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Three bizarre home devices and a couple good things at CES 2025


You can’t replace cats with AI, not yet

Some quietly good things made an appearance at CES 2025, amidst the AI slush.

Credit: Verity Burns/WIRED UK

Every year, thousands of product vendors, journalists, and gadget enthusiasts gather in an unreasonable city to gawk at mostly unrealistic products.

To be of service to our readers, Ars has done the work of looking through hundreds of such items presented at the 2025 Consumer Electronic Show, pulling out the most bizarre, unnecessary, and head-scratching items. Andrew Cunningham swept across PC and gaming accessories. This writer stuck to goods related to the home.

It’s a lie to say it’s all a prank, so I snuck in a couple of actually good things for human domiciles announced during CES. But the stuff you’ll want to tell your family and friends about in mock disbelief? Plenty of that, still.

AI-powered spice dispenser: Spicerr

A hand holding a white tubular device, with spice tubes loaded into a bottom area, spices dropping out of the bottom.

Credit: Spicerr

Part of my job is to try and stretch my viewpoint outward—to encompass people who might not have the same experiences and who might want different things from technology. Not everybody is a professional writer, pecking away in Markdown about the latest turn-based strategy game. You must try to hear many timbres inside the common voice in your head when addressing new products and technologies.

I cannot get there with Spicerr, the “world’s first AI-powered spice dispenser,” even leaving aside the AI bit. Is the measurement and dumping of spices into a dish even five percent of the overall challenge? Will a mechanical dispenser be any more precise than standard teaspoons? Are there many kinds of food on which you would want to sprinkle a “customized blend” of spices? Are there home cooks so dedicated to fresh, bright flavors that they want their spices delivered in small vials, at presumably premium prices, rather than simply having small quantities of regularly restocked essentials?

Maybe the Spicerr would be a boon to inexperienced cooks, whose relatives all know them to under-season their food. Rather than buying them a battery-powered device, they must charge to “take the guesswork out of seasoning,” though, you could … buy them good cookbooks, or a Times Cooking subscription, or just a few new bottles of paprika, oregano, cumin, cayenne, and turmeric.

Philips Hue’s (sigh) AI-powered lighting assistants

Image of AI assistant responding to prompts from user,

Credit: Signify

I’m not dismayed that Philips Hue is jumping on the “This has AI now” bandwagon. Well, I am, but not specifically dismayed, because every vendor at CES this year is hawking AI. No, the bad thing here is that Hue lights are devices that work great. Maybe Philips’ pursuit of an “AI assistant” to help you figure out that Halloween lights should be orange-ish won’t distract them from their core product’s reliability. But I have my doubts.

Hue has recently moved from a relatively open lighting system to an app-and-account-required, cloud-controlled scheme, supposedly in the name of security and user control. Having an AI assistant is perhaps another way to sell services beyond hardware, like the $130 or $3/month LG TV app it now offers. The AI service is free for now, but charging for it in the future is far from impossible.

Again, none of this should necessarily affect people who, like me, use Hue bulbs to have a porch light come on at sunset or turn a dim, warm hue when it’s time to wind down. But it felt like Hue, which charges a very decent amount for their hardware, might have held off on chasing this trend.

Robot vacuums doing way too much

Switchbot K20+ Pro holding up a tablet while a woman does a yoga pose in front of an insanely wealthy-person view of a California cliffside.

Credit: Switchbot

Robot vacuums are sometimes worth the hassle and price… if you don’t mind doing a pre-vacuum sweep of things that might get stuck in its brushes, you’ve got room for an emptying base or will empty it yourself, and you don’t mind that they usually miss floor edges and corners. They’re fine, I’m saying.

Robot vacuum makers have steadfastly refused to accept “fine” and are out way over their skis this year. In one trade show, you can find:

  • Eureka’s J15 Max Ultra, incorporating “IntelliView AI 2.0,” infrared, and FHD vision, detects liquid spills and switches brushes and vacuums to better clean and avoid spreading.
  • Roborock’s Saros Z70 has a “mechanical task arm” that can pick up objects like socks and small debris (up to 10.5 ounces) and put them in a pre-determined pile spot.
  • SwitchBot’s modular K20+ Pro, which is a vacuum onto which you can attach air purifiers, tablet mounts, security cameras, or other things you want rolling around your home.
  • Dreame’s X50, which can pivot to clean some small ledges but cannot actually climb.
  • The Narwal Flow, which has a wide, flat, off-center mop to reach wall edges.

Pricing and availability are not available for these vacuums yet, but each is likely to set you back the equivalent of at least one new MacBook. They are also rather big devices to stash in your home (it’s hard to hide an arm or an air purifier). Each is an early adopter device, and getting replacement consumable parts for them long-term is an uncertain bet. I’m not sure who they are for, but that has not stopped this apparently fertile field from growing many new products.

Now for good things, starting with Google Home

Nest Hub second generation, on a nightstand with a bamboo top and dim lamp in the near background.

Credit: Corey Gaskin

I’ve been watching and occasionally writing about the progress of the nascent Matter smart home protocol, somewhat in the vein of a high school coach who knows their team is held back by a lack of coordination, communication, and consistent direction. What Matter wants to do is vital for the future of the smart home, but it’s very much a loose scrimmage right now.

And yet, this week, in a CES-adjacent announcement, Google reminded me that Matter can really, uh, matter. All of Google Home’s hub devices—Nest screens and speakers, Chromecasts, Google TV devices running at least Android 14, and a few other gadgets—can interoperate with Matter devices locally, with no cloud required.

That means people with a Google Home setup can switch devices, adjust volumes, and otherwise control devices, faster, with Internet outages or latency no longer an issue. Local, no-cloud-required control of devices across brands is one of Matter’s key promises, and seeing it happen inside one major home brand is encouraging.

More we’ll-see-what-happens news is the unveiling of the public Home APIs, which promise to make it easier for third-party devices to be set up, integrated, and automated in a Google Home setup. Even if you’re skeptical of Google’s long-term support for APIs, the company is also working with the Matter group to improve the Matter certification process for all devices. Device makers should then have Matter to fall back onto, failing enthusiasm for Google Home APIs.

This cat tower is also an air purifier; it is also good

Two fake cats, sitting on seats atop an air purifier at CES 2025

Credit: Verity Burns/WIRED UK

There are a lot of phones out there that need charging and a bunch of gamers who, for some reason, need even more controllers and screens to play on. But there is another, eternally underserved market getting some attention at CES: cats wanting to sit.

LG, which primarily concerned itself with stuffing generative AI interfaces into every other device at CES 2025, crafted something that feels like a real old-time trade show gimmick. There is no guarantee that your cat will use the AeroCat Tower; some cats may just sit inside the cardboard box it came in out of spite. But should they deign to luxuriate on it, the AeroCat will provide gentle heat beneath them, weigh them, and give you a record of their sleep habits. Also, it purifies the air in that room.

There is no pricing or availability information yet. But if you like your cats, you want to combine the function of a cat tower and air purifier, or you just want to consider something even just a little bit fun about the march of technology, look out for this one.

Photo of Kevin Purdy

Kevin is a senior technology reporter at Ars Technica, covering open-source software, PC gaming, home automation, repairability, e-bikes, and tech history. He has previously worked at Lifehacker, Wirecutter, iFixit, and Carbon Switch.

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Strange, unique, and otherwise noteworthy PCs and PC accessories from CES 2025


i respect and applaud the effort

Most of these experiments don’t stick around for long, but who knows.

Acer’s Nitro Blaze 11, which takes the “portable” out of “portable handheld gaming PC.” Credit: Acer

The Consumer Electronics Show is a reliable source of announcements about iterative updates to PCs and PC components. A few of those announcements are significant enough in some way that they break through all that noise—Nvidia’s RTX 50-series GPUs and their lofty promises about AI-generated frames did that this year, as did Dell’s decision to kill multiple decades-old PC brands and replace them with a bland series of “Pro/Premium/Plus” tiers.

But CES is also a place where PC companies and accessory makers get a little weird, taking some bigger (and occasionally questionable) swings alongside a big batch of more predictable incremental refreshes. As we’ve covered the show from afar this year, here are some of the more notable things we’ve seen.

Put an E-Ink screen on it: Asus NUC 14 Pro AI+

The NUC 14 Pro AI+ finds a way to combine E-Ink, AI, and turn-of-the-millennium translucent plastic into a single device. Credit: Asus

The strangest CES PCs are usually the ones that try to pull away from “a single screen attached to a keyboard” in some way. Sometimes, those PCs have a second screen stashed somewhere; sometimes, they have a screen that stretches; sometimes, they get rid of the keyboard part and extend the screen down where you expect that keyboard to be.

Asus is currently the keeper of Intel’s old NUC mini PC line, and this year it’s updating the NUCs mostly by putting new processors in them. But the Asus NUC 14 Pro AI+ also decides to spice things up by adding a color E-Ink display on top, one with images that can display persistently even when the device is off.

While other PCs with shoehorned-in E-Ink displays have at least tried to do something functional—older laptops in Lenovo’s ThinkBook Plus series could be used as E-Ink tablets when they were closed—the screen on the NUC 14 Pro AI+ seems strictly ornamental. Asus offers few details about how it works: “users can generate AI images through the built-in app, allowing them to create unique personal identification designs that continuously display content without being plugged in, consuming no power.”

All of Asus’ product shots show the NUC with the same pattern of abstract triangles displayed on the top, so it’s unclear whether users will have the option to use custom non-AI-generated images, or if they’ll be able to use the screen to display any other kind of system information. It’s unique, at least.

Stretching out: Lenovo ThinkBook Plus Gen 6 Rollable

Lenovo ThinkBook Plus Gen 6 Rollable

Is this a weird stretched-out Photoshop of a laptop? No, it’s just the Lenovo ThinkBook Plus Gen 6 Rollable! Credit: Lenovo

We wrote about the Lenovo ThinkBook Plus Gen 6 Rollable already this week, so we won’t dedicate a ton of extra space to it here. But its stretchable screen, which expands vertically from 14 inches to 16.7 inches, is an interesting riff on the “one laptop, multiple screens” idea. Some pictures of the laptop look vaguely Photoshopped, like someone grabbed the top of the screen and stretched it out.

Other laptops have put a second screen beneath the hinge under a removable keyboard and a second screen that folds out horizontally. The new ThinkBook keeps the portrait orientation, but it has a traditional non-removable keyboard in the base. One day, maybe Lenovo will hit a ThinkBook Plus screen idea that it likes well enough to keep for more than a generation or two.

A time for reflection: InWin Prism PC case

The InWin Prism case has mirrored glass side panels, so you can see everything inside your PC and also everything outside your PC.

Seeing what pre-built weirdness the PC companies can come up with is always fun, but I live for the PC case ideas that companies bring to CES. Maybe you’re using weird materials like fabric or wood paneling. Maybe you’re making a case that looks like a shark, or a giant shoe. I probably won’t buy any of these things, but I sure do like looking at them.

The most eye-catching entry into this genre from CES 2025 is from InWin, which has also given us hits like this case with addressable RGB lights all over its entire front panel. The InWin Prism midtower uses two-way mirror panels on its sides—if you’ve already got a PC filled with busy RGB lights, the Prism makes things look even busier by also reflecting everything in your room back at you.

The pristine press shots of this one don’t really do it justice; photos from Tom’s Hardware of the case on the show floor do a better job of conveying just how chaotic this thing looks in person.

Feeling exposed: MSI Project Zero X case

MSI’s Project Zero X concept case achieves a clean look by using back-connect motherboards. It’s very glassy. Credit: MSI

If the Prism is a PC case that looks a little too visible, MSI’s Project Zero X is the opposite, with glass that wraps around the back, front, left side, and top of the case to show off everything inside to an even greater degree than most windowed cases.

This is a follow-up to the original Project Zero concept case, which wasn’t quite as glassy. The (relatively) unique thing about both cases is that they’re designed around motherboards with all their various connectors on the back side—often referred to as “back-connect” motherboards. The power plugs, fan and USB headers, power button, and everything else you need to plug cables into when you install a motherboard are all facing the opposite direction from your CPU socket, RAM slots, and PCI Express cards.

The point is to make it easier to create clean, show-off-able builds without as much cable management hassle, which is why you’d combine it with a case that shows your motherboard off from every side but the back.

A roommate for your gaming PC: MSI MEG MAESTRO 900L PZ

The MSI MEG MAESTRO 900L PZ can fit a full-size E-ATX build and a mini ITX build into the same case at the same time? Because why not? Credit: MSI

MSI also makes the cut for the MEG MAESTRO 900L PZ. This is a hulking monstrosity of a PC case that can, for some reason, fit an E-ATX motherboard, an ITX motherboard, and the power supplies, fans, and GPUs for both systems in the same case at the same time.

Maybe it’s a nice way to bring a spare or loaner system with you to a LAN party or an e-sports competition? But it looks and sounds like the kind of thing that requires team lifting to move around.

Building a bigger Steam Deck

Acer’s Nitro Blaze 11, which takes the “portable” out of “portable handheld gaming PC.” Credit: Acer

Clones of Valve’s handheld Steam Deck gaming PC have become a product category unto themselves, and companies like Asus and Lenovo are already a couple of generations deep into their own versions. One of Lenovo’s is the first non-Steam Deck to officially run Steam OS, a sign that Valve could once again be ready to make a move against Windows.

And when the PC companies see what they think of as a new market opportunity, the race for differentiation begins, with occasionally silly results.

Enter the Acer Nitro Blaze 11, which looks like a mostly conventional handheld with Nintendo Switch-style detachable controllers but with a huge 11-inch screen (the OLED Steam Deck is 7.4 inches, and other Deck-alikes mostly land between seven and nine inches). At 2.3 pounds, the Blaze 11 pushes the boundaries of what can reasonably be considered “handheld.” It also has a Switch-style kickstand for propping it up on a desk or table, which feels like an admission that you might not want to be holding the thing all the time.

All of that said, “take a thing people already like and make it bigger/smaller” has been a fairly reliable path to success in PCs, phones, and other tech over the last couple of decades. Maybe an 11-inch “handheld” won’t seem so weird a few years from now.

A “keyboard for writers”

The Wordrunner is “the first mechanical keyboard for writers,” or at least it will be if its Kickstarter takes off. Credit: Freewrite

This one’s for all the writers out there who believe that they’re just one equipment purchase away from having a perfect, productive, distraction-free writing setup.

Freewrite is known primarily for its smart typewriters, keyboards that are attached to small monochrome LCD or E-Ink displays that promise to be “dedicated drafting tools” that “maximize your productivity.

This year, they’ve unveiled a PC keyboard billed as “the first mechanical keyboard designed for writers.” The Wordrunner has a function row of shortcut keys that will be useful to writers navigating their way through a document, plus a built-in timer and word counter for the times when you just need to pull words out of your brain and you can go back and edit them into cohesive thoughts later.

I do enjoy a keyboard with extraneous knobs and doodads, which makes the mechanical “wordometer” particularly appealing to me. Unfortunately, as of this writing the Wordrunner is still in a primordial, pre-Kickstarter state of development. If you’re interested, you can put down $1 now, so you can get early bird Kickstarter pricing in February, and you might get a keyboard at some point several months or years in the future. Freewrite is, at least, an established company with several products under its belt, so we wouldn’t be too worried about this project vanishing without a trace as so many Kickstarter efforts do.

Photo of Andrew Cunningham

Andrew is a Senior Technology Reporter at Ars Technica, with a focus on consumer tech including computer hardware and in-depth reviews of operating systems like Windows and macOS. Andrew lives in Philadelphia and co-hosts a weekly book podcast called Overdue.

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German router maker is latest company to inadvertently clarify the LGPL license

The GNU General Public License (GPL) and its “Lesser” version (LGPL) are widely known and used. Still, every so often, a networking hardware maker has to get sued to make sure everyone knows how it works.

The latest such router company to face legal repercussions is AVM, the Berlin-based maker of the most popular home networking products in Germany. Sebastian Steck, a German software developer, bought an AVM Fritz!Box 4020 (PDF) and, being a certain type, requested the source code that had been used to generate certain versions of the firmware on it.

According to Steck’s complaint (translated to English and provided in PDF by the Software Freedom Conservancy, or SFC), he needed this code to recompile a networking library and add some logging to “determine which programs on the Fritz!Box establish connections to servers on the Internet and which data they send.” But Steck was also concerned about AVM’s adherence to GPL 2.0 and LGPL 2.1 licenses, under which its FRITZ!OS and various libraries were licensed. The SFC states that it provided a grant to Steck to pursue the matter.

AVM provided source code, but it was incomplete, as “the scripts for compilation and installation were missing,” according to Steck’s complaint. This included makefiles and details on environment variables, like “KERNEL_LAYOUT,” necessary for compilation. Steck notified AVM, AVM did not respond, and Steck sought legal assistance, ultimately including the SFC.

Months later, according to the SFC, AVM provided all the relevant source code and scripts, but the suit continued. AVM ultimately paid Steck’s attorney fee. The case proved, once again, that not only are source code requirements real, but the LGPL also demands freedom, despite its “Lesser” name, and that source code needs to be useful in making real changes to firmware—in German courts, at least.

“The favorable result of this lawsuit exemplifies the power of copyleft—granting users the freedom to modify, repair, and secure the software on their own devices,” the SFC said in a press release. “Companies like AVM receive these immense benefits themselves. This lawsuit reminded AVM that downstream users must receive those very same rights under copyleft.”

As noted by the SFC, the case was brought in July 2023, but as is typical with German law, no updates on the case could be provided until after its conclusion. SFC posted its complaint, documents, and the source code ultimately provided by AVM and encouraged the company to publish its own documents since those are not automatically public in Germany.

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Why I’m disappointed with the TVs at CES 2025


Won’t someone please think of the viewer?

Op-ed: TVs miss opportunity for real improvement by prioritizing corporate needs.

The TV industry is hitting users over the head with AI and other questionable gimmicks Credit: Getty

If you asked someone what they wanted from TVs released in 2025, I doubt they’d say “more software and AI.” Yet, if you look at what TV companies have planned for this year, which is being primarily promoted at the CES technology trade show in Las Vegas this week, software and AI are where much of the focus is.

The trend reveals the implications of TV brands increasingly viewing themselves as software rather than hardware companies, with their products being customer data rather than TV sets. This points to an alarming future for smart TVs, where even premium models sought after for top-end image quality and hardware capabilities are stuffed with unwanted gimmicks.

LG’s remote regression

LG has long made some of the best—and most expensive—TVs available. Its OLED lineup, in particular, has appealed to people who use their TVs to watch Blu-rays, enjoy HDR, and the like. However, some features that LG is introducing to high-end TVs this year seem to better serve LG’s business interests than those users’ needs.

Take the new remote. Formerly known as the Magic Remote, LG is calling the 2025 edition the AI Remote. That is already likely to dissuade people who are skeptical about AI marketing in products (research suggests there are many such people). But the more immediately frustrating part is that the new remote doesn’t have a dedicated button for switching input modes, as previous remotes from LG and countless other remotes do.

LG AI remote

LG’s AI Remote. Credit: Tom’s Guide/YouTube

To use the AI Remote to change the TV’s input—a common task for people using their sets to play video games, watch Blu-rays or DVDs, connect their PC, et cetera—you have to long-press the Home Hub button. Single-pressing that button brings up a dashboard of webOS (the operating system for LG TVs) apps. That functionality isn’t immediately apparent to someone picking up the remote for the first time and detracts from the remote’s convenience.

By overlooking other obviously helpful controls (play/pause, fast forward/rewind, and numbers) while including buttons dedicated to things like LG’s free ad-supported streaming TV (FAST) channels and Amazon Alexa, LG missed an opportunity to update its remote in a way centered on how people frequently use TVs. That said, it feels like user convenience didn’t drive this change. Instead, LG seems more focused on getting people to use webOS apps. LG can monetize app usage through, i.e., getting a cut of streaming subscription sign-ups, selling ads on webOS, and selling and leveraging user data.

Moving from hardware provider to software platform

LG, like many other TV OEMs, has been growing its ads and data business. Deals with data analytics firms like Nielsen give it more incentive to acquire customer data. Declining TV margins and rock-bottom prices from budget brands (like Vizio and Roku, which sometimes lose money on TV hardware sales and make up for the losses through ad sales and data collection) are also pushing LG’s software focus. In the case of the AI Remote, software prioritization comes at the cost of an oft-used hardware capability.

Further demonstrating its motives, in September 2023, LG announced intentions to “become a media and entertainment platform company” by offering “services” and a “collection of curated content in products, including LG OLED and LG QNED TVs.” At the time, the South Korean firm said it would invest 1 trillion KRW (about $737.7 million) into its webOS business through 2028.

Low TV margins, improved TV durability, market saturation, and broader economic challenges are all serious challenges for an electronics company like LG and have pushed LG to explore alternative ways to make money off of TVs. However, after paying four figures for TV sets, LG customers shouldn’t be further burdened to help LG accrue revenue.

Google TVs gear up for subscription-based features

There are numerous TV manufacturers, including Sony, TCL, and Philips, relying on Google software to power their TV sets. Numerous TVs announced at CES 2025 will come with what Google calls Gemini Enhanced Google Assistant. The idea that this is something that people using Google TVs have requested is somewhat contradicted by Google Assistant interactions with TVs thus far being “somewhat limited,” per a Lowpass report.

Nevertheless, these TVs are adding far-field microphones so that they can hear commands directed at the voice assistant. For the first time, the voice assistant will include Google’s generative AI chatbot, Gemini, this year—another feature that TV users don’t typically ask for. Despite the lack of demand and the privacy concerns associated with microphones that can pick up audio from far away even when the TV is off, companies are still loading 2025 TVs with far-field mics to support Gemini. Notably, these TVs will likely allow the mics to be disabled, like you can with other TVs using far-field mics. But I still ponder about features/hardware that could have been implemented instead.

Google is also working toward having people pay a subscription fee to use Gemini on their TVs, PCWorld reported.

“For us, our biggest goal is to create enough value that yes, you would be willing to pay for [Gemini],” Google TV VP and GM Shalini Govil-Pai told the publication.

The executive pointed to future capabilities for the Gemini-driven Google Assistant on TVs, including asking it to “suggest a movie like Jurassic Park but suitable for young children” or to show “Bollywood movies that are similar to Mission: Impossible.”

She also pointed to future features like showing weather, top news stories, and upcoming calendar events when someone is near the TV, showing AI-generated news briefings, and the ability to respond to questions like “explain the solar system to a third-grader” with text, audio, and YouTube videos.

But when people have desktops, laptops, tablets, and phones in their homes already, how helpful are these features truly? Govil-Pai admitted to PCWorld that “people are not used to” using their TVs this way “so it will take some time for them to adapt to it.” With this in mind, it seems odd for TV companies to implement new, more powerful microphones to support features that Google acknowledges aren’t in demand. I’m not saying that tech companies shouldn’t get ahead of the curve and offer groundbreaking features that users hadn’t considered might benefit them. But already planning to monetize those capabilities—with a subscription, no less—suggests a prioritization of corporate needs.

Samsung is hungry for AI

People who want to use their TV for cooking inspiration often turn to cooking shows or online cooking videos. However, Samsung wants people to use its TV software to identify dishes they want to try making.

During CES, Samsung announced Samsung Food for TVs. The feature leverages Samsung TVs’ AI processors to identify food displayed on the screen and recommend relevant recipes. Samsung introduced the capability in 2023 as an iOS and Android app after buying the app Whisk in 2019. As noted by TechCrunch, though, other AI tools for providing recipes based on food images are flawed.

So why bother with such a feature? You can get a taste of Samsung’s motivation from its CES-announced deal with Instacart that lets people order off Instacart from Samsung smart fridges that support the capability. Samsung Food on TVs can show users the progress of food orders placed via the Samsung Food mobile app on their TVs. Samsung Food can also create a shopping list for recipe ingredients based on what it knows (using cameras and AI) is in your (supporting) Samsung fridge. The feature also requires a Samsung account, which allows the company to gather more information on users.

Other software-centric features loaded into Samsung TVs this year include a dedicated AI button on the new TVs’ remotes, the ability to use gestures to control the TV but only if you’re wearing a Samsung Galaxy Watch, and AI Karaoke, which lets people sing karaoke using their TVs by stripping vocals from music playing and using their phone as a mic.

Like LG, Samsung has shown growing interest in ads and data collection. In May, for example, it expanded its automatic content recognition tech to track ad exposure on streaming services viewed on its TVs. It also has an ads analytics partnership with Experian.

Large language models on TVs

TVs are mainstream technology in most US homes. Generative AI chatbots, on the other hand, are emerging technology that many people have yet to try. Despite these disparities, LG and Samsung are incorporating Microsoft’s Copilot chatbot into 2025 TVs.

LG claims that Copilot will help its TVs “understand conversational context and uncover subtle user intentions,” adding: “Access to Microsoft Copilot further streamlines the process, allowing users to efficiently find and organize complex information using contextual cues. For an even smoother and more engaging experience, the AI chatbot proactively identifies potential user challenges and offers timely, effective solutions.”

Similarly, Samsung, which is also adding Copilot to some of its smart monitors, said in its announcement that Copilot will help with “personalized content recommendations.” Samsung has also said that Copilot will help its TVs understand strings of commands, like increasing the volume and changing the channel, CNET noted. Samsung said it intends to work with additional AI partners, namely Google, but it’s unclear why it needs multiple AI partners, especially when it hasn’t yet seen how people use large language models on their TVs.

TV-as-a-platform

To be clear, this isn’t a condemnation against new, unexpected TV features. This also isn’t a censure against new TV apps or the usage of AI in TVs.

AI marketing hype is real and misleading regarding the demand, benefits, and possibilities of AI in consumer gadgets. However, there are some cases when innovative software, including AI, can improve things that TV users not only care about but actually want or need. For example, some TVs use AI for things like trying to optimize sound, color, and/or brightness, including based on current environmental conditions or upscaling. This week, Samsung announced AI Live Translate for TVs. The feature is supposed to be able to translate foreign language closed captions in real time, providing a way for people to watch more international content. It’s a feature I didn’t ask for but can see being useful and changing how I use my TV.

But a lot of this week’s TV announcements underscore an alarming TV-as-a-platform trend where TV sets are sold as a way to infiltrate people’s homes so that apps, AI, and ads can be pushed onto viewers. Even high-end TVs are moving in this direction and amplifying features with questionable usefulness, effectiveness, and privacy considerations. Again, I can’t help but wonder what better innovations could have come out this year if more R&D was directed toward hardware and other improvements that are more immediately rewarding for users than karaoke with AI.

The TV industry is facing economic challenges, and, understandably, TV brands are seeking creative solutions for making money. But for consumers, that means paying for features that you’re likely to ignore. Ultimately, many people just want a TV with amazing image and sound quality. Finding that without having to sift through a bunch of fluff is getting harder.

Photo of Scharon Harding

Scharon is a Senior Technology Reporter at Ars Technica writing news, reviews, and analysis on consumer gadgets and services. She’s been reporting on technology for over 10 years, with bylines at Tom’s Hardware, Channelnomics, and CRN UK.

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how-i-program-with-llms

How I program with LLMs

The second issue is we can do better. I am happy we now live in a time when programmers write their own tests, but we do not hold ourselves to the same standards with tests as we do with production code. That is a reasonable trade-off; there are only so many hours in the day. But what LLMs lack in arithmetical prowess, they make up for in enthusiasm.

Let’s ask for an even better test.

In the tests, implement the simplest, most readable version of the standard code for quartiles over a fixed set of known values in a slice. Then pass the test cases through the standard code and the reservoir sampler and confirm they are within an epsilon of each other. Structure the comparison code such that it can be used in a fuzz test, too.

This got us some new test code:

// referenceQuartiles calculates the exact quartiles for a slice of float64 values    // using linear interpolation, matching the behavior expected from the sampler.    func referenceQuartiles(data []float64) (q1, median, q3 float64)  …     // compareQuartiles checks if two sets of quartiles are within epsilon of each other.    // Returns true if they match within the tolerance, false otherwise.    func compareQuartiles(q1a, meda, q3a, q1b, medb, q3b, epsilon float64) bool  …     // checkQuartiles is a test helper that compares sampler output against the reference    // implementation and reports any differences.    func checkQuartiles(t *testing.T, data []float64, epsilon float64)        t.Helper()             // Get reference values       wantQ1, wantMed, wantQ3 := referenceQuartiles(data)             // Get sampler values using a large reservoir for accuracy       qs := NewQuartileSampler(1000)       for _, v := range data            qs.Add(v)              gotQ1, gotMed, gotQ3 := qs.Quartiles()             if !compareQuartiles(gotQ1, gotMed, gotQ3, wantQ1, wantMed, wantQ3, epsilon)            t.Errorf("Quartiles mismatch:ngot  (q1=%v, med=%v, q3=%v)nwant (q1=%v, med=%v, q3=%v)nepsilon=%v",               gotQ1, gotMed, gotQ3, wantQ1, wantMed, wantQ3, epsilon)             

The original test from above has been reworked to use checkQuartiles, and we have something new:

func FuzzQuartileSampler(f *testing.F)        // Add some seed corpus       f.Add([]float641, 2, 3, 4, 5)             f.Fuzz(func(t *testing.T, data []float64)            // Use a larger epsilon for fuzzing since we might get more extreme values           checkQuartiles(t, data, 0.2)       )      

This is fun because it’s wrong. My running gopls tool immediately says:

fuzzing arguments can only have the following types:      string, bool, float32, float64,      int, int8, int16, int32, int64,      uint, uint8, uint16, uint32, uint64,      []byte  

Pasting that error back into the LLM gets it to regenerate the fuzz test such that it is built around a func(t *testing.T, data []byte) function that uses math.Float64frombits to extract floats from the data slice. Interactions like this point us toward automating the feedback from tools; all it needed was the obvious error message to make solid progress toward something useful. I was not needed.

Doing a quick survey of the last few weeks of my LLM chat history shows (which, as I mentioned earlier, is not a proper quantitative analysis by any measure) that more than 80 percent of the time there is a tooling error, the LLM can make useful progress without me adding any insight. About half the time, it can completely resolve the issue without me saying anything of note. I am just acting as the messenger.

How I program with LLMs Read More »

new-geforce-50-series-gpus:-there’s-the-$1,999-5090,-and-there’s-everything-else

New GeForce 50-series GPUs: There’s the $1,999 5090, and there’s everything else


Nvidia leans heavily on DLSS 4 and AI-generated frames for speed comparisons.

Nvidia’s RTX 5070, one of four new desktop GPUs announced this week. Credit: Nvidia

Nvidia’s RTX 5070, one of four new desktop GPUs announced this week. Credit: Nvidia

Nvidia has good news and bad news for people building or buying gaming PCs.

The good news is that three of its four new RTX 50-series GPUs are the same price or slightly cheaper than the RTX 40-series GPUs they’re replacing. The RTX 5080 is $999, the same price as the RTX 4080 Super; the 5070 Ti and 5070 are launching for $749 and $549, each $50 less than the 4070 Ti Super and 4070 Super.

The bad news for people looking for the absolute fastest card they can get is that the company is charging $1,999 for its flagship RTX 5090 GPU, significantly more than the $1,599 MSRP of the RTX 4090. If you want Nvidia’s biggest and best, it will cost at least as much as four high-end game consoles or a pair of decently specced midrange gaming PCs.

Pricing for the first batch of Blackwell-based RTX 50-series GPUs. Credit: Nvidia

Nvidia also announced a new version of its upscaling algorithm, DLSS 4. As with DLSS 3 and the RTX 40-series, DLSS 4’s flagship feature will be exclusive to the 50-series. It’s called DLSS Multi Frame Generation, and as the name implies, it takes the Frame Generation feature from DLSS 3 and allows it to generate even more frames. It’s why Nvidia CEO Jensen Huang claimed that the $549 RTX 5070 performed like the $1,599 RTX 4090; it’s also why those claims are a bit misleading.

The rollout will begin with the RTX 5090 and 5080 on January 30. The 5070 Ti and 5070 will follow at some point in February. All cards except the 5070 Ti will come in Nvidia-designed Founders Editions as well as designs made by Nvidia’s partners; the 5070 Ti isn’t getting a Founders Edition.

The RTX 5090 and 5080

RTX 5090 RTX 4090 RTX 5080 RTX 4080 Super
CUDA Cores 21,760 16,384 10,752 10,240
Boost Clock 2,410 MHz 2,520 MHz 2,617 MHz 2,550 MHz
Memory Bus Width 512-bit 384-bit 256-bit 256-bit
Memory Bandwidth 1,792 GB/s 1,008 GB/s 960 GB/s 736 GB/s
Memory size 32GB GDDR7 24GB GDDR6X 16GB GDDR7 16GB GDDR6X
TGP 575 W 450 W 360 W 320 W

The RTX 5090, based on Nvidia’s new Blackwell architecture, is a gigantic chip with 92 billion transistors in it. And while it is double the price of an RTX 5080, you also get double the GPU cores and double the RAM and nearly double the memory bandwidth. Even more than the 4090, it’s being positioned head and shoulders above the rest of the GPUs in the family, and the 5080’s performance won’t come remotely close to it.

Although $1,999 is a lot to ask for a graphics card, if Nvidia can consistently make the RTX 5090 available at $2,000, it could still be an improvement over the pricing of the 4090, which regularly sold for well over $1,599 over the course of its lifetime, due in part to pandemic-fueled GPU shortages, cryptocurrency mining, and the generative AI boom. Companies and other entities buying them as AI accelerators may restrict the availability of the 5090, too, but Nvidia’s highest GPU tier has been well out of the price range of most consumers for a while now.

Despite the higher power budget—as predicted, it’s 125 W higher than the 4090 at 450 W, and Nvidia recommends a 1,000 W power supply or better—the physical size of the 5090 Founders Edition is considerably smaller than the 4090, which was large enough that it had trouble fitting into some computer cases. Thanks to a “high-density PCB” and redesigned cooling system, the 5090 Founders Edition is a dual-slot card that ought to fit into small-form-factor systems much more easily than the 4090. Of course, this won’t stop most third-party 5090 GPUs from being gigantic triple-fan monstrosities, but it is apparently possible to make a reasonably sized version of the card.

Moving on to the 5080, it looks like more of a mild update from last year’s RTX 4080 Super, with a few hundred more CUDA cores, more memory bandwidth (thanks to the use of GDDR7, since the two GPUs share the same 256-bit interface), and a slightly higher power budget of 360 W (compared to 320 W for the 4080 Super).

Having more cores and faster memory, in addition to whatever improvements and optimizations come with the Blackwell architecture, should help the 5080 easily beat the 4080 Super. But it’s an open question as to whether it will be able to beat the 4090, at least before you consider any DLSS-related frame rate increases. The 4090 has 52 percent more GPU cores, a wider memory bus, and 8GB more memory.

5070 Ti and 5070

RTX 5070 Ti RTX 4070 Ti Super RTX 5070 RTX 4070 Super
CUDA Cores 8,960 8,448 6,144 7,168
Boost Clock 2,452 MHz 2,610 MHz 2,512 MHz 2,475 MHz
Memory Bus Width 256-bit 256-bit 192-bit 192-bit
Memory Bandwidth 896 GB/s 672 GB/s 672 GB/s 504 GB/s
Memory size 16GB GDDR7 16GB GDDR6X 12GB GDDR7 12GB GDDR6X
TGP 300 W 285 W 250 W 220 W

At $749 and $549, the 5070 Ti and 5070 are slightly more within reach for someone who’s trying to spend less than $2,000 on a new gaming PC. Both cards hew relatively closely to the specs of the 4070 Ti Super and 4070 Super, both of which are already solid 1440p and 4K graphics cards for many titles.

Like the 5080, the 5070 Ti includes a few hundred more CUDA cores, more memory bandwidth, and slightly higher power requirements compared to the 4070 Ti Super. That the card is $50 less than the 4070 Ti Super was at launch is a nice bonus—if it can come close to or beat the RTX 4080 for $250 less, it could be an appealing high-end option.

The RTX 5070 is alone in having fewer CUDA cores than its immediate predecessor—6,144, down from 7,168. It is an upgrade from the original 4070, which had 5,888 CUDA cores, and GDDR7 and slightly faster clock speeds may still help it outrun the 4070 Super; like the other 50-series cards, it also comes with a higher power budget. But right now this card is looking like the closest thing to a lateral move in the lineup, at least before you consider the additional frame-generation capabilities of DLSS 4.

DLSS 4 and fudging the numbers

Many of Nvidia’s most ostentatious performance claims—including the one that the RTX 5070 is as fast as a 4090—factors in DLSS 4’s additional AI-generated frames. Credit: Nvidia

When launching new 40-series cards over the last two years, it was common for Nvidia to publish a couple of different performance comparisons to last-gen cards: one with DLSS turned off and one with DLSS and the 40-series-exclusive Frame Generation feature turned on. Nvidia would then lean on the DLSS-enabled numbers when making broad proclamations about a GPU’s performance, as it does in its official press release when it says the 5090 is twice as fast as the 4090, or as Huang did during his CES keynote when he claimed that an RTX 5070 offered RTX 4090 performance for $549.

DLSS Frame Generation is an AI feature that builds on what DLSS is already doing. Where DLSS uses AI to fill in gaps and make a lower-resolution image look like a higher-resolution image, DLSS Frame Generation creates entirely new frames and inserts them in between the frames that your GPU is actually rendering.

DLSS 4 now generates up to three frames for every frame the GPU is actually rendering. Used in concert with DLSS image upscaling, Nvidia says that “15 out of every 16 pixels” you see on your screen are being generated by its AI models. Credit: Nvidia

The RTX 50-series one-ups the 40-series with DLSS 4, another new revision that’s exclusive to its just-launched GPUs: DLSS Multi Frame Generation. Instead of generating one extra frame for every traditionally rendered frame, DLSS 4 generates “up to three additional frames” to slide in between the ones your graphics card is actually rendering—based on Nvidia’s slides, it looks like users ought to be able to control how many extra frames are being generated, just as they can control the quality settings for DLSS upscaling. Nvidia is leaning on the Blackwell architecture’s faster Tensor Cores, which it says are up to 2.5 times faster than the Tensor Cores in the RTX 40-series, to do the AI processing necessary to upscale rendered frames and to generate new ones.

Nvidia’s performance comparisons aren’t indefensible; with DLSS FG enabled, the cards can put out a lot of frames per second. It’s just dependent on game support (Nvidia says that 75 titles will support it at launch), and going off of our experience with the original iteration of Frame Generation, there will likely be scenarios where image quality is noticeably worse or just “off-looking” compared to actual rendered frames. DLSS FG also needed a solid base frame rate to get the best results, which may or may not be the case for Multi-FG.

Enhanced versions of older DLSS features can benefit all RTX cards, including the 20-, 30-, and 40-series. Multi-Frame Generation is restricted to the 50-series, though. Credit: Nvidia

Though the practice of restricting the biggest DLSS upgrades to all-new hardware is a bit frustrating, Nvidia did announce that it’s releasing a new transformer module for the DLSS Ray Reconstruction, Super Resolution, and Anti-Aliasing features. These are DLSS features that are available on all RTX GPUs going all the way back to the RTX 20-series, and games that are upgraded to use the newer models should benefit from improved upscaling quality even if they’re using older GPUs.

GeForce 50-series: Also for laptops!

Nvidia’s projected pricing for laptops with each of its new mobile GPUs. Credit: Nvidia

Nvidia’s laptop GPU announcements sometimes trail the desktop announcements by a few weeks or months. But the company has already announced mobile versions of the 5090, 5080, 5070 Ti, and 5070 that Nvidia says will begin shipping in laptops priced between $1,299 and $2,899 when they launch in March.

All of these GPUs share names, the Blackwell architecture, and DLSS 4 support with their desktop counterparts, but per usual they’re significantly cut down to fit on a laptop motherboard and within a laptop’s cooling capacity. The mobile version of the 5090 includes 10,496 GPU cores, less than half the number of the desktop version, and just 24GB of GDDR7 memory on a 256-bit interface instead of 32GB on a 512-bit interface. But it also can operate with a power budget between 95 and 150 W, a fraction of what the desktop 5090 needs.

RTX 5090 (mobile) RTX 5080 (mobile) RTX 5070 Ti (mobile) RTX 5070 (mobile)
CUDA Cores 10,496 7,680 5,888 4,608
Memory Bus Width 256-bit 256-bit 192-bit 128-bit
Memory size 24GB GDDR7 16GB GDDR7 12GB GDDR7 8GB GDDR7
TGP 95-150 W 80-150 W 60-115 W 50-100 W

The other three GPUs are mostly cut down in similar ways, and all of them have fewer GPU cores and lower power requirements than their desktop counterparts. The 5070 GPUs both have less RAM and narrowed memory buses, too, but the mobile RTX 5080 at least comes closer to its desktop iteration, with the same 256-bit bus width and 16GB of RAM.

Photo of Andrew Cunningham

Andrew is a Senior Technology Reporter at Ars Technica, with a focus on consumer tech including computer hardware and in-depth reviews of operating systems like Windows and macOS. Andrew lives in Philadelphia and co-hosts a weekly book podcast called Overdue.

New GeForce 50-series GPUs: There’s the $1,999 5090, and there’s everything else Read More »

lenovo-laptop’s-rollable-screen-uses-motors-to-grow-from-14-to-16.7-inches

Lenovo laptop’s rollable screen uses motors to grow from 14 to 16.7 inches

Lenovo announced a laptop today that experiments with a new way to offer laptop users more screen space than the typical clamshell design. The Lenovo ThinkBook Plus Gen 6 Rollable has a screen that can roll up vertically to expand from 14 inches diagonally to 16.7 inches, presenting an alternative to prior foldable-screen and dual-screen laptops.

Here you can see the PC’s backside when the screen is extended. Lenovo

The laptop, which Lenovo says is coming out in June, builds on a concept that Lenovo demoed in February 2023. That prototype had a Sharp-made panel that initially measured 12.7 inches but could unroll to present a total screen size of 15.3 inches. Lenovo’s final product is working with a bigger display from Samsung Display, The Verge reported. Resolution-wise you’re going from 2,000×1,600 pixels (about 183 pixels per inch) to 2,000×2,350 (184.8 ppi), the publication said.

Users make the screen expand by pressing a dedicated button on the keyboard or by making a hand gesture at the PC’s webcam. Expansion entails about 10 seconds of loud whirring from the laptop’s motors. Lenovo executives told The Verge that the laptop was rated for at least 20,000 rolls up and down and 30,000 hinge openings and closings.

The system can also treat the expanded screens as two different 16:9 displays.

Lenovo ThinkBook Plus Gen 6 Rollable

The screen claims up to 400 nits brightness and 100 percent DCI-P3 coverage. Credit: Lenovo

This is a clever way to offer a dual-screen experience without the flaws inherent to current dual-screen laptops, including distracting hinges and designs with questionable durability. However, 16.7 inches is a bit small for two displays. The dual-screen Lenovo Yoga Book 9i, for comparison, previously had two 13.3-inch displays for a total of 26.6 inches, and this year’s model has two 14-inch screens. Still, the ThinkBook, when its screen is fully expanded, is the rare laptop to offer a screen that’s taller than it is wide.

Still foldable OLED

At first, you might think that since the screen is described as “rollable” it may not have the same visible creases that have tormented foldable-screen devices since their inception. But the screen, reportedly from Samsung Display, still shows “little curls visible in the display, which are more obvious when it’s moving and there’s something darker onscreen,” as well as “plenty of smaller creases along its lower half” that aren’t too noticeable when using the laptop but that are clear when looking at the screen closely or when staring at it “from steeper angles,” The Verge reported.

Lenovo laptop’s rollable screen uses motors to grow from 14 to 16.7 inches Read More »

apple-will-update-ios-notification-summaries-after-bbc-headline-mistake

Apple will update iOS notification summaries after BBC headline mistake

Nevertheless, it’s a serious problem when the summaries misrepresent news headlines, and edge cases where this occurs are unfortunately inevitable. Apple cannot simply fix these summaries with a software update. The only answers are either to help users understand the drawbacks of the technology so they can make better-informed judgments or to remove or disable the feature completely. Apple is apparently going for the former.

We’re oversimplifying a bit here, but generally, LLMs like those used for Apple’s notification summaries work by predicting portions of words based on what came before and are not capable of truly understanding the content they’re summarizing.

Further, these predictions are known to not be accurate all the time, with incorrect results occurring a few times per 100 or 1,000 outputs. As the models are trained and improvements are made, the error percentage may be reduced, but it never reaches zero when countless summaries are being produced every day.

Deploying this technology at scale without users (or even the BBC, it seems) really understanding how it works is risky at best, whether it’s with the iPhone’s summaries of news headlines in notifications or Google’s AI summaries at the top of search engine results pages. Even if the vast majority of summaries are perfectly accurate, there will always be some users who see inaccurate information.

These summaries are read by so many millions of people that the scale of errors will always be a problem, almost no matter how comparatively accurate the models get.

We wrote at length a few weeks ago about how the Apple Intelligence rollout seemed rushed, counter to Apple’s usual focus on quality and user experience. However, with current technology, there is no amount of refinement to this feature that Apple could have done to reach a zero percent error rate with these notification summaries.

We’ll see how well Apple does making its users understand that the summaries may be wrong, but making all iPhone users truly grok how and why the feature works this way would be a tall order.

Apple will update iOS notification summaries after BBC headline mistake Read More »

disney-makes-antitrust-problem-go-away-by-buying-majority-stake-in-fubo

Disney makes antitrust problem go away by buying majority stake in Fubo

Fubo’s about-face

Fubo’s merger with Disney represents a shocking about-face for the sports-streaming provider, which previously had raised alarms (citing Citi research) about Disney’s ownership of 54 percent of the US sports rights market—ESPN (26.8 percent), Fox (17.3 percent), and WBD (9.9 percent). Fubo successfully got a preliminary injunction against Venu in August, and a trial was scheduled for October 2025.

Fubo CEO David Gandler said in February that Disney, Fox, and WBD “are erecting insurmountable barriers that will effectively block any new competitors.

“Each of these companies has consistently engaged in anticompetitive practices that aim to monopolize the market, stifle any form of competition, create higher pricing for subscribers, and cheat consumers from deserved choice,” Gandler also said at the time.

Now, set to be a Disney company, Fubo is singing a new tune, with its announcement claiming that the merger “will enhance consumer choice by making available a broad set of programming offerings.”

In a statement today, Gandler added that the merger will allow Fubo to “provide consumers with greater choice and flexibility” and “to scale effectively,” while adding that the deal “strengthens Fubo’s balance sheet” and sets Fubo up for “positive cash flow.”

Ars Technica reached out to Fubo about its previously publicized antitrust and anticompetitive concerns, whether or not those concerns had been addressed, and new concerns that it has settled its lawsuit in favor of its own business needs rather than over a resolution of customer choice problems. Jennifer Press, Fubo SVP of communications, responded to our questions with a statement, saying in part:

We filed an antitrust suit against the Venu Sports partners last year because that product was intended to be exclusive. As its partners announced last year, consumers would only have access to the Venu content package from Venu, which would limit choice and competitive pricing.

The definitive agreement that Fubo signed with Disney today will actually bring more choice to the market. As part of the deal, Fubo extended carriage agreements with Disney and also Fox, enabling Fubo to create a new Sports and Broadcast service and other genre-based content packages. Additionally, as the antitrust litigation has been settled, the Venu Sports partners can choose to launch that product if they wish. The launch of these bundles will enhance consumer choice by making available a broad set of programming offerings.

“… a total deception”

Some remain skeptical about Disney buying out a company that was suing it over antitrust concerns.

Disney makes antitrust problem go away by buying majority stake in Fubo Read More »

amd’s-new-laptop-cpu-lineup-is-a-mix-of-new-silicon-and-new-names-for-old-silicon

AMD’s new laptop CPU lineup is a mix of new silicon and new names for old silicon

AMD’s CES announcements include a tease about next-gen graphics cards, a new flagship desktop CPU, and a modest refresh of its processors for handheld gaming PCs. But the company’s largest announcement, by volume, is about laptop processors.

Today the company is expanding the Ryzen AI 300 lineup with a batch of updated high-end chips with up to 16 CPU cores and some midrange options for cheaper Copilot+ PCs. AMD has repackaged some of its high-end desktop chips for gaming laptops, including the first Ryzen laptop CPU with 3D V-Cache enabled. And there’s also a new-in-name-only Ryzen 200 series, another repackaging of familiar silicon to address lower-budget laptops.

Ryzen AI 300 is back, along with high-end Max and Max+ versions

Ryzen AI is back, with Max and Max+ versions that include huge integrated GPUs. Credit: AMD

We came away largely impressed by the initial Ryzen AI 300 processors in August 2024, and new processors being announced today expand the lineup upward and downward.

AMD is announcing the Ryzen AI 7 350 and Ryzen AI 5 340 today, along with identically specced Pro versions of the same chips with a handful of extra features for large businesses and other organizations.

Midrange Ryzen AI processors should expand Copilot+ features into somewhat cheaper x86 PCs.

Credit: AMD

The 350 includes eight CPU cores split evenly between large Zen 5 cores and smaller, slower but more efficient Zen 5C cores, plus a Radeon 860M with eight integrated graphics cores (down from a peak of 16 for the Ryzen AI 9). The 340 has six CPU cores, again split evenly between Zen 5 and Zen 5C, and a Radeon 840M with four graphics cores. But both have the same 50 TOPS NPUs as the higher-end Ryzen AI chips, qualifying both for the Copilot+ label.

For consumers, AMD is launching three high-end chips across the new “Ryzen AI Max+” and “Ryzen AI Max” families. Compared to the existing Strix Point-based Ryzen AI processors, Ryzen AI Max+ and Max include more CPU cores, and all of their cores are higher-performing Zen 5 cores, with no Zen 5C cores mixed in. The integrated graphics also get significantly more powerful, with as many as 40 cores built in—these chips seem to be destined for larger thin-and-light systems that could benefit from more power but don’t want to make room for a dedicated GPU.

AMD’s new laptop CPU lineup is a mix of new silicon and new names for old silicon Read More »

amd-launches-new-ryzen-9000x3d-cpus-for-pcs-that-play-games-and-work-hard

AMD launches new Ryzen 9000X3D CPUs for PCs that play games and work hard

AMD’s batch of CES announcements this year includes just two new products for desktop PC users: the new Ryzen 9 9950X3D and 9900X3D. Both will be available at some point in the first quarter of 2025.

Both processors include additional CPU cores compared to the 9800X3D that launched in November. The 9900X3D includes 12 Zen 5 CPU cores with a maximum clock speed of 5.5 GHz, and the 9950X3D includes 16 cores with a maximum clock speed of 5.7 GHz. Both include 64MB of extra L3 cache compared to the regular 9900X and 9950X, for a total cache of 144MB and 140MB, respectively; games in particular tend to benefit disproportionately from this extra cache memory.

But the 9950X3D and 9900X3D aren’t being targeted at people who build PCs primarily to game—the company says their game performance is usually within 1 percent of the 9800X3D. These processors are for people who want peak game performance when they’re playing something but also need lots of CPU cores for chewing on CPU-heavy workloads during the workday.

AMD estimates that the Ryzen 9 9950X3D is about 8 percent faster than the 7950X3D when playing games and about 13 percent faster in professional content creation apps. These modest gains are more or less in line with the small performance bump we’ve seen in other Ryzen 9000-series desktop CPUs.

AMD launches new Ryzen 9000X3D CPUs for PCs that play games and work hard Read More »

amd’s-new-ryzen-z2-cpus-boost-gaming-handhelds,-if-you-buy-the-best-one

AMD’s new Ryzen Z2 CPUs boost gaming handhelds, if you buy the best one

Nearly two years ago, AMD announced its first Ryzen Z1 processors. These were essentially the same silicon that AMD was putting in high-end thin-and-light laptops but tuned specifically for handheld gaming PCs like the Steam Deck and Asus ROG Ally X. As part of its CES announcements today, AMD is refreshing that lineup with three processors, all slated for an undisclosed date in the first quarter of 2025.

Although they’re all part of the “Ryzen Z2” family, each of these three chips is actually much different under the hood, and some of them are newer than others.

The Ryzen Z2 Extreme is what you’d expect from a refresh: a straightforward upgrade to both the CPU and GPU architectures of the Ryzen Z1 Extreme. Based on the same “Strix Point” architecture as the Ryzen AI 300 laptop processors, the Z2 Extreme includes eight CPU cores (three high-performance Zen 5 cores, five smaller and efficiency-optimized Zen 5C cores) and an unnamed RDNA 3.5 GPU with 16 of AMD’s compute units (CUs). These should both provide small bumps to CPU and GPU performance relative to the Ryzen Z1 Extreme, which used eight Zen 4 CPU cores and 12 RDNA 3 GPU cores.

AMD’s full Ryzen Z2 lineup, which obfuscates the fact that these three chips are all using different CPU and GPU architectures. Credit: AMD

The Ryzen Z2, on the other hand, appears to be exactly the same chip as the Ryzen Z1 Extreme, but with a different name. Like the Z1 Extreme, it has eight Zen 4 cores with a 5.1 GHz maximum clock speed and an RDNA 3 GPU with 12 cores.

AMD’s new Ryzen Z2 CPUs boost gaming handhelds, if you buy the best one Read More »