Author name: Kris Guyer

starlink-benefits-as-trump-admin-rewrites-rules-for-$42b-grant-program

Starlink benefits as Trump admin rewrites rules for $42B grant program

Don’t be “technology-blind,” broadband group says

The Benton Institute for Broadband & Society criticized what it called “Trump’s BEAD meddling,” saying it would “leave millions of Americans with broadband that is slower, less reliable, and more expensive.” The shift to a “technology-neutral” approach should not be “technology-blind,” the advocacy group said.

“Fiber broadband is widely understood to be better than other Internet options—like Starlink’s satellites—because it delivers significantly faster speeds, is more reliable due to its resistance to interference (from weather, foliage, terrain, etc), has higher bandwidth capacity, and offers symmetrical upload and download speeds, making it ideal for activities like telehealth, online learning, streaming, and gaming that require consistent high performance,” the group said.

It’s ultimately up to individual states to distribute funds to ISPs after getting their allocations from the US government, though the states have to follow rules issued by federal officials. No one knows exactly how much each Internet provider will receive, but a Wall Street Journal report this week said the new rules could help Starlink get nearly half of the available funding.

“Under the BEAD program’s original rules, Starlink was expected to get up to $4.1 billion, said people familiar with the matter. With Lutnick’s overhaul, Starlink, a unit of Musk’s SpaceX, could receive $10 billion to $20 billion, they said,” according to the WSJ report.

The end of BEAD’s fiber preference would also help cable and fixed wireless providers access grant funding. Lobby groups for those industries have been calling for rule changes to help their members obtain grants.

While the Commerce Department is moving ahead with BEAD changes on its own, Republicans are also proposing a rewrite of the law. House Communications and Technology Subcommittee Chairman Richard Hudson (R-N.C.) yesterday announced legislation that his office said would eliminate “burdensome conditions imposed by the Biden-Harris Administration, including those related to labor, climate change, and rate regulation, that made deployment more expensive and participation less attractive.”

Starlink benefits as Trump admin rewrites rules for $42B grant program Read More »

norovirus-vaccine-hints-at-defusing-explosive-stomach-bug-in-early-trial

Norovirus vaccine hints at defusing explosive stomach bug in early trial


Phase I study showed vaccine was safe and spurred immune responses in older people.

An electron micrograph of norovirus. Credit: Getty| BSIP

In an early clinical trial, an experimental norovirus vaccine given as a pill produced defensive responses exactly where it counts—in the saliva of older people most vulnerable to the explosive stomach bug.

The results, published this week in Science Translational Medicine, are another step in the long effort to thwart the gruesome germ, which finds a way to violently hollow out innards wherever people go—from restaurants to natural wonders and even the high seas. It’s a robust, extremely infectious virus that spreads via the nauseating fecal-oral route. Infected people spew billions of virus particles in their vomit and diarrhea, and shedding can last weeks. The particles aren’t easily killed by hand sanitizers and can linger on surfaces for up to two weeks. Exposure to as few as 10 virus particles can spark an infection. According to the Centers for Disease Control and Prevention, norovirus causes an average of between 19 and 21 million cases of acute gastroenteritis in the US every year, leading to 109,000 hospitalizations and 900 deaths. This racks up an economic burden estimated to be $2 billion to $10.6 billion.

Vaccine design

For most, the gut-busting bug is miserable but usually over in a few days. But older people—especially those with underlying medical conditions—are vulnerable to severe outcomes. About 90 percent of people who die from a norovirus infection are people age 65 or older who live in long-term care facilities.

For this reason, researchers have aimed to design a vaccine that’s sure to be effective in older people, who typically have weaker immune responses just from the aging process. But, of course, this makes the already daunting task of developing a vaccine yet harder—and norovirus poses some specific challenges. For one, there aren’t a lot of good laboratory models and animal systems to run norovirus experiments or test candidate drugs. For example, healthy mice infected with a mouse version of norovirus don’t develop any symptoms (lucky critters). Then there’s the fact that norovirus isn’t one virus; it’s many. There are 49 different genotypes of norovirus, which have been categorized into 10 “genogroups.” It’s unclear if protection against one genotype or genogroup will help protect against the others, and if so, by how much.

Currently, there are several norovirus vaccines in the works, at various stages with various designs. The one published this week is being developed by a San Francisco-based company called Vaxart and uses a proprietary oral delivery system. The pill includes a deactivated virus particle (an adenovirus), which can’t replicate in people but can deliver the genetic blueprints of two molecules into cells lining our intestines. One of the genetic blueprints it delivers tells the intestinal cells how to manufacture a protein found on the outside of norovirus particles, called VP.1. Once manufactured in the intestines, VP.1 can train the immune system to identify invading norovirus particles and attack them. The other genetic code included in the vaccine is for what’s called an “adjuvant,” which is basically a booster molecule that helps rev up immune responses.

While several other vaccines in the works are delivered by injections, producing systemic responses, the idea of the pill is to build up immune responses to norovirus directly where it invades and attacks—the mucosal lining of the digestive tract, including the mouth and intestines. There is some preliminary data suggesting that having antibodies against norovirus in saliva correlates with protection from the virus.

Good news

Vaxart has previously published Phase I trial data showing that its pill is safe and well-tolerated in healthy adults ages 18 to 49. The study, published in 2018, also indicated that the pill generated “substantial” systemic and mucosal antibodies against norovirus.

For the new study, Vaxart did a repeat Phase I trial with 65 older people—ages 55 to 80, broken into groups of 55 to 65, and 66 to 80. The participants were randomly assigned to get either a placebo (22) or a low (16), medium (16), or high (11) dose of the vaccine VXA-G1.1-NN, which targets one genotype of norovirus. Again, the vaccine was safe and well-tolerated. There were no serious side effects. The most common side effects were headache and fatigue, which were reported at about the same rates among the placebo and vaccinated groups.

Further, detailed examination of the participants’ immune responses showed not only systemic response, but responses in distant mucus membranes. In the blood, two types of antibodies (IgA and IgG) increased by several fold after vaccination compared with the placebo group. The group with the largest responses was the one that received the high dose.

A test that acts as a surrogate for neutralizing antibody responses to norovirus indicated that the antibodies spurred by the vaccine could block the virus. Additional tests found that cellular immune responses were also activated and that the systemic responses result in protection in places far from the intestines—namely the mouth and nose. Saliva tests and nasal swabs found significant jumps in secreted IgA against norovirus.

Immune responses were strongest in the first two months after vaccination and diminished over time, but some persisted for nearly seven months. When the scientists looked at differences between the two age groups (55–65 and 65–80), they didn’t see significant differences, suggesting the vaccine was equally effective in the older group.

Overall, the scientists at Vaxart concluded that the vaccine “has the potential to inhibit infection, viral shedding, and transmission.”

“Overall, VXA-G1.1-NN administration in older adults led to robust and durable immunogenicity detected both in circulation and multiple mucosal sites, an exciting outcome considering that diminished cellular and mucosal immunity are typical in older populations,” they wrote.

Not so good news

The outlook isn’t entirely rosy, though—there is some bad news. While immune responses rose in statistically significant measures during this small early-stage trial, it’s unclear if that equates to real-life protection. And there’s some good reason to be wary. In 2023, Vaxart released results of a challenge study, in which 141 brave souls (76 vaccinated and 65 given a placebo) were deliberately exposed to norovirus to see if the vaccine was protective. The results were weak: 53 placebo-group members (81.5 percent) became infected with norovirus, as determined by a PCR test looking for genetic evidence of the virus in their stool—and so did 76 vaccinated people (60 percent). That worked out to the vaccine offering only a 29 percent lower relative risk of getting infected. Looking at whether infected people developed symptoms of acute gastroenteritis, the vaccine had a protective efficacy of about 21 percent: 34 vaccinated people (48 percent) versus 37 placebo-group members (57 percent) developed symptoms.

While the study was a disappointment, Vaxart wasn’t ready to give up, arguing that the challenge study used large-dose exposures that people wouldn’t encounter in the real world.

“We use lots of copies of virus to ensure a high infection rate. In nature, 10 to 15 copies of virus is generally enough to give certain susceptible individuals disease,” James Cummings, chief medical officer at Vaxart, said in an investor call reported by Fierce Biotech at the time. “Field efficacy generally goes up, because the amount of inoculum that is causing disease that will be seen in the field is far lower than what is seen in the challenge study. My projection is that we would see an improvement in the decrease of [acute gastroenteritis] with our vaccine.”

Even a slight boost in efficacy could make the vaccine seem worthwhile. A 2012 modeling study suggested that even a vaccine with 50 percent efficacy could avert up to 2.2 million cases and save up to $2 billion over four years.

For now, we’ll have to wait to see what future trial data shows. And Vaxart’s vaccine isn’t the only one in the pipeline, nor is it the furthest along. Moderna has a norovirus vaccine in a Phase 3 trial, which is a larger study that will look at efficacy. But, while the trial is just beginning, Moderna noted in a financial update in February that the trial has been put on hold by the Food and Drug Administration due to a possible neurological side effect in one participant.

“The trial is currently on FDA clinical hold following a single adverse event report of a case of Guillain-Barré syndrome, which is currently under investigation,” Moderna reported. “The Company does not expect an impact on the study’s efficacy readout timeline as enrollment in the Northern Hemisphere has already been completed. The timing of the Phase 3 readout will be dependent on case accruals.”

Photo of Beth Mole

Beth is Ars Technica’s Senior Health Reporter. Beth has a Ph.D. in microbiology from the University of North Carolina at Chapel Hill and attended the Science Communication program at the University of California, Santa Cruz. She specializes in covering infectious diseases, public health, and microbes.

Norovirus vaccine hints at defusing explosive stomach bug in early trial Read More »

volkswagen-gets-the-message:-cheap,-stylish-evs-coming-from-2026

Volkswagen gets the message: Cheap, stylish EVs coming from 2026

A surprise find in my inbox this morning: news from Volkswagen about a pair of new electric vehicles it has in the works. Even better, they’re both small and affordable, bucking the supersized, overpriced trend of the past few years. But before we get too excited, there’s currently no guarantee either will go on sale in North America.

Next year sees the European debut of the ID. 2all, a small electric hatchback that VW wants to sell for less than 25,000 euros ($26,671). But the ID. 2all isn’t really news: VW showed off the concept, as well as a GTI version, back in September 2023.

What is new is the ID. EVERY1, an all-electric entry-level car that, if the concept is anything to go by, is high on style and charm. It does not have a retro shape like a Mini or Fiat 500—VW could easily have succumbed to a retread of the Giugiaro-styled Golf from 1976 but opted for something new instead. The design language involves three pillars: stability, likability, and surprise elements, or “secret sauce,” according to VW’s description.

The ID. EVERY1 is the antithesis of the giant SUVs and trucks that have come out of Detroit these past few years.

“The widely flared wheelarches over the large 19-inch wheels and the athletic and clearly designed surfaces of the silhouette ensure stability,” said VW head of design Andreas Mindt, confirming the inability of modern designers to stay away from huge wheels.

“The slightly cheeky smile at the front is a particularly likable feature. A secret sauce element is the roof drawn in the middle, usually seen on sports cars. All these design elements lend the ID. EVERY1 a charismatic identity with which people can identify,” Mindt said.

It really is a small car—at 152.8 inches (3,880 mm) long, it’s much shorter than the smallest car VW sells here in the US, the Golf GTI, which is a still-diminutive 168.8 inches (4,288 mm) in length. Like the slightly bigger ID. 2all—which is still much shorter than a Golf), the ID. EVERY1 will use a new front-wheel drive version of VW’s modular MEB platform. (Initially introduced for rear- or all-wheel-drive EVs, MEB underpins cars like the ID.4 crossover and ID. Buzz bus.)

Volkswagen gets the message: Cheap, stylish EVs coming from 2026 Read More »

george-orwell’s-1984-as-a-’90s-pc-game-has-to-be-seen-to-be-believed

George Orwell’s 1984 as a ’90s PC game has to be seen to be believed

Quick, to the training sphere!

The Big Brother announcement promised the ability to “interact with everything” and “disable and destroy intrusive tele-screens and spy cameras watching the player’s every move” across “10 square blocks of Orwell’s retro-futuristic world.” But footage from the demo falls well short of that promise, instead covering some extremely basic Riven-style puzzle gameplay (flips switches to turn on the power; use a screwdriver to open the grate, etc.) played from a first-person view.

Sample gameplay from the newly unearthed Big Brother demo.

It all builds up to a sequence where (according to a walk-through included on the demo disc) you have to put on a “zero-g suit” before planting a bomb inside a “zero gravity training sphere” guarded by robots. Sounds like inhabiting the world of the novel to us!

Aside from the brief mentions of the Thought Police and MiniPac, the short demo does include a few other incidental nods to its licensed source material, including a “WAR IS PEACE” propaganda banner and an animated screen with the titular Big Brother seemingly looking down on you. Still, the entire gameplay scenario is so far removed from anything in the actual 1984 novel to make you wonder why they bothered with the license in the first place. Of course, MediaX answers that question in the game’s announcement, predicting that “while the game stands on its own as an entirely new creation in itself and will attract the typical game audience, the ‘Big Brother’ game will undoubtedly also attract a large literary audience.”

We sadly never got the chance to see how that “large literary audience” would have reacted to a game that seemed poised to pervert both the name and themes of 1984 so radically. In any case, this demo can now sit alongside the release of 1984’s Fahrenheit 451 and 1992’s The Godfather: The Action Game on any list of the most questionable game adaptations of respected works of art.

George Orwell’s 1984 as a ’90s PC game has to be seen to be believed Read More »

threat-posed-by-new-vmware-hyperjacking-vulnerabilities-is-hard-to-overstate

Threat posed by new VMware hyperjacking vulnerabilities is hard to overstate

Three critical vulnerabilities in multiple virtual-machine products from VMware can give hackers unusually broad access to some of the most sensitive environments inside multiple customers’ networks, the company and outside researchers warned Tuesday.

The class of attack made possible by exploiting the vulnerabilities is known under several names, including hyperjacking, hypervisor attack, or virtual machine escape. Virtual machines often run inside hosting environments to prevent one customer from being able to access or control the resources of other customers. By breaking out of one customer’s isolated VM environment, a threat actor could take control of the hypervisor that apportions each VM. From there, the attacker could access the VMs of multiple customers, who often use these carefully controlled environments to host their internal networks.

All bets off

“If you can escape to the hypervisor you can access every system,” security researcher Kevin Beaumont said on Mastodon. “If you can escape to the hypervisor, all bets are off as a boundary is broken.” He added: “With this vuln you’d be able to use it to traverse VMware managed hosting providers, private clouds orgs have built on prem etc.”

VMware warned Tuesday that it has evidence suggesting the vulnerabilities are already under active exploitation in the wild. The company didn’t elaborate. Beaumont said the vulnerabilities affect “every supported (and unsupported)” version in VMware’s ESXi, Workstation, Fusion, Cloud Foundation, and Telco Cloud Platform product lines.

Threat posed by new VMware hyperjacking vulnerabilities is hard to overstate Read More »

google’s-ai-powered-pixel-sense-app-could-gobble-up-all-your-pixel-10-data

Google’s AI-powered Pixel Sense app could gobble up all your Pixel 10 data

Google’s AI ambitions know no bounds. A new report claims Google’s next phones will herald the arrival of a feature called Pixel Sense that will ingest data from virtually every Google app on your phone, fueling a new personalized experience. This app could be the premiere feature of the Pixel 10 series expected out late this year.

According to a report from Android Authority, Pixel Sense is the new name for Pixie, an AI that was supposed to integrate with Google Assistant before Gemini became the center of Google’s universe. In late 2023, it looked as though Pixie would be launched on the Pixel 9 series, but that never happened. Now, it’s reportedly coming back as Pixel Sense, and we have more details on how it might work.

Pixel Sense will apparently be able to leverage data you create in apps like Calendar, Gmail, Docs, Maps, Keep Notes, Recorder, Wallet, and almost every other Google app. It can also process media files like screenshots in the same way the Pixel Screenshots app currently does. The goal of collecting all this data is to help you complete tasks faster by suggesting content, products, and names by understanding the context of how you use the phone. Pixel Sense will essentially try to predict what you need without being prompted.

Samsung is pursuing a goal that is ostensibly similar to Now Brief, a new AI feature available on the Galaxy S25 series. Now Brief collects data from a handful of apps like Samsung Health, Samsung Calendar, and YouTube to distill your important data with AI. However, it rarely offers anything of use with its morning, noon, and night “Now Bar” updates.

Pixel Sense sounds like a more expansive version of this same approach to processing user data—and perhaps the fulfillment of Google Now’s decade-old promise. The supposed list of supported apps is much larger, and they’re apps people actually use. If pouring more and more data into a large language model leads to better insights into your activities, Pixel Sense should be better at guessing what you’ll need. Admittedly, that’s a big “if.”

Google’s AI-powered Pixel Sense app could gobble up all your Pixel 10 data Read More »

butch-wilmore-says-elon-musk-is-“absolutely-factual”-on-dragon’s-delayed-return

Butch Wilmore says Elon Musk is “absolutely factual” on Dragon’s delayed return

For what it is worth, all of the reporting done by Ars over the last nine months suggests the decision to return Wilmore and Williams this spring was driven by technical reasons and NASA’s needs on board the International Space Station, rather than because of politics.

Q. How do you feel about waking up and finding yourself in a political storm?

Wilmore: I can tell you at the outset, all of us have the utmost respect for Mr. Musk, and obviously, respect and admiration for our president of the United States, Donald Trump. We appreciate them. We appreciate all that they do for us, for human space flight, for our nation. The words they said, politics, I mean, that’s part of life. We understand that. And there’s an important reason why we have a political system, a political system that we do have, and we’re behind it 100 percent. We know what we’ve lived up here, the ins and outs, and the specifics that they may not be privy to. And I’m sure that they have some issues that they are dealing with, information that they have, that we are not privy to. So when I think about your question, that’s part of life, we are on board with it.

Q. Did politics influence NASA’s decision for you to stay longer in space?

Wilmore: From my standpoint, politics is not playing into this at all. From our standpoint, I think that they would agree, we came up prepared to stay long, even though we plan to stay short. That’s what we do in human spaceflight. That’s what your nation’s human space flight program is all about, planning for unknown, unexpected contingencies. And we did that, and that’s why we flowed right into Crew 9, into Expedition 72 as we did. And it was somewhat of a seamless transition, because we had planned ahead for it, and we were prepared.

Butch Wilmore says Elon Musk is “absolutely factual” on Dragon’s delayed return Read More »

netflix-drops-trailer-for-the-russo-brothers’-the-electric-state

Netflix drops trailer for the Russo brothers’ The Electric State

Millie Bobby Brown and Chris Pratt star in the Netflix original film The Electric State.

Anthony and Joe Russo have their hands full these days with the Marvel films Avengers: Doomsday and Avengers: Secret War, slated for 2026 and 2027 releases, respectively. But we’ll get a chance to see another, smaller film from the directors this month on Netflix: The Electric State, adapted from the graphic novel by Swedish artist/designer Simon Stålenhag.

Stålenhag’s stunningly surreal neofuturistic art—featured in his narrative art books, 2014’s Tales from the Loop and 2016’s Things From the Flood—inspired the 2020 eight-episode series Tales From the Loop, in which residents of a rural town find themselves grappling with strange occurrences thanks to the presence of an underground particle accelerator. That adaptation captured the mood and tone of the art that inspired it and received Emmy nominations for cinematography and special visual effects.

The Electric State was Stålenhag’s third such book, published in 2018 and set in a similar dystopian, ravaged landscape. Paragraphs of text, accompanied by larger artworks, tell the story of a teen girl named Michelle who must travel across the country with her robot companion to find her long-lost brother, while being pursued by a federal agent. The Russo brothers acquired the rights early on and initially intended to make the film with Universal, but when the studio decided it would not be giving the film a theatrical release, Netflix bought the distribution rights.

It’s worth noting that the Russo brothers have made several major plot changes from the source material, a decision that did not please Stålenhag’s many fans, particularly since the first-look images revealed that the directors were also adopting more of a colorful 1990s aesthetic than the haunting art that originally inspired their film. Per the official premise:

Netflix drops trailer for the Russo brothers’ The Electric State Read More »

kaizen:-a-factory-story-makes-a-game-of-perfecting-1980s-japanese-manufacturing

Kaizen: A Factory Story makes a game of perfecting 1980s Japanese manufacturing

Zach Barth, the namesake of game studio Zachtronics, tends to make a certain kind of game.

Besides crafting the free browser game Infiniminer, which inspired the entire global Minecraft industry, Barth and his collaborators made SpaceChem, Infinifactory, TIS-100, Shenzen I/O, Opus Magnum, and Exapunks. Each one of them is some combination of puzzle game, light capitalism horror, and the most memorable introductory-level computer science, chemistry, or logistics class into which you unwittingly enrolled. Each game is its own thing, but they have a certain similar brain feel between them. It is summed up perhaps best by the Zachtronics team itself in a book: Zach-Like.

Barth and his crew have made other kinds of games, including a forward-looking visual novel about AI, Eliza, and multiplayer card battler Nerts!. And Barth himself told PC Gamer that he hates “saying Zach-like.” But fans of refining inputs, ordering operations, and working their way past constraints will thrill to learn that Zach is, in fact, back.

Announcement trailer for Kaizen: A Factory Story.

Kaizen: A Factory Story, from developer Coincidence and comprising “the original Zachtronics team,” puts you, an American neophyte business type, in charge of a factory making toys, tiny electronics, and other goods during the Japanese economic boom of the 1980s. You arrange the spacing and order of operations of the mechanical arms that snap the head onto a robot toy, or the battery onto a Walkman, for as little time, power, and financial cost as possible.

Kaizen: A Factory Story makes a game of perfecting 1980s Japanese manufacturing Read More »

copilot-exposes-private-github-pages,-some-removed-by-microsoft

Copilot exposes private GitHub pages, some removed by Microsoft

Screenshot showing Copilot continues to serve tools Microsoft took action to have removed from GitHub. Credit: Lasso

Lasso ultimately determined that Microsoft’s fix involved cutting off access to a special Bing user interface, once available at cc.bingj.com, to the public. The fix, however, didn’t appear to clear the private pages from the cache itself. As a result, the private information was still accessible to Copilot, which in turn would make it available to the Copilot user who asked.

The Lasso researchers explained:

Although Bing’s cached link feature was disabled, cached pages continued to appear in search results. This indicated that the fix was a temporary patch and while public access was blocked, the underlying data had not been fully removed.

When we revisited our investigation of Microsoft Copilot, our suspicions were confirmed: Copilot still had access to the cached data that was no longer available to human users. In short, the fix was only partial, human users were prevented from retrieving the cached data, but Copilot could still access it.

The post laid out simple steps anyone can take to find and view the same massive trove of private repositories Lasso identified.

There’s no putting toothpaste back in the tube

Developers frequently embed security tokens, private encryption keys and other sensitive information directly into their code, despite best practices that have long called for such data to be inputted through more secure means. This potential damage worsens when this code is made available in public repositories, another common security failing. The phenomenon has occurred over and over for more than a decade.

When these sorts of mistakes happen, developers often make the repositories private quickly, hoping to contain the fallout. Lasso’s findings show that simply making the code private isn’t enough. Once exposed, credentials are irreparably compromised. The only recourse is to rotate all credentials.

This advice still doesn’t address the problems resulting when other sensitive data is included in repositories that are switched from public to private. Microsoft incurred legal expenses to have tools removed from GitHub after alleging they violated a raft of laws, including the Computer Fraud and Abuse Act, the Digital Millennium Copyright Act, the Lanham Act, and the Racketeer Influenced and Corrupt Organizations Act. Company lawyers prevailed in getting the tools removed. To date, Copilot continues undermining this work by making the tools available anyway.

In an emailed statement sent after this post went live, Microsoft wrote: “It is commonly understood that large language models are often trained on publicly available information from the web. If users prefer to avoid making their content publicly available for training these models, they are encouraged to keep their repositories private at all times.”

Copilot exposes private GitHub pages, some removed by Microsoft Read More »

google-will-finally-fix-awesome-(but-broken)-song-detection-feature-for-pixels

Google will finally fix awesome (but broken) song detection feature for Pixels

Google’s Pixel phones include numerous thoughtful features you don’t get on other phones, like Now Playing. This feature can identify background music from the lock screen, but unlike some similar song identifiers, it works even without an Internet connection. Sadly, it has been broken for months. There is some hope, though. Google has indicated that a fix is ready for deployment, and Pixel users can expect to see it in a future OS update.

First introduced in 2017, Now Playing uses a cache of thousands of audio fingerprints to identify songs you might encounter in your daily grind. Since it works offline, it’s highly efficient and preserves your privacy. Now Playing isn’t a life-changing addition to the mobile experience, but it’s damn cool.

That makes it all the stranger that Google appears to have broken Now Playing with the release of Android 15 (or possibly a Play Services update around the same time) and has left it that way for months. Before that update, Now Playing would regularly list songs on the lock screen and offer enhanced search for songs it couldn’t ID offline. It was obvious to Pixel fans when Now Playing stopped listening last year, and despite a large volume of online complaints, Google has seemingly dragged its feet.

Google will finally fix awesome (but broken) song detection feature for Pixels Read More »

portal-randomized-feels-like-playing-portal-again-for-the-first-time

Portal Randomized feels like playing Portal again for the first time

For most modern players, the worst thing about a video game classic like Portal is that you can never play it again for the first time. No matter how much time has passed since your last playthrough, those same old test chambers will feel a bit too familiar if you revisit them today.

Over the years, community mods like Portal Stories: Mel and Portal: Revolution have tried to fix this problem with extensive work on completely new levels and puzzles. Now, though, a much simpler mod is looking to recapture that “first time” feeling simply by adding random gameplay modifiers to Portal‘s familiar puzzle rooms.

The Portal Randomized demo recently posted on ModDB activates one of eight gameplay modifiers when you enter one of the game’s first two test chambers. The results, while still a little rough around the edges, show how much extra longevity can be wrung from simple tweaks to existing gameplay.

Make special note of that “gravity changed” note in the corner.

Make special note of that “gravity changed” note in the corner. Credit: Valve / gamingdominari

Not all of the Portal Randomized modifiers are instant winners. One that adds intermittent darkness, for instance, practically forces you to stand still for a few seconds until the lights flip back on (too slowly for my comfort). And modifiers like variable gravity or variable movement speed have a pretty trivial effect on how the game plays out, at least in the simplistic early test chambers in the demo.

Portal Randomized feels like playing Portal again for the first time Read More »