Tech

framework-gives-its-13-inch-laptop-another-boost-with-ryzen-ai-300-cpu-update

Framework gives its 13-inch Laptop another boost with Ryzen AI 300 CPU update

Framework announced two new systems to its lineup today: the convertible Framework 12 and a gaming-focused (but not-very-upgradeable) mini ITX Framework Desktop PC. But it’s continuing to pay attention to the Framework Laptop 13, too—the company’s first upgrade-friendly repairable laptop is getting another motherboard update, this time with AMD’s latest Ryzen AI 300-series processors. It’s Framework’s second AMD Ryzen-based board, following late 2023’s Ryzen 7040-based refresh.

The new boards are available for preorder today and will begin shipping in April. Buyers new to the Framework ecosystem can buy a laptop, which starts at $1,099 as a pre-built system with an OS, storage, and RAM included, or $899 for a build-it-yourself kit where you add those components yourself. Owners of Framework Laptops going all the way back to the original 11th-generation Intel version can also buy a bare board to drop into their existing systems; these start at $449.

Framework will ship six- and eight-core Ryzen AI 300 processors on lower-end configurations, most likely the Ryzen AI 5 340 and Ryzen AI 7 350 that AMD announced at CES in January. These chips include integrated Radeon 840M and 860M GPUs with four and eight graphics cores, respectively.

People who want to use the Framework Laptop as a thin-and-light portable gaming system will want to go for the top-tier Ryzen AI 9 HX 370, which includes 12 CPU cores and a Radeon 890M with 16 GPU cores. We’ve been impressed by this chip’s performance when we’ve seen it in other systems, though Framework’s may be a bit slower because it’s using slower socketed DDR5 memory instead of soldered-down RAM. This is a trade-off that Framework’s target customers are likely to be fine with.

The Ryzen AI 300-series motherboard. Framework says an updated heatpipe design helps to keep things cool. Credit: Framework

One of the issues with the original Ryzen Framework board was that the laptop’s four USB-C ports didn’t all support the same kinds of expansion cards, limiting the laptop’s customizability somewhat. That hasn’t totally gone away with the new version—the two rear USB ports support full 40Gbps USB4 speeds, while the front two are limited to 10Gbps USB 3.2—but all four ports do support display output instead of just three.

Framework gives its 13-inch Laptop another boost with Ryzen AI 300 CPU update Read More »

framework’s-first-desktop-is-a-strange—but-unique—mini-itx-gaming-pc

Framework’s first desktop is a strange—but unique—mini ITX gaming PC

In Framework’s first-party case, the PC starts at $1,099, which gets you a Ryzen AI Max 385 (that’s an 8-core CPU and 32 GPU cores) and 32GB of RAM. A fully loaded 128GB with a Ryzen AI Max+ 395 configuration (16 CPU cores, 40 GPU cores) will run you $1,999. There’s also an in-between build with the Ryzen AI Max+ 395 chip and 64GB of RAM for $1,599. If you just want the mini ITX board to put in a case of your choosing, that starts at $799.

None of these are impulse buys, exactly, but they’re priced a bit better than a gaming-focused mini PC like the Asus ROG NUC, which starts at nearly $1,300 as of this writing and comes with half as much RAM. It’s also priced well compared to what you can get out of a DIY mini ITX PC based on integrated graphics—the Ryzen 7 8700G, an AM5 ITX motherboard, and 32GB of DDR5 can all be had for around $500 collectively before you add a case, power supply, or SSD, but for considerably slower performance.

The volume of the Framework Desktop’s first-party case is just 4.5 liters—for reference, the SSUPD Meshroom S is 14.9 liters, a fairly middle-of-the-road volume for an ITX case that can fit a full-size GPU. An Xbox Series X is about 6.9 liters, and the Xbox Series S is 4.4 liters. Apple’s Mac Studio is about 3.7 liters. The Framework Desktop isn’t breaking records, but it’s definitely tiny.

Despite the non-upgradeability of the main components, Framework has tried to stick to existing standards where it can by using a flex ATX power supply, ATX headers on the motherboard, regular 120 mm fans that can be changed out, and of course the mini ITX form factor itself. Credit: Framework

So the pitch for the system is easy: You get a reasonably powerful 1440p-capable gaming and workstation PC inside a case the size of a small game console. “If the Series S could run Windows, I’d buy it in a second” is a thought that has occurred to me, so I can see the appeal, even though it costs at least three times as much.

But it does feel like a strange fit for Framework, given that it’s so much less upgradeable than most PCs. The CPU and GPU are one piece of silicon, and they’re soldered to the motherboard. The RAM is also soldered down and not upgradeable once you’ve bought it, setting it apart from nearly every other board Framework sells.

Framework’s first desktop is a strange—but unique—mini ITX gaming PC Read More »

framework-laptop-12-is-a-cheaper,-more-colorful-take-on-a-repairable-laptop-pc

Framework Laptop 12 is a cheaper, more colorful take on a repairable laptop PC

Framework has been selling and upgrading the upgrade-and-repair-friendly Framework Laptop 13 for nearly four years now, and in early 2024 it announced a larger, more powerful Framework Laptop 16. At a product event today, the company showed off what it called “an early preview” of its third laptop design, the convertible, budget-focused Framework Laptop 12.

This addition to Framework’s lineup centers on a 12.2-inch, 1920×1200 convertible touchscreen that flips around to the back with a flexible hinge, a la Lenovo’s long-running Yoga design. Framework CEO Nirav Patel said it had originally designed the systems with “students in mind,” and to that end it comes in five colors and uses a two-tone plastic body with an internal metal frame rather than the mostly aluminum exterior Framework has used for the 13 and 16. Framework will also sell the laptop with an optional stylus.

For better or worse, the Framework Laptop 12 appears to be its own separate system, with motherboards, accessories, and a refresh schedule distinct from the 13-inch laptop. While the Laptop 13 already offers first-generation Intel Core Ultra-based and (as of today) AMD Ryzen AI 300-based processors, the first Framework Laptop 12 motherboard is going to use Intel’s 13th-generation Core i3 and i5 processors, originally launched back in late 2022. Despite the age of these chips, Framework claims the laptop will be “unusually powerful for its class.”

Framework Laptop 12 is a cheaper, more colorful take on a repairable laptop PC Read More »

qualcomm-and-google-team-up-to-offer-8-years-of-android-updates

Qualcomm and Google team up to offer 8 years of Android updates

How long should your phone last?

This is just the latest attempt from Google and its partners to address Android’s original sin. Google’s open approach to Android roped in numerous OEMs to create and sell hardware, all of which were managing their update schemes individually and relying on hardware vendors to provide updated drivers and other components—which they usually didn’t. As a result, even expensive flagship phones could quickly fall behind and miss out on features and security fixes.

Google undertook successive projects over the last decade to improve Android software support. For example, Project Mainline in Android 10 introduced system-level modules that Google can update via Play Services without a full OS update. This complemented Project Treble, which was originally released in Android 8.0 Oreo. Treble separated the Android OS from the vendor implementation, giving OEMs the ability to update Android without changing the low-level code.

The legacy of Treble is still improving outcomes, too. Qualcomm cites Project Treble as a key piece of its update-extending initiative. The combination of consistent vendor layer support and fresh kernels will, according to Qualcomm, make it faster and easier for OEMs to deploy updates. However, they don’t have to.

Credit: Ron Amadeo

Update development is still the responsibility of device makers, with Google implementing only a loose framework of requirements. That means companies can build with Qualcomm’s most powerful chips and say “no thank you” to the extended support window. OnePlus has refused to match Samsung and Google’s current seven-year update guarantee, noting that pushing new versions of Android to older phones can cause performance and battery life issues—something we saw in action when Google’s Pixel 4a suffered a major battery life hit with the latest update.

Samsung has long pushed the update envelope, and it has a tight relationship with Qualcomm to produce Galaxy-optimized versions of its processors. So it won’t be surprising if Samsung tacks on another year to its update commitment in its next phone release. Google, too, emphasizes updates on its Pixel phones. Google doesn’t use Qualcomm chips, but it will probably match any move Samsung makes. The rest of the industry is anyone’s guess—eight years of updates is a big commitment, even with Qualcomm’s help.

Qualcomm and Google team up to offer 8 years of Android updates Read More »

hands-on:-this-3.5-inch-smart-display-makes-my-digital-calendars-more-digestible

Hands-on: This 3.5-inch smart display makes my digital calendars more digestible

My preferred methods of organizing my schedule could be considered dated, so when I got a chance to try out a gadget meant to streamline my various digital calendars, I took it.

While I do use digital calendars and to-do lists, my go-to method for organizing my day’s tasks, goals, and upcoming events is pen and paper. I use paper calendars in agendas for a visual layout of events, including those as far away as next month. They give me a sense of control, as I’m able to highlight, circle, draw arrows, underline, erase, and so on. I also write more to-do lists than might be considered efficient (as evidenced by “make to-do list” being a frequent line on my to-do lists).

But there are many benefits to using tech for staying organized, too. With digital options, I can easily check my availability on the go with my phone and get alerts to remind me of events.

But it’s hard to find a simple, stripped-down tech solution to put my work calendar, work goals, personal calendar, and personal to-do lists in one place while minimizing distraction. When checking what time I set aside to work out, for example, I typically don’t want to think about whether the event is recurring, who else knows about it, what “type” of event it is, or how many minutes before, during, and after the event I’ll get phone alerts about it. Those details are often valuable for creating a highly informative digital calendar, but they can also be distracting and result in information overload.

Enter a smart display called DeskBuddy. The 3.5-inch touchscreen device has essentially one capability: showing today’s events from your synced digital calendars. Blueberry Consultants, a custom software development firm headquartered in Birmingham, England, crowdfunded the desktop accessory via Kickstarter in December 2023 and currently sells it online, including on Etsy.

Hands-on: This 3.5-inch smart display makes my digital calendars more digestible Read More »

nothing-on-phone-3a-pro-design:-“some-people-will-hate-it”

Nothing on Phone 3a Pro design: “Some people will hate it”

Nothing, the smartphone venture from OnePlus co-founder Carl Pei, is on its third generation of Android smartphones. The Nothing Phone 3a and 3a Pro will be officially announced on March 4, but there won’t be much left to reveal. Not only has Nothing teased the phones a few times, there’s also a new video highlighting the Nothing Phone 3a Pro’s design. In it, Nothing’s design team speaks at length about how they tried to incorporate the chunky camera module, but what they came up with is going to be divisive.

As we approach 20 years since the iPhone made touchscreen smartphones the default, the form factor is very fleshed out. Some of today’s most popular smartphones have almost reached the point of anti-design—flat, unremarkable bodies that are intended to be covered up with a case. There’s something to be said for that when most people slap a sheet of plastic on their phone and only remove it once in a blue moon. Nothing, however, designs phones with transparent panels and glowing “Glyphs” that are intended to be seen. In the case of the 3a Pro, there’s also a camera module so big it’s sure to stand out.

People generally want big screens and big batteries that don’t make phones too thick or heavy. Some components have shrunk or been dropped entirely to free up space (a moment of silence for the dearly departed headphone jack). Camera modules, however, can’t shrink infinitely. Smaller lenses and sensors have an impact on image quality, so expensive phones often have gargantuan camera arrays that can make phones top-heavy. For example, look at the Google Pixel 9 series, which features a camera bump that towers above the rest of the back.

The Nothing Phone 3a Pro isn’t a flagship device, but it’ll have more cameras than the Nothing Phone 3a that will release at the same time. The new design video shows off the phone’s three rear-facing sensors: a 50MP primary, an 8MP ultrawide, and a 50MP periscope telephoto (focal length unknown). The Nothing Phone 3a Pro has three of those glowing Glyphs on the back, framing the enormous camera module. The phone’s PCB also needed some tweaks to make room for the folded periscope assembly, which is much thicker than the other sensors.

Nothing on Phone 3a Pro design: “Some people will hate it” Read More »

psa:-amazon-kills-“download-&-transfer-via-usb”-option-for-kindles-this-week

PSA: Amazon kills “download & transfer via USB” option for Kindles this week

Later this week, Amazon is closing a small loophole that allowed purchasers of Kindle books to download those files to a computer and transfer them via USB. Originally intended to extend e-book access to owners of very old Kindles without Wi-Fi connectivity, the feature has also made it easier for people to download and store copies of the e-books they’ve bought, reducing the risk that Amazon might make changes to their text or remove them from the Kindle store entirely.

The “Download & transfer via USB” option on Amazon’s site is going away this Wednesday, February 26. People who want to download their libraries to their PC easily should do so within the next two days. This change only affects the ability to download these files directly to a computer from Amazon’s website—if you’ve downloaded the books beforehand, you’ll still be able to load them on your Kindles via USB, and you’ll still be able to use third-party software as well as the Send to Kindle service to get EPUB files and other books loaded onto a Kindle.

Downloading files to your PC through Amazon’s site is still possible, but it’s going away later this week. Credit: Andrew Cunningham

For typical Kindle owners who buy their books via Amazon’s store and seamlessly download them to modern or modern-ish Kindle devices over Wi-Fi, you likely won’t notice any change. The effects will be noticed most by those who use third-party software like Calibre to manage a local e-book library and people who have hopped to other e-reader platforms who want to be able to download their Kindle purchases and strip them of their DRM so they can be read elsewhere.

The download-and-transfer option was useful for DRM haters partly because the files are delivered in the older AZW3 file format rather than the newer KFX format. AZW3 is the file format used by those older, pre-Wi-Fi Kindles, and its DRM is generally easier to remove.

Getting your files

If you’re trying to download your Kindle purchases to your PC and Mac before the deadline, you’ll need to have a somewhat older Kindle or Fire device attached to your account. If you only have one of the 2024 Kindles associated with your Amazon account (the newest Paperwhite, the second-generation Scribe, or the Colorsoft), you won’t be offered the download option. Amazon’s site will also only allow you to download a single book at a time, which could take quite a while, depending on the size of your library.

PSA: Amazon kills “download & transfer via USB” option for Kindles this week Read More »

as-the-kernel-turns:-rust-in-linux-saga-reaches-the-“linus-in-all-caps”-phase

As the Kernel Turns: Rust in Linux saga reaches the “Linus in all-caps” phase

Rust, a modern and notably more memory-safe language than C, once seemed like it was on a steady, calm, and gradual approach into the Linux kernel.

In 2021, Linux kernel leaders, like founder and leader Linus Torvalds himself, were impressed with the language but had a “wait and see” approach. Rust for Linux gained supporters and momentum, and in October 2022, Torvalds approved a pull request adding support for Rust code in the kernel.

By late 2024, however, Rust enthusiasts were frustrated with stalls and blocks on their efforts, with the Rust for Linux lead quitting over “nontechnical nonsense.” Torvalds said at the time that he understood it was slow, but that “old-time kernel developers are used to C” and “not exactly excited about having to learn a new language.” Still, this could be considered a normal amount of open source debate.

But over the last two months, things in one section of the Linux Kernel Mailing List have gotten tense and may now be heading toward resolution—albeit one that Torvalds does not think “needs to be all that black-and-white.” Greg Kroah-Hartman, another long-time leader, largely agrees: Rust can and should enter the kernel, but nobody will be forced to deal with it if they want to keep working on more than 20 years of C code.

Previously, on Rust of Our Lives

Earlier this month, Hector Martin, the lead of the Asahi Linux project, resigned from the list of Linux maintainers while also departing the Asahi project, citing burnout and frustration with roadblocks to implementing Rust in the kernel. Rust, Martin maintained, was essential to doing the kind of driver work necessary to crafting efficient and secure drivers for Apple’s newest chipsets. Christoph Hellwig, maintainer of the Direct Memory Access (DMA) API, was opposed to Rust code in his section on the grounds that a cross-language codebase was painful to maintain.

Torvalds, considered the “benevolent dictator for life” of the Linux kernel he launched in 1991, at first critiqued Martin for taking his issues to social media and not being tolerant enough of the kernel process. “How about you accept that maybe the problem is you,” Torvalds wrote.

As the Kernel Turns: Rust in Linux saga reaches the “Linus in all-caps” phase Read More »

robot-with-1,000-muscles-twitches-like-human-while-dangling-from-ceiling

Robot with 1,000 muscles twitches like human while dangling from ceiling

Plans for 279 robots to start

While the Protoclone is a twitching, dangling robotic prototype right now, there’s a lot of tech packed into its body. Protoclone’s sensory system includes four depth cameras in its skull for vision, 70 inertial sensors to track joint positions, and 320 pressure sensors that provide force feedback. This system lets the robot react to visual input and learn by watching humans perform tasks.

As you can probably tell by the video, the current Protoclone prototype is still in an early developmental stage, requiring ceiling suspension for stability. Clone Robotics previously demonstrated components of this technology in 2022 with the release of its robotic hand, which used the same Myofiber muscle system.

Artificial Muscles Robotic Arm Full Range of Motion + Static Strength Test (V11).

A few months ago, Clone Robotics also showed off a robotic torso powered by the same technology.

Torso 2 by Clone with Actuated Abdomen.

Other companies’ robots typically use other types of actuators, such as solenoids and electric motors. Clone’s pressure-based muscle system is an interesting approach, though getting Protoclone to stand and balance without the need for suspension or umbilicals may still prove a challenge.

Clone Robotics plans to start its production with 279 units called Clone Alpha, with plans to open preorders later in 2025. The company has not announced pricing for these initial units, but given the engineering challenges still ahead, a functional release any time soon seems optimistic.

Robot with 1,000 muscles twitches like human while dangling from ceiling Read More »

asus’-new-“fragrance-mouse”-is-a-wireless-mouse-that-also-smells

Asus’ new “Fragrance Mouse” is a wireless mouse that also smells

Aside from the customizable stink, the Fragrance Mouse is a reasonably full-featured functional PC accessory. It supports Bluetooth as well as the USB wireless dongle, three DPI levels (1,200, 1,600, and 2,400) for customizing responsiveness, and understated white and pink color options. Asus says the mouse’s switches are rated for 10 million clicks, ensuring that you will be able to smell your mouse for years to come.

We’ve emailed Asus to ask about pricing and availability and will update the article if we get a response.

Strange as it is, the Fragrance Mouse isn’t totally without precedent; in the summer of 2024, Asus released a laptop called the Adol 14 Air that included a compartment in the lid that could hold a switchable “fragrance pack.” But this laptop was only released in China, so laptop buyers in the US and other countries weren’t given an opportunity to smell it firsthand.

The Fragrance Mouse doesn’t feel like a thing that anyone was asking for, but it’s also probably something that no one thought not to ask for. And that, my friends, is the place where imagination and innovation thrive.

Asus’ new “Fragrance Mouse” is a wireless mouse that also smells Read More »

nvidia-geforce-rtx-5070-ti-review:-an-rtx-4080-for-$749,-at-least-in-theory

Nvidia GeForce RTX 5070 Ti review: An RTX 4080 for $749, at least in theory


may the odds be ever in your favor

It’s hard to review a product if you don’t know what it will actually cost!

The Asus Prime GeForce RTX 5070 Ti. Credit: Andrew Cunningham

The Asus Prime GeForce RTX 5070 Ti. Credit: Andrew Cunningham

Nvidia’s RTX 50-series makes its first foray below the $1,000 mark starting this week, with the $749 RTX 5070 Ti—at least in theory.

The third-fastest card in the Blackwell GPU lineup, the 5070 Ti is still far from “reasonably priced” by historical standards (the 3070 Ti was $599 at launch). But it’s also $50 cheaper and a fair bit faster than the outgoing 4070 Ti Super and the older 4070 Ti. These are steps in the right direction, if small ones.

We’ll talk more about its performance shortly, but at a high level, the 5070 Ti’s performance falls in the same general range as the 4080 Super and the original RTX 4080, a card that launched for $1,199 just over two years ago. And it’s probably your floor for consistently playable native 4K gaming for those of you out there who don’t want to rely on DLSS or 4K upscaling to hit that resolution (it’s also probably all the GPU that most people will need for high-FPS 1440p, if that’s more your speed).

But it’s a card I’m ambivalent about! It’s close to 90 percent as fast as a 5080 for 75 percent of the price, at least if you go by Nvidia’s minimum list prices, which for the 5090 and 5080 have been mostly fictional so far. If you can find it at that price—and that’s a big “if,” since every $749 model is already out of stock across the board at Newegg—and you’re desperate to upgrade or are building a brand-new 4K gaming PC, you could do worse. But I wouldn’t spend more than $749 on it, and it might be worth waiting to see what AMD’s first 90-series Radeon cards look like in a couple weeks before you jump in.

Meet the GeForce RTX 5070 Ti

RTX 5080 RTX 4080 Super RTX 5070 Ti RTX 4070 Ti Super RTX 4070 Ti RTX 5070
CUDA Cores 10,752 10,240 8,960 8,448 7,680 6,144
Boost Clock 2,617 MHz 2,550 MHz 2,452 MHz 2,610 MHz 2,610 MHz 2,512 MHz
Memory Bus Width 256-bit 256-bit 256-bit 256-bit 192-bit 192-bit
Memory Bandwidth 960 GB/s 736 GB/s 896 GB/s 672 GB/s 504 GB/s 672 GB/s
Memory size 16GB GDDR7 16GB GDDR6X 16GB GDDR7 16GB GDDR6X 12GB GDDR6X 12GB GDDR7
TGP 360 W 320 W 300 W 285 W 285 W 250 W

Nvidia isn’t making a Founders Edition version of the 5070 Ti, so this time around our review unit is an Asus Prime GeForce RTX 5070 Ti provided by Asus and Nvidia. These third-party cards will deviate a little from the stock specs listed above, but factory overclocks tend to be inordinately mild, and done mostly so the GPU manufacturer can slap a big “overclocked” badge somewhere on the box. We tested this Asus card with its BIOS switch set to “performance” mode, which elevates the boost clock by an entire 30 MHz; you don’t need to be a math whiz to guess that a 1.2 percent overclock is not going to change performance much.

Compared to the 4070 Ti Super, the 5070 Ti brings two things to the table: a roughly 6 percent increase in CUDA cores and a 33 percent increase in memory bandwidth, courtesy of the switch from GDDR6X to GDDR7. The original 4070 Ti had even fewer CUDA cores, but most importantly for its 4K performance included just 12GB of memory on a 192-bit bus.

The 5070 Ti is based on the same GB203 GPU silicon as the 5080 series, but with 1,792 CUDA cores disabled. But there are a lot of similarities between the two, including the 16GB bank of GDDR7 and the 256-bit memory bus. It looks nothing like the yawning gap between the RTX 5090 and the RTX 5080, and the two cards’ similar-ish specs meant they weren’t too far away from each other in our testing. The 5070 Ti’s 300 W power requirement is also a bit lower than the 5080’s 360 W, but it’s pretty close to the 4080 and 4080 Super’s 320 W; in practice, the 5070 Ti draws about as much as the 4080 cards do under load.

Asus’ design for its Prime RTX 5070 Ti is an inoffensive 2.5-slot, triple-fan card that should fit without a problem in most builds. Credit: Andrew Cunningham

As a Blackwell GPU, the 5070 Ti also supports Nvidia’s most-hyped addition to the 50-series: support for DLSS 4 and Multi-Frame Generation (MFG). We’ve already covered this in our 5090 and 5080 reviews, but the short version is that MFG works exactly like Frame Generation did in the 40-series, except that it can now insert up to three AI-generated frames in between natively rendered frames instead of just one.

Especially if you’re already running at a reasonably high frame rate, this can make things look a lot smoother on a high-refresh-rate monitor without introducing distractingly excessive lag or weird rendering errors. The feature is mainly controversial because Nvidia is comparing 50-series performance numbers with DLSS MFG enabled to older 40-series cards without DLSS MFG to make the 50-series cards seem a whole lot faster than they actually are.

We’ll publish some frame-generation numbers in our review, both using DLSS and (for AMD cards) FSR. But per usual, we’ll continue to focus on natively rendered performance—more relevant for all the games out there that don’t support frame generation or don’t benefit much from it, and more relevant because your base performance dictates how good your generated frames will look and feel anyway.

Testbed notes

We tested the 5070 Ti in the same updated testbed and with the same updated suite of games that we started using in our RTX 5090 review. The heart of the build is an AMD Ryzen 9800X3D, ensuring that our numbers are limited as little as possible by the CPU speed.

Per usual, we prioritize testing GPUs at resolutions that we think most people will use them for. For the 5070 Ti, that means both 4K and 1440p—this card is arguably still overkill for 1440p, but if you’re trying to hit 144 or 240 Hz (or even more) on a monitor, there’s a good case to be made for it. We also use a mix of ray-traced and non-ray-traced games. For the games we test with upscaling enabled, we use DLSS on Nvidia cards and the newest supported version of FSR (usually 2.x or 3.x) for AMD cards.

Though we’ve tested and re-tested multiple cards with recent drivers in our updated testbed, we don’t have a 4070 Ti Super, 4070 Ti, or 3070 Ti available to test with. We’ve provided some numbers for those GPUs from past reviews; these are from a PC running older drivers and a Ryzen 7 7800X3D instead of a 9800X3D, and we’ve put asterisks next to them in our charts. They should still paint a reasonably accurate picture of the older GPUs’ relative performance, but take them with that small grain of salt.

Performance and power

Despite including fewer CUDA cores than either version of the 4080, some combination of architectural improvements and memory bandwidth increases help the card keep pace with both 4080 cards almost perfectly. In most of our tests, it landed in the narrow strip right in between the 4080 and the 4080 Super, and its power consumption under load was also almost identical.

Benchmarks with DLSS/FSR and/or frame generation enabled.

In every way that matters, the 5070 Ti is essentially an RTX 4080 that also supports DLSS Multi-Frame Generation. You can see why we’d be mildly enthusiastic about it at $749 but less and less impressed the closer the price creeps to $1,000.

Being close to a 4080 also means that the performance gap between the 5070 Ti and the 5080 is usually pretty small. In most of the games we tested, the 5070 Ti hovers right around 90 percent of the 5080’s performance.

The 5070 Ti is also around 60 percent as fast as an RTX 5090. The performance is a lot lower, but the price-to-performance ratio is a lot higher, possibly reflecting the fact that the 5070 Ti actually has other GPUs it has to compete with (in non-ray-traced games, the Radeon RX 7900 XTX generally keeps pace with the 5070 Ti, though at this late date it is mostly out of stock unless you’re willing to pay way more than you ought to for one).

Compared to the old 4070 Ti, the 5070 Ti can be between 20 and 50 percent faster at 4K, depending on how limited the game is by the 4070 Ti’s narrower memory bus and 12GB bank of RAM. The performance improvement over the 4070 Ti Super is more muted, ranging from as little as 8 percent to as much as 20 percent in our 4K tests. This is better than the RTX 5080 did relative to the RTX 4080 Super, but as a generational leap, it’s still pretty modest—it’s clear why Nvidia wants everyone to look at the Multi-Frame Generation numbers when making comparisons.

Waiting to put theory into practice

Asus’ RTX 5070 Ti, replete with 12-pin power plug. Credit: Andrew Cunningham

Being able to get RTX 4080-level performance for several hundred dollars less just a couple of years after the 4080 launched is kind of exciting, though that excitement is leavened by the still high-ish $749 price tag (again, assuming it’s actually available at or anywhere near that price). That certainly makes it feel more like a next-generation GPU than the RTX 5080 did—and whatever else you can say about it, the 5070 Ti certainly feels like a better buy than the 5080.

The 5070 Ti is a fast and 4K-capable graphics card, fast enough that you should be able to get some good results from all of Blackwell’s new frame-generation trickery if that’s something you want to play with. Its price-to-performance ratio does not thrill me, but if you do the math, it’s still a much better value than the 4070 Ti series was—particularly the original 4070 Ti, with the 12GB allotment of RAM that limited its usefulness and future-proofness at 4K.

Two reasons to hold off on buying a 5070 Ti, if you’re thinking about it: We’re waiting to see how AMD’s 9070 series GPUs shake out, and Nvidia’s 50-series launch so far has been kind of a mess, with low availability and price gouging both on retail sites and in the secondhand market. Pay much more than $749 for a 5070 Ti, and its delicate value proposition fades quickly. We should know more about the AMD cards in a couple of weeks. The supply situation, at least so far, seems like a problem that Nvidia can’t (or won’t) figure out how to solve.

The good

  • For a starting price of $749, you get the approximate performance and power consumption of an RTX 4080, a GPU that cost $1,199 two years ago and $999 one year ago.
  • Good 4K performance and great 1440p performance for those with high-refresh monitors.
  • 16GB of RAM should be reasonably future-proof.
  • Multi-Frame Generation is an interesting performance-boosting tool to have in your toolbox, even if it isn’t a cure-all for low framerates.
  • Nvidia-specific benefits like DLSS support and CUDA.

The bad

  • Not all that much faster than a 4070 Ti Super.
  • $749 looks cheap compared to a $2,000 GPU, but it’s still enough money to buy a high-end game console or an entire 1080p gaming PC.

The ugly

  • Pricing and availability for other 50-series GPUs to date have both been kind of a mess.
  • Will you actually be able to get it for $749? Because it doesn’t make a ton of sense if it costs more than $749.
  • Seriously, it’s been months since I reviewed a GPU that was actually widely available at its advertised price.
  • And it’s not just the RTX 5090 or 5080, it’s low-end stuff like the Intel Arc B580 and B570, too.
  • Is it high demand? Low supply? Scalpers and resellers hanging off the GPU market like the parasites they are? No one can say!
  • It makes these reviews very hard to do.
  • It also makes PC gaming, as a hobby, really difficult to get into if you aren’t into it already!
  • It just makes me mad is all.
  • If you’re reading this months from now and the GPUs actually are in stock at the list price, I hope this was helpful.

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Andrew is a Senior Technology Reporter at Ars Technica, with a focus on consumer tech including computer hardware and in-depth reviews of operating systems like Windows and macOS. Andrew lives in Philadelphia and co-hosts a weekly book podcast called Overdue.

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