiarity.”

The compatibility issues and controversial corporate entity involved here probably mean that GameHub for Mac won’t be the Valve SteamOS/Proton moment that Apple gamers have been waiting for. Still, it’ll be nice for MacBook owners to have yet another option to play Windows games without needing to run a Windows install.

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Report: Imminent Apple hardware updates include MacBook Pro, iPads, and iPhone 17e

Apple’s 2026 has already brought us the AirTag 2 and a new Creator Studio app subscription aimed at independent content creators, but nothing so far for the company’s main product families.

That could change soon, according to reporting from Bloomberg’s Mark Gurman. New versions of Apple’s low-end iPhone, the basic iPad and iPad Air, and the higher-end MacBook Pros are said to be coming “imminently,” “soon,” and “shortly,” respectively, ahead of planned updates later in the year for the iPad mini, Studio Display, and other Mac models.

Here’s what we think we know about the hardware that’s coming.

iPhone 17e

Apple is apparently planning to launch an updated iPhone 17e, a new version of its basic iPhone. The phone is said to include an A19 chip similar to the one in the regular iPhone 17, and it will also add MagSafe charging. Though the iPhone 17e will likely stick to the basic one-lens camera system and the notched, Dynamic Island-less screen, it will also launch at the same $599 price as the current 16e, which counts as good news given current AI-driven RAM and storage shortages.

This would be a change in how Apple approaches its lower-end iPhone. The old iPhone SE was updated pretty sporadically, with at least a couple of years between each of its updates. The iPhone 16e was introduced just last year.

The biggest question is whether the 17e will continue to exist alongside the older but arguably superior iPhone 16 and 16 Plus, which start at just $100 more than the current iPhone 16e and include a dual-lens camera system and the Dynamic Island. Having four different iPhone models available in the same $600-to-$800 price range is confusing at best.

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Software leaks point to the first Apple Silicon “iMac Pro,” among other devices

Apple doesn’t like to talk about its upcoming products before it’s ready, but sometimes the company’s software does the talking for it. So far this week we’ve had a couple of software-related leaks that have outed products Apple is currently testing—one a pre-release build of iOS 26, and the other some leaked files from a kernel debug kit (both via MacRumors).

Most of the new devices referenced in these leaks are straightforward updates to products that already exist: a new Apple TV, a HomePod mini 2, new AirTags and AirPods, an M4 iPad Air, a 12th-generation iPad to replace the current A16 version, next-generation iPhones (including the 17e, 18, and the rumored foldable model), a new Studio Display model, some new smart home products we’ve already heard about elsewhere, and M5 updates for the MacBook Air, Mac mini, Mac Studio, and the other MacBook Pros. There’s also yet another reference to the lower-cost MacBook that Apple is apparently planning to replace the M1 MacBook Air it still sells via Walmart for $599.

For power users, though, the most interesting revelation might be that Apple is working on a higher-end Apple Silicon iMac powered by an M5 Max chip. The kernel debug kit references an iMac with the internal identifier J833c, based on a platform identified as H17C—and H17C is apparently based on the M5 Max, rather than a lower-end M5 chip. (For those who don’t have Apple’s branding memorized, “Max” is associated with Apple’s second-fastest chips; the M5 Max would be faster than the M5 or M5 Pro, but slower than the rumored M5 Ultra.)

This device could be the long-awaited, occasionally-rumored-but-never-launched replacement to Apple’s 27-inch iMac, which was discontinued in 2022 with no direct replacement. An M5 Max chip would also make this machine the closest thing we’ve seen to a direct replacement for the iMac Pro, a 27-inch iMac variant that was launched in late 2017 but likewise discontinued without an update or replacement.

The current M4 Max chip includes 14 or 16 CPU cores, 32 or 40 GPU cores, and between 36GB and 128GB of unified memory, specs we’d expect an M5 Max to match or beat. And because the Max chips already fit into the 14- and 16-inch MacBook Pros, it should be no problem to fit one into an all-in-one desktop PC.

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macOS 26 Tahoe: The Ars Technica Review

Game Overlay

The Game Overlay in macOS Tahoe. Credit: Andrew Cunningham

Tahoe’s new Game Overlay doesn’t add features so much as it groups existing gaming-related features to make them more easily accessible.

The overlay makes itself available any time you start a game, either via a keyboard shortcut or by clicking the rocketship icon in the menu bar while a game is running. The default view includes brightness and volume settings, toggles for your Mac’s energy mode (for turning on high-performance or low-power mode, when they’re available), a toggle for Game Mode, and access to controller settings when you’ve got one connected.

The second tab in the overlay displays achievements, challenges, and leaderboards for the game you’re playing—though only if they offer Apple’s implementation of those features. Achievements for games installed from Steam, for example, aren’t visible. And the last tab is for social features, like seeing your friends list or controlling chat settings (again, when you’re using Apple’s implementation).

More granular notification summaries

I didn’t think the Apple Intelligence notification summaries were very useful when they launched in iOS 18 and macOS 15 Sequoia last year, and I don’t think iOS 26 or Tahoe really changes the quality of those summaries in any immediately appreciable way. But following a controversy earlier this year where the summaries botched major facts in breaking news stories, Apple turned notification summaries for news apps off entirely while it worked on fixes.

Those fixes, as we’ve detailed elsewhere, are more about warning users of potential inaccuracies than about preventing those inaccuracies in the first place.

Apple now provides three broad categories of notification summaries: those for news and entertainment apps, those for communication and social apps, and those for all other kinds of apps. Summaries for each category can be turned on or off independently, and the news and entertainment category has a big red disclaimer warning users to “verify information” in the individual news stories before jumping to conclusions. Summaries are italicized, get a special icon, and a “summarized by Apple Intelligence” badge, just to make super-ultra-sure that people are aware they’re not taking in raw data.

Personally, I think if Apple can’t fix the root of the problem in a situation like this, then it’s best to take the feature out of iOS and macOS entirely rather than risk giving even one person information that’s worse or less accurate than the information they already get by being a person on the Internet in 2025.

As we wrote a few months ago, asking a relatively small on-device language model to accurately summarize any stack of notifications covering a wide range of topics across a wide range of contexts is setting it up to fail. It does work OK when summarizing one or two notifications, or when summarizing straightforward texts or emails from a single person. But for anything else, be prepared for hit-or-miss accuracy and usefulness.

Relocated volume and brightness indicators

The pop-ups you see when adjusting the system volume or screen brightness have been redesigned and moved. The indicators used to appear as large rounded squares, centered on the lower half of your primary display. The design had changed over the years, but this was where they’ve appeared throughout the 25-year existence of Mac OS X.

Now, both indicators appear in the upper-right corner of the screen, glassy rectangles that pop out from items on the menu bar. They’ll usually appear next to the Control Center menu bar item, but the volume indicator will pop out of the Sound icon if it’s visible.

New low battery alert

Tahoe picks up an iPhone-ish low-battery alert on laptops. Credit: Andrew Cunningham

Tahoe tweaks the design of macOS’ low battery alert notification. A little circle-shaped meter (in the same style as battery meters in Apple’s Batteries widgets) shows you in bright red just how close your battery is to being drained.

This notification still shows up separately from others and can’t be dismissed, though it doesn’t need to be cleared and will go away on its own. It starts firing off when your laptop’s battery hits 10 percent and continues to go off when you drop another percentage point from there (it also notified me without the percentage readout changing, seemingly at random, as if to annoy me badly enough to plug my computer in more quickly).

The notification frequency and the notification thresholds can’t be changed, if this isn’t something you want to be reminded about or if it’s something you want to be reminded about even earlier. But you could possibly use the battery level trigger in Shortcuts to customize your Mac’s behavior a bit.

Recovery mode changes

A new automated recovery tool in macOS Tahoe’s recovery volume. Credit: Andrew Cunningham

Tahoe’s version of the macOS Recovery mode gets a new look to match the rest of the OS, but there are a few other things going on, too.

If you’ve ever had a problem getting your Mac to boot, or if you’ve ever just wanted to do a totally fresh install of the operating system, you may have run into the Mac’s built-in recovery environment before. On an Apple Silicon Mac, you can usually access it by pressing and holding the power button when you start up your Mac and clicking the Options button to start up using the hidden recovery volume rather than the main operating system volume.

Tahoe adds a new tool called the Device Recovery Assistant to the recovery environment, accessible from the Utilities menu. This automated tool “will look for any problems” with your system volume “and attempt to resolve them if found.”

Maybe the Recovery Assistant will actually solve your boot problems, and maybe it won’t—it doesn’t tell you much about what it’s doing, beyond needing to unlock FileVault on my system volume to check it out. But it’s one more thing to try if you’re having serious problems with your Mac and you’re not ready to countenance a clean install yet.

The web browser in the recovery environment is still WebKit, but it’s not Safari-branded anymore, and it sheds a lot of Safari features you wouldn’t want or need in a temporary OS. Credit: Andrew Cunningham

Apple has made a couple of other tweaks to the recovery environment, beyond adding a Liquid Glass aesthetic. The recovery environment’s built-in web browser is simply called Web Browser, and while it’s still based on the same WebKit engine as Safari, it doesn’t have Safari’s branding or its settings (or other features that are extraneous to a temporary recovery environment, like a bookmarks menu). The Terminal window picks up the new Clear theme, new SF Mono Terminal typeface, and the new default 120-row-by-30-column size.

A new disk image format

Not all Mac users interact with disk images regularly, aside from opening them up periodically to install an app or restore an old backup. But among other things, disk images are used by Apple’s Virtualization framework, which makes it relatively simple to run macOS and Linux virtual machines on the platform for testing and other things. But the RAW disk image format used by older macOS versions can come with quite severe performance penalties, even with today’s powerful chips and fast PCI Express-connected SSDs.

Enter the Apple Sparse Image Format, or ASIF. Apple’s developer documentation says that because ASIF images’ “intrinsic structure doesn’t depend on the host file system’s capabilities,” they “transfer more efficiently between hosts or disks.” The upshot is that reading files from and writing files to these images should be a bit closer to your SSD’s native performance (Howard Oakley at The Eclectic Light Company has some testing that suggests significant performance improvements in many cases, though it’s hard to make one-to-one comparisons because testing of the older image formats was done on older hardware).

The upshot is that disk images should be capable of better performance in Tahoe, which will especially benefit virtual machines that rely on disk images. This could benefit the lightweight virtualization apps like VirtualBuddy and Viable that mostly exist to provide a front end for the Virtualization framework, as well as virtualization apps like Parallels that offer support for Windows.

Quantum-safe encryption support

You don’t have a quantum computer on your desk. No one does, outside of labs where this kind of technology is being tested. But when or if they become more widely used, they’ll render many industry-standard forms of encryption relatively easy to break.

macOS 26 Tahoe: The Ars Technica Review Read More »

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Apple updates all its operating systems, brings Apple Intelligence to Vision Pro

Apple dropped a big batch of medium-size software updates for nearly all of its products this afternoon. The iOS 18.4, iPadOS 18.4, macOS 15.4, tvOS 18.4, and visionOS 2.4 updates are all currently available to download, and each adds a small handful of new features for their respective platforms.

A watchOS 11.4 update was also published briefly, but it’s currently unavailable.

For iPhones and iPads that support Apple Intelligence, the flagship feature in 18.4 is Priority Notifications, which attempts to separate time-sensitive or potentially important notifications from the rest of them so you can see them more easily. The update also brings along the handful of new Unicode 16.0 emoji, a separate app for managing a Vision Pro headset (similar to the companion app for the Apple Watch), and a grab bag of other fixes and minor enhancements.

The Mac picks up two major features in the Sequoia 15.4 update. Users of the Mail app now get the same (optional) automated inbox sorting that Apple introduced for iPhones and iPads in an earlier update, attempting to tame overgrown inboxes using Apple Intelligence language models.

The Mac is also getting a long-standing Quick Start setup feature from the Apple Watch, Apple TV, iPhone, and iPad. On those devices, you can activate them and sign in to your Apple ID by holding another compatible Apple phone or tablet in close proximity. Macs running the 15.4 update finally support the same feature (though it won’t work Mac-to-Mac, since a rear-facing camera is a requirement).

Apple updates all its operating systems, brings Apple Intelligence to Vision Pro Read More »

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Sometimes, it’s the little tech annoyances that sting the most

Anyone who has suffered the indignity of a splinter, a blister, or a paper cut knows that small things can sometimes be hugely annoying. You aren’t going to die from any of these conditions, but it’s still hard to focus when, say, the back of your right foot is rubbing a new blister against the inside of your not-quite-broken-in-yet hiking boots.

I found myself in the computing version of this situation yesterday, when I was trying to work on a new Mac Mini and was brought up short by the fact that my third mouse button (that is, clicking on the scroll wheel) did nothing. This was odd, because I have for many years assigned this button to “Mission Control” on macOS—a feature that tiles every open window on your machine, making it quick and easy to switch apps. When I got the new Mini, I immediately added this to my settings. Boom!

And yet there I was, a couple hours later, clicking the middle mouse button by reflex and getting no result. This seemed quite odd—had I only imagined that I made the settings change? I made the alteration again in System Settings and went back to work.

But after a reboot later that day to install an OS update, I found that my shortcut setting for Mission Control had once again been wiped away. This wasn’t happening with any other settings changes, and it was strangely vexing.

When it happened a third time, I switched into full “research and destroy the problem” mode. One of my Ars colleagues commiserated with me, writing, “This kind of powerful-annoying stuff is just so common. I swear at least once every few months, some shortcut or whatever just stops working, and sometimes, after a week or so, it starts working again. No rhyme, reason, or apparent causality except that computers are just [unprintable expletives].”

But even if computers are [unprintable expletives], their problems have often been encountered and fixed by some other poor soul. So I turned to the Internet for help… and immediately stumbled upon an Apple discussion thread called “MacOS mouse shortcuts are reset upon restart or shutdown.” The poster—and most of those replying—said that the odd behavior had only appeared in macOS Sequoia. One reply claimed to have identified the source of the bug and offered a fix:

Sometimes, it’s the little tech annoyances that sting the most Read More »

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Apple now lets you move purchases between your 25 years of accounts

Last night, Apple posted a new support document about migrating purchases between accounts, something that Apple users with long online histories have been waiting on for years, if not decades. If you have movies, music, or apps orphaned on various iTools/.Mac/MobileMe/iTunes accounts that preceded what you’re using now, you can start the fairly involved process of moving them over.

“You can choose to migrate apps, music, and other content you’ve purchased from Apple on a secondary Apple Account to a primary Apple Account,” the document reads, suggesting that people might have older accounts tied primarily to just certain movies, music, or other purchases that they can now bring forward to their primary, device-linked account. The process takes place on an iPhone or iPad inside the Settings app, in the “Media & Purchases” section in your named account section.

There are a few hitches to note. You can’t migrate purchases from or into a child’s account that exists inside Family Sharing. You can only migrate purchases to an account once a year. There are some complications if you have music libraries on both accounts and also if you have never used the primary account for purchases or downloads. And migration is not available in the EU, UK, or India.

Apple now lets you move purchases between your 25 years of accounts Read More »

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In Apple’s first-quarter earnings, the Mac leads the way in sales growth

Apple fell slightly short of investor expectations when it reported its first-quarter earnings today. While sales were up 4 percent overall, the iPhone showed signs of weakness, and sales in the Chinese market slipped by just over 11 percent.

CEO Tim Cook told CNBC that the iPhone performed better in countries where Apple Intelligence was available, like the US—seemingly suggesting that the slip was partially because Chinese consumers do not see enough reason to buy new phones without Apple Intelligence. (He also said, “Half of the decline is due to a change in channel inventory.”) iPhone sales also slipped in China during this same quarter last year; this was the first full quarter during which the iPhone 16 was available.

In any case, Cook said the company plans to roll out Apple Intelligence in additional languages, including Mandarin, this spring.

Apple’s wearables category also declined slightly, but only by 2 percent.

Despite the trends that worried investors, Apple reported $36.33 billion in net revenue for the first quarter. That’s 7.1 percent more than last year’s Q1. This was driven by the Mac, the iPad, and Services (which includes everything from Apple Music to iCloud)—all of which saw slight upticks in sales. Services was up 14 percent, continuing a strong streak for that business, while the Mac and the iPad both jumped up 15 percent.

The uptick in Mac and iPad sales was likely helped by several new Mac models and a new iPad mini starting shipments last October.

Cook shared some other interesting numbers in the earnings call with investors and the press: The company has an active base of 2.35 billion devices, and it has more than 1 billion active subscriptions.

In Apple’s first-quarter earnings, the Mac leads the way in sales growth Read More »

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Marvel Rivals lifts 100-year “cheating” bans on Mac and Steam Deck players

With Valve’s impressive work on the Proton tool for Linux and the Mac’s Game Porting Toolkit and CrossOver options, few games are truly “Windows only” these days. The exceptions are those with aggressive, Windows-based anti-cheating tools baked in, something that hit back hard against players eager to dive into a new superhero shooter.

Marvel Rivals, an Overwatch-ish free-to-play hero shooter released in early December 2024, has all the typical big online game elements: an in-game shop with skins and customizations, battle passes, and anti-cheating tech. While Proton, which powers the Linux-based Steam Deck’s ability to play just about any Windows game, has come very far in a few years’ time, its biggest blind spots are these kinds of online-only games, like Grand Theft Auto OnlineFortniteDestiny 2, Apex Legendsand the like. The same goes for Mac players, who, if they can work past DirectX 12, can often get a Windows game working in CrossOver or Parallels, minus any anti-cheat tools.

Is there harm in trying? For a while, there was 100 years’ worth. As detailed in the r/macgaming subreddit and at r/SteamDeck, many players who successfully got Marvel Rivals working would receive a “Penalty Issued” notice, with a violation “detected” and bans issued until 2124. Should such a ban stand, players risked entirely missing the much-prophesied Year of the Linux Desktop or Mainstream Mac Gaming, almost certain to happen at some point in that span.

Marvel Rivals lifts 100-year “cheating” bans on Mac and Steam Deck players Read More »

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Not just ChatGPT anymore: Perplexity and Anthropic’s Claude get desktop apps

There’s a lot going on in the world of Mac apps for popular AI services. In the past week, Anthropic has released a desktop app for its popular Claude chatbot, and Perplexity launched a native app for its AI-driven search service.

On top of that, OpenAI updated its ChatGPT Mac app with support for its flashy advanced voice feature.

Like the ChatGPT app that debuted several weeks ago, the Perplexity app adds a keyboard shortcut that allows you to enter a query from anywhere on your desktop. You can use the app to ask follow-up questions and carry on a conversation about what it finds.

It’s free to download and use, but Perplexity offers subscriptions for major users.

Perplexity’s search emphasis meant it wasn’t previously a direct competitor to OpenAI’s ChatGPT, but OpenAI recently launched SearchGPT, a search-focused variant of its popular product. SearchGPT is not yet supported in the desktop app, though.

Anthropic’s Claude, on the other hand, is a more direct competitor to ChatGPT. It works similarly to ChatGPT but has different strengths, particularly in software development. The Claude app is free to download, but it’s in beta, and like Perplexity and OpenAI, Anthropic charges for more advanced users.

When ChatGPT launched its Mac app, it didn’t release a Windows app right away, saying that it was focused on where its users were at the time. A Windows app recently arrived, and Anthropic took a different approach, simultaneously introducing Windows and Mac apps.

Previously, all these tools offered mobile apps and web apps, but not necessarily native desktop apps.

Not just ChatGPT anymore: Perplexity and Anthropic’s Claude get desktop apps Read More »