Tech

apple-loses-$1b-a-year-on-prestigious,-minimally-viewed-apple-tv+:-report

Apple loses $1B a year on prestigious, minimally viewed Apple TV+: report

The Apple TV+ streaming service “is losing more than $1 billion annually,” according to The Information today.

The report also claimed that Apple TV+’s subscriber count reached “around 45 million” in 2024, citing the two anonymous sources.

Ars reached out to Apple for comment on the accuracy of The Information’s report and will update you if we hear back.

Per one of the sources, Apple TV+ has typically spent over $5 billion annually on content since 2019, when Apple TV+ debuted. Last year, though, Apple CEO Tim Cook reportedly cut the budget by about $500 million. The reported numbers are similar to a July report from Bloomberg that claimed that Apple had spent over $20 billion on Apple TV+’s library. For comparison, Netflix has 301.63 million subscribers and expects to spend $18 billion on content in 2025.

In the year preceding Apple TV+’s debut, Apple services chief Eddy Cue reportedly pushed back on executive requests to be stingier with content spending, “a person with direct knowledge of the matter” told The Information.

But Cook started paying closer attention to Apple TV+’s spending after the 2022 Oscars, where the Apple TV+ original CODA won Best Picture. The award signaled the significance of Apple TV+ as a business.

Per The Information, spending related to Apple TV+ previously included lavish perks for actors and producers. Apple paid “hundreds of thousands of dollars per flight” to transport Apple TV+ actors and producers to promotional events, The Information said, noting that such spending “is common in Hollywood” but “more unusual at Apple.” Apple’s finance department reportedly pushed Apple TV+ executives to find better flight deals sometime around 2023.

In 2024, Cook questioned big-budget Apple TV+ films, like the $200 million Argylle, which he said failed to generate impressive subscriber boosts or viewership, per an anonymous “former Apple TV+ employee.” Cook reportedly cut about $500 million from the Apple TV+ content budget in 2024.

Apple loses $1B a year on prestigious, minimally viewed Apple TV+: report Read More »

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The early 2000s capacitor plague is probably not just a stolen recipe

It’s a widely known problem with roots in urban legend: Devices with motherboards failing in the early 2000s with a sudden pop, a gruesome spill, or sometimes a burst of flames. And it was allegedly all due to one guy who didn’t copy a stolen formula correctly.

The “capacitor plague” of the early 2000s was real and fairly widespread among devices, even if the majority of those devices didn’t go bad at the same time or even in the same year. The story of this widespread failure, passing between industry insider stories and media reports, had a specific culprit, but also a broad narrative about the shift from Japanese to Taiwanese manufacturers and about outsourcing generally.

The Asianometry channel on YouTube recently dug into the “capacitor plague” in a video that asks, “What happened to the capacitors in 2002?” and comes to some informed, broad, and layered answers. It explains the specifics of what’s happening inside both a working capacitor and the faulty models, relays the reporting on the companies blamed and affected, and, crucially, puts the plague in the wider context of hotter chips, complex supply chains, counterfeits, and, sure, some industrial sabotage.

“We will never know what exactly happened, but let’s try,” the host says at the start. It is recommended you follow along.

“What Happened to the Capacitors in 2002?” by Asianometry.

Without replicating too much of the video and larger mythos, the basic story is that, according to various disputed timelines, electrolytic capacitors put into electronics between 1999 and 2003 or so failed in dire ways from 2002 through (perhaps) 2007. Boards and computers bought from Abit, HP, IBM, and, infamously, Dell, among others, suffered these faulty capacitors and were handled with recalls, repairs, or, sometimes, silence.

A finely balanced cocktail

The “Low equivalent series resistance,” or “low impedance” aluminum capacitors at issue, contained an electrolyte solution that, when doing its job, served as a cathode and kept the paper separating two files inside the rolled-up capacitor saturated. Because the electrolyte is roughly 70 percent water, and the capacitor could take on wider fluctuations of voltage, it became a cheap, popular component in many devices.

The early 2000s capacitor plague is probably not just a stolen recipe Read More »

hp-avoids-monetary-damages-over-bricked-printers-in-class-action-settlement

HP avoids monetary damages over bricked printers in class-action settlement

HP also now provides disclaimers on the product pages for most of the printers that it sells, stating that the device “is intended to work only with cartridges that have a new or reused HP chip” and uses Dynamic Security “to block cartridges using a non-HP chip.”

“Periodic firmware updates will maintain the effectiveness of these measures and block cartridges that previously worked. A reused HP chip enables the use of reused, remanufactured, and refilled cartridges,” the disclaimer says, adding a link to a support page about Dynamic Security. The support page notes that “most HP printers can be configured to receive updates either automatically or with a notification that allows you to choose whether to update or not.” However, some HP programs, like Instant Ink, require users to enable automatic firmware updates on HP printers.

All this means that, despite the recently approved settlement, Dynamic Security remains a critical part of most HP printers, and HP will continue to feel entitled to use firmware updates to suddenly block printers made after December 1, 2016, from using non-HP ink and toner. Owners of HP printers made after that date that allow automatic updates and still work with third-party accessories shouldn’t be surprised if that ability’s suddenly bricked one day.

Dynamic litigation

While HP isn’t paying a sum to class-action members this time, it has previously agreed to pay millions in relation to bricking printers: In 2022, it agreed to pay $1.35 million to European customers, and in 2020, the Italian Antitrust Authority fined HP for 10 million euros. In 2019, HP said it would pay $1.5 million to settle a similar class-action case in California, and it paid approximately AUD$50 each to Australian customers impacted by Dynamic Security in 2018.

There’s also an open case against HP regarding its ink practices, a class-action complaint filed in the US District Court for the Northern District of Illinois in January 2024. The lawsuit centers on Dynamic Security firmware updates pushed “in late 2022 and early 2023″ and accuses HP of creating a “monopoly in the aftermarket for replacement cartridges” [PDF]. The plaintiffs seek an order declaring that HP broke the law, an injunction against Dynamic Security, and monetary and punitive damages.

Another lawsuit, filed in mid-2022 about some HP all-in-one printers failing to scan or fax without ink, was dismissed.

HP’s printer arm has other pressing matters to address, though. Earlier this month, a firmware update broke specific HP printer models, preventing them from printing, even when using HP-brand ink. HP told Ars last week that it’s “actively working on a solution.”

HP avoids monetary damages over bricked printers in class-action settlement Read More »

apple-and-google-in-the-hot-seat-as-european-regulators-ignore-trump-warnings

Apple and Google in the hot seat as European regulators ignore Trump warnings

The European Commission is not backing down from efforts to rein in Big Tech. In a series of press releases today, the European Union’s executive arm has announced actions against both Apple and Google. Regulators have announced that Apple will be required to open up support for non-Apple accessories on the iPhone, but it may be too late for Google to make changes. The commission says the search giant has violated the Digital Markets Act, which could lead to a hefty fine.

Since returning to power, Donald Trump has railed against European regulations that target US tech firms. In spite of rising tensions and tough talk, the European Commission seems unfazed and is continuing to follow its more stringent laws, like the Digital Markets Act (DMA). This landmark piece of EU legislation aims to make the digital economy more fair. Upon coming into force last year, the act labeled certain large tech companies, including Apple and Google, as “gatekeepers” that are subject to additional scrutiny.

Europe’s more aggressive regulation of Big Tech is why iPhone users on the continent can install apps from third-party app markets while the rest of us are stuck with the Apple App Store. As for Google, the European Commission has paid special attention to search, Android, and Chrome, all of which dominate their respective markets.

Apple’s mobile platform plays second fiddle to Android in Europe, but it’s large enough to make the company subject to the DMA. The EU has now decreed that Apple is not doing enough to support interoperability on its platform. As a result, it will be required to make several notable changes. Apple will have to provide other companies and developers with improved access to iOS for devices like smartwatches, headphones, and TVs. This could include integration with notifications, faster data transfers, and streamlined setup.

The commission is also forcing Apple to release additional technical documentation, communication, and notifications for upcoming features for third parties. The EU believes this change will encourage more companies to build products that integrate with the iPhone, giving everyone more options aside from Apple’s.

Regulators say both sets of measures are the result of a public comment period that began late last year. We’ve asked Apple for comment on this development but have not heard back as of publication time. Apple is required to make these changes, and failing to do so could lead to fines. However, Google is already there.

Apple and Google in the hot seat as European regulators ignore Trump warnings Read More »

plex-ups-its-price-for-first-time-in-a-decade,-changes-remote-streaming-access

Plex ups its price for first time in a decade, changes remote-streaming access

Plex is a bit hard to explain these days. Even if you don’t know its roots as an outgrowth of a Mac port of the Xbox Media Center project, Plex is not your typical “streaming” service, given how most people use it. So as Plex announces its first price increase to its Plex Pass subscription in more than 10 years, it has its work cut out explaining why, what’s included, and what is changing.

Starting April 29, the cost of a Plex Pass rises from $5 to $7 monthly, from $40 to $70 annually, and a lifetime pass now costs $250, previously $120. In a blog post, Plex cites rising costs and its commitment to an independent service that supports “personal media.”

“We are all in on the continued success of Plex Pass and personal media,” the post states. “This price increase will ensure that we can keep investing dedicated resources in developing new features, while supporting and growing your favorites.” The post cites a roadmap that contains an integration with Common Sense Media, a new “bespoke server management app” for managing server users, and “an open and documented API for server integrations,” including custom metadata agents.

Someone in a remote video stream must have a Pass

And then, after that note, Plex hits the big change: Streaming “personal media”—i.e., video files, not audio, photos, or offerings from Plex’s ad-supported movies and TV—from outside your own network will no longer be a free Plex feature, starting April 29. “Fully free” might be the better way to put it, because if a server owner has a Plex Pass subscription, their users can still access their server for free.

But if you’ve been hosting your own Plex server to maintain access to your stuff while you’re away or relying on the kindness of non-Pass-having friends with servers, either you or your server-owning friends will need a Plex Pass subscription by the end of April.

Alternatively, you, as a non-server-running Plex viewer, can get a cheaper Remote Watch Pass for $2 per month or $20 a year. That doesn’t include Plex Pass features like offline downloads, skipping a show intro or credits, or the like, but it does keep you connected to your “personal media” vendors.

Plex ups its price for first time in a decade, changes remote-streaming access Read More »

nvidia-announces-dgx-desktop-“personal-ai-supercomputers”

Nvidia announces DGX desktop “personal AI supercomputers”

During Tuesday’s Nvidia GTX keynote, CEO Jensen Huang unveiled two “personal AI supercomputers” called DGX Spark and DGX Station, both powered by the Grace Blackwell platform. In a way, they are a new type of AI PC architecture specifically built for running neural networks, and five major PC manufacturers will build the supercomputers.

These desktop systems, first previewed as “Project DIGITS” in January, aim to bring AI capabilities to developers, researchers, and data scientists who need to prototype, fine-tune, and run large AI models locally. DGX systems can serve as standalone desktop AI labs or “bridge systems” that allow AI developers to move their models from desktops to DGX Cloud or any AI cloud infrastructure with few code changes.

Huang explained the rationale behind these new products in a news release, saying, “AI has transformed every layer of the computing stack. It stands to reason a new class of computers would emerge—designed for AI-native developers and to run AI-native applications.”

The smaller DGX Spark features the GB10 Grace Blackwell Superchip with Blackwell GPU and fifth-generation Tensor Cores, delivering up to 1,000 trillion operations per second for AI.

Meanwhile, the more powerful DGX Station includes the GB300 Grace Blackwell Ultra Desktop Superchip with 784GB of coherent memory and the ConnectX-8 SuperNIC supporting networking speeds up to 800Gb/s.

The DGX architecture serves as a prototype that other manufacturers can produce. Asus, Dell, HP, and Lenovo will develop and sell both DGX systems, with DGX Spark reservations opening today and DGX Station expected later in 2025. Additional manufacturing partners for the DGX Station include BOXX, Lambda, and Supermicro, with systems expected to be available later this year.

Since the systems will be manufactured by different companies, Nvidia did not mention pricing for the units. However, in January, Nvidia mentioned that the base-level configuration for a DGX Spark-like computer would retail for around $3,000.

Nvidia announces DGX desktop “personal AI supercomputers” Read More »

nvidia-announces-“rubin-ultra”-and-“feynman”-ai-chips-for-2027-and-2028

Nvidia announces “Rubin Ultra” and “Feynman” AI chips for 2027 and 2028

On Tuesday at Nvidia’s GTC 2025 conference in San Jose, California, CEO Jensen Huang revealed several new AI-accelerating GPUs the company plans to release over the coming months and years. He also revealed more specifications about previously announced chips.

The centerpiece announcement was Vera Rubin, first teased at Computex 2024 and now scheduled for release in the second half of 2026. This GPU, named after a famous astronomer, will feature tens of terabytes of memory and comes with a custom Nvidia-designed CPU called Vera.

According to Nvidia, Vera Rubin will deliver significant performance improvements over its predecessor, Grace Blackwell, particularly for AI training and inference.

Specifications for Vera Rubin, presented by Jensen Huang during his GTC 2025 keynote.

Specifications for Vera Rubin, presented by Jensen Huang during his GTC 2025 keynote.

Vera Rubin features two GPUs together on one die that deliver 50 petaflops of FP4 inference performance per chip. When configured in a full NVL144 rack, the system delivers 3.6 exaflops of FP4 inference compute—3.3 times more than Blackwell Ultra’s 1.1 exaflops in a similar rack configuration.

The Vera CPU features 88 custom ARM cores with 176 threads connected to Rubin GPUs via a high-speed 1.8 TB/s NVLink interface.

Huang also announced Rubin Ultra, which will follow in the second half of 2027. Rubin Ultra will use the NVL576 rack configuration and feature individual GPUs with four reticle-sized dies, delivering 100 petaflops of FP4 precision (a 4-bit floating-point format used for representing and processing numbers within AI models) per chip.

At the rack level, Rubin Ultra will provide 15 exaflops of FP4 inference compute and 5 exaflops of FP8 training performance—about four times more powerful than the Rubin NVL144 configuration. Each Rubin Ultra GPU will include 1TB of HBM4e memory, with the complete rack containing 365TB of fast memory.

Nvidia announces “Rubin Ultra” and “Feynman” AI chips for 2027 and 2028 Read More »

gemini-gets-new-coding-and-writing-tools,-plus-ai-generated-“podcasts”

Gemini gets new coding and writing tools, plus AI-generated “podcasts”

On the heels of its release of new Gemini models last week, Google has announced a pair of new features for its flagship AI product. Starting today, Gemini has a new Canvas feature that lets you draft, edit, and refine documents or code. Gemini is also getting Audio Overviews, a neat capability that first appeared in the company’s NotebookLM product, but it’s getting even more useful as part of Gemini.

Canvas is similar (confusingly) to the OpenAI product of the same name. Canvas is available in the Gemini prompt bar on the web and mobile app. Simply upload a document and tell Gemini what you need to do with it. In Google’s example, the user asks for a speech based on a PDF containing class notes. And just like that, Gemini spits out a document.

Canvas lets you refine the AI-generated documents right inside Gemini. The writing tools available across the Google ecosystem, with options like suggested edits and different tones, are available inside the Gemini-based editor. If you want to do more edits or collaborate with others, you can export the document to Google Docs with a single click.

Gemini Canvas with tic-tac-toe game

Credit: Google

Canvas is also adept at coding. Just ask, and Canvas can generate prototype web apps, Python scripts, HTML, and more. You can ask Gemini about the code, make alterations, and even preview your results in real time inside Gemini as you (or the AI) make changes.

Gemini gets new coding and writing tools, plus AI-generated “podcasts” Read More »

“awful”:-roku-tests-autoplaying-ads-loading-before-the-home-screen

“Awful”: Roku tests autoplaying ads loading before the home screen

Owners of smart TVs and streaming sticks running Roku OS are already subject to video advertisements on the home screen. Now, Roku is testing what it might look like if it took things a step further and forced people to watch a video ad play before getting to the Roku OS home screen.

Reports of Roku customers seeing video ads automatically play before they could view the OS’ home screen started appearing online this week. A Reddit user, for example, posted yesterday: “I just turned on my Roku and got an … ad for a movie, before I got to the regular Roku home screen.” Multiple apparent users reported seeing an ad for the movie Moana 2. The ads have a close option, but some users appear to have not seen it.

When reached for comment, a Roku spokesperson shared a company statement that confirms that the autoplaying ads are expected behavior but not a permanent part of Roku OS currently. Instead, Roku claimed, it was just trying the ad capability out.

Roku’s representative said that Roku’s business “has and will always require continuous testing and innovation across design, navigation, content, and our first-rate advertising products,” adding:

Our recent test is just the latest example, as we explore new ways to showcase brands and programming while still providing a delightful and simple user experience.

Roku didn’t respond to requests for comment on whether it has plans to make autoplaying ads permanent on Roku OS, which devices are affected, why Roku decided to use autoplaying ads, or customer backlash.

“Awful”: Roku tests autoplaying ads loading before the home screen Read More »

sobering-revenue-stats-of-70k-mobile-apps-show-why-devs-beg-for-subscriptions

Sobering revenue stats of 70K mobile apps show why devs beg for subscriptions

Credit: RevenueCat

RevenueCat also found that in most app categories, the revenue gap between the top 5 percent of apps by revenue and the other 95 percent is widening. In 2024, RevenueCat concluded that the top 5 percent of apps in most categories made 200 times more revenue than the rest. In this year’s, that stat jumped to 500 times.

After a year, the top 5 percent of apps in most categories, including gaming, photo and video, health and fitness, and social and lifestyle, make more than $5,000/month. The 25th percentile makes $5 to $20 per month, depending on the category, save for photo and video apps, whereas the bottom quartile makes $32 per month.

Monthly Revenue, 1 Year After Launch, By Category

Credit: RevenueCat

And in another illustration of how lopsided app monetization can be, the report found that 76.1 percent of devs in North America make over 80 percent of their revenue from iOS apps.

Developers try to make ends meet

A lack of monetization opportunities in mobile software has led some developers to cajole users to subscribe for premium features—or sometimes to continue using the app at all. This can be irritating to users who may have no interest in additional features or don’t see the value in paying for something they’ve previously used for free.

According to RevenueCat, the window of time when people are likely to try out a mobile app subscription is small. The report says that “82 percent of trial starts occur the same day a user installs an app, which is even higher than last year.”

The graphs below show how common it is for trial users to cancel their subscription within a month—or even a week—of signing up.

“Price increases are not a reported reason for cancelations, suggesting that pricing changes either rarely occur or do not significantly impact subscriber retention,” the report says.

As you might expect, app developers also face monstrous obstacles around subscription renewals. RevenueCat reported that with“monthly plans, barely 10 percent of payers reach the second year,” and with weekly plans, “less than 5 percent make it to month 6.”

As a result, developers are expected to continue pushing for more ways to make ends meet. Over the next year, the monetization hurdles facing mobile apps likely mean “more paywalls, upsells, and maybe even some price hikes” across all app categories, Rik Haandrikman, VP of growth at RevenueCat, told Ars Technica via email.

He expects AI-powered apps to “see many add-on usage-based pricing (credits or pay-per-feature models) instead of relying solely on subscriptions.”

“In general, app users might expect to see more ‘ways to buy’ apps as [devs] experiment with multiple subscription types [plus] one-time purchases for certain content or features,” Haandrikman said.

Sobering revenue stats of 70K mobile apps show why devs beg for subscriptions Read More »

windows-11-updates-are-accidentally-getting-rid-of-copilot,-at-least-for-now

Windows 11 updates are accidentally getting rid of Copilot, at least for now

Microsoft’s Windows updates over the last couple of years have mostly been focused on adding generative AI features to the operating system, including multiple versions of the Copilot assistant. Copilot has made it into Windows 11 (and even, to a more limited extent, the aging Windows 10) as a native app, and then a wrapper around a web app, and soon as a native app again.

But this month’s Windows updates are removing the Copilot app from some Windows 11 PCs and unpinning it from the taskbar, according to this Microsoft support document. This bug obviously won’t affect systems where Copilot had already been uninstalled, but it has already led to confusion among some Windows users.

Microsoft says it is “working on a resolution to address the issue” but that users who want to get Copilot back can reinstall the app from the Microsoft Store and repin it to the taskbar, the same process you use to install Copilot on PCs where it has been removed.

Though some version of Copilot has been included in fresh Windows 11 installs since mid-2023, and Microsoft even added a Copilot key into the standard Windows keyboard in early 2024, Copilot’s appearance and capabilities have shifted multiple times since then.

Windows 11 updates are accidentally getting rid of Copilot, at least for now Read More »

why-wait?-google-is-already-dismantling-assistant-as-it-switches-to-gemini.

Why wait? Google is already dismantling Assistant as it switches to Gemini.

Google Assistant is not long for this world. Google confirmed what many suspected last week, that it will transition everyone to Gemini in 2025. Assistant holdouts may find it hard to stay on Google’s old system until the end, though. Google has confirmed some popular Assistant features are being removed in the coming weeks. You may not miss all of them, but others could force a change to your daily routine.

As Google has increasingly become totally consumed by Gemini, it was a foregone conclusion that Assistant would get the ax eventually. In 2024, Google removed features like media alarms and voice messages, but that was just the start. The full list of removals is still available on its support page (spotted by 9to5Google), but there’s now a new batch of features at the top. Here’s a rundown of what’s on the chopping block.

  • Favorite, share, and ask where and when your photos were taken with your voice
  • Change photo frame settings or ambient screen settings with your voice
  • Translate your live conversation with someone who doesn’t speak your language with interpreter mode
  • Get birthday reminder notifications as part of Routines
  • Ask to schedule or hear previously scheduled Family Bell announcements
  • Get daily updates from your Assistant, like “send me the weather everyday”
  • Use Google Assistant on car accessories that have a Bluetooth connection or AUX plug

Some of these are no great loss—you’ll probably live without the ability to get automatic birthday reminders or change smart display screensavers by voice. However, others are popular features that Google has promoted aggressively. For example, interpreter mode made a splash in 2019 and has been offering real-time translations ever since; Assistant can only translate a single phrase now. Many folks also use the scheduled updates in Assistant as part of their morning routine. Family Bell is much beloved, too, allowing Assistant to make custom announcements and interactive checklists, which can be handy for getting kids going in the morning. Attempting to trigger some of these features will offer a warning that they will go away soon.

Why wait? Google is already dismantling Assistant as it switches to Gemini. Read More »