Sonos

after-ceo-exit,-sonos-gets-rid-of-its-chief-product-officer,-too

After CEO exit, Sonos gets rid of its chief product officer, too

A day after announcing that CEO Patrick Spence is departing the company, Sonos revealed that chief product officer Maxime Bouvat-Merlin is also leaving. Bouvat-Merlin had the role since 2023.

As first reported by Bloomberg, Sonos will not fill the chief product officer role. Instead, Tom Conrad, the interim CEO Sonos announced yesterday, will take on the role’s responsibilities. In an email to staff cited by Bloomberg (you can read the letter in its entirety at The Verge), Conrad explained:

With my stepping in as CEO, the board, Max, and I have agreed that my background makes the chief product officer role redundant. Therefore, Max’s role is being eliminated and the product organization will report directly to me. I’ve asked Max to advise me over the next period to ensure a smooth transition and I am grateful that he’s agreed to do that.

In May, Sonos released an update to its app that led to customers, many of them long-time users, revolting over broken features, like accessibility capabilities and the ability to set timers. Sonos expects that remedying the app and Sonos’ reputation will cost it at least $20 million to $30 million. 

As head of the company, Spence received a lot of blame and has also been criticized for not apologizing for the problems until July. However, numerous reports have also attributed blame to Bouvat-Merlin.

After CEO exit, Sonos gets rid of its chief product officer, too Read More »

sonos-ceo-behind-disastrous-app-exits-with-$1.9-million-severance

Sonos CEO behind disastrous app exits with $1.9 million severance

After an app update rollout that can best be described as disastrous, Sonos is seeking a new CEO. The company announced today that Patrick Spence, who had been CEO for eight years, is stepping down.

In its announcement, Sonos said its board of directors and Spence “agreed” on the decision while saying it was unrelated to the company’s fiscal Q1 2025 earnings, which it will report next month.

Spence joined Sonos as chief commercial officer in 2012 after leaving Blackberry. Under his tenure, Sonos branched into new categories, including portable speakers and spatial audio. But in May, Sonos issued an app update that broke basic and critical features. Sonos employees said the update was built on outdated code and infrastructure, impacting users’ ability to do things like access and manage local libraries, set sleep timers, and edit song queues and playlists.

The employees also said the app was rushed so that it could be ready in time for Sonos’ first wireless headphones, Ace. In July, following much public backlash, Spence apologized and promised regular updates until the new app was as good as the old app. But even today, users are still reporting problems with the software.

In August, Spence said Sonos would spend $20 million to $30 million “in the short term” to fix the app. Soon after, Sonos laid off 100 people. Sonos’ stock price declined approximately 13 percent since the app update, Bloomberg noted. Sonos execs, including Spence, received a $72,000 bonus in 2023 but did not get bonuses for the fiscal year that ended on September 30.

Spence will receive a cash severance of $1,875,000, per SEC filings. He will also get $7,500 per month and serve as a Sonos board advisor until June, and his unvested shares will vest.

Tom Conrad, who has been on Sonos’ board since 2017, took the role of interim CEO today. Sonos plans on having a new CEO by February via the help of a third-party firm. In the meantime, Conrad will get $175,000 per month and receive $2.65 million in stock shares.

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an-ad-giant-wants-to-run-your-next-tv’s-operating-system

An ad giant wants to run your next TV’s operating system

Per The Trade Desk, Ventura’s other top “benefits” will include a “cleaner supply chain for streaming TV advertising, minimizing supply chain hops and costs—ensuring maximum ROI for every advertising dollar and optimized yield for publishers” and improved ad targeting.

TVs sold at a loss in order to bolster ad businesses

The Trade Desk plans to sell Ventura to TV manufacturers and distributors, plus other types of companies, like airlines, hotel chains, and “gaming companies,” Axios reported.

The ad tech firm says it isn’t looking to make money off of the OS directly and doesn’t plan to make hardware.

Instead, Ventura is supposed to benefit The Trade Desk by helping its advertiser customers reach more people. Differing from how TV owners traditionally view TV software’s purpose, Ventura will prioritize the ability to show TV owners the most appealing type of ads. Green will consider Ventura a success “if it drives more pricing transparency and stronger measurement for the CTV advertising ecosystem writ large,” per Axios.

Ventura has reportedly garnered interest from Sonos already, CEO Patrick Spence told Axios. Sonos is rumored to be developing a streaming set-top box. The audio company’s serious and public consideration of something like Ventura hints at the type of business approach it may take with streaming hardware.

The Trade Desk’s interest in creating a TV OS centered on being helpful to advertisers indicates how important ads have become to TVs and/or TV software companies. Some, like Vizio and Roku, have embraced this shift so much that they’re selling TVs “at somewhere between -3 and -7 percent margin” in a scramble to attract users, Paul Gray, Omdia’s research director of consumer electronics and devices, said at a CTV industry conference earlier this month, per Broadband TV News. Then there’s Telly, a startup that has given TVs away for free so it can sell and track ads. (Telly TVs also have a secondary screen that can show ads when the TV is off.)

As companies continue to leverage TV software to sell ads and gather user data, TV owners will likely continue seeing fewer options for an ad-free TV viewing experience.

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“obviously-a-failure”:-sonos-execs-not-getting-bonuses-due-to-app-fiasco

“Obviously a failure”: Sonos execs not getting bonuses due to app fiasco

Sonos’ controversial app update in May was “obviously a failure,” Sonos CEO Patrick Spence told Reuters today.

When the update launched in May, customers revolted over missing features, like the ability to search music libraries, edit song and playlist queues, and set sleep timers. In addition, some already purchased hardware, especially older models, began having problems.

In a note to investors on Tuesday, Sonos said that “more than 80 percent of the app’s missing features have been reintroduced.” The app should be “almost 100 percent restored in the coming weeks.” Sonos has been updating the app every two weeks in an effort to bring it to parity with the old one.

Speaking to Reuters, Spence took the blame for an app said to be rushed out prematurely ahead of Sonos’ first headphones, Ace. 

“This is obviously a failure of Sonos, but it starts with me in terms of where it started,” he said.

The CEO reportedly admitted to the botched rollout stemming from a lack of proper testing and a desire to push out a lot of features simultaneously:

We underestimated the complexity of the system, and so our testing didn’t capture all of the things that it should. We released it too soon.

Sonos was reportedly eager to get the app out to accommodate Ace, resulting in an overhaul of the app, its player side, and Sonos’ cloud infrastructure. Last month, purported former and current Sonos employees spoke about the app accumulating technical debt before being forced into an update that wasn’t ready and overlooked some workers’ concerns.

No executive bonuses for now

Reuters reported today that Spence and seven other execs “would forgo their bonus in the most recent fiscal year,” which ended on September 30. The publication noted that Spence got a bonus of approximately $72,000 for fiscal year 2023. Reuters reported that the company heads have “certain benchmarks” to meet to receive bonuses for the October 2024 to September 2025 fiscal year.

It’s not hard to understand why the executives aren’t getting their bonuses. In addition to the damage that the botched app redesign has wrought on Sonos’ reputation—aggravating long-time customers and deterring prospective ones—the app has had tangible financial consequences. The Santa Barbara, California company is expecting to pay up to $30 million in the short term to fix the app and try to restore customer and partner trust. The company also delayed two hardware releases, which led it to reduce its fiscal 2024 guidance. Sonos shares have fallen more than 30 percent since before the app update, Reuters noted.

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sonos-workers-shed-light-on-why-the-app-update-went-so-horribly

Sonos workers shed light on why the app update went so horribly

sonos-redesigned-app

Sonos

In May, Sonos updated its mobile app—to the dismay of many users. With missing features and bugs, customers complained about a loss of functionality and hardware not working the way it should. As Sonos deals with the expensive repercussions, a report from Bloomberg today highlights how Sonos allowed the release of an update so buggy and incomplete as to overturn its goodwill with long-standing customers.

Illustrating how poorly this app update has gone, last month, Sonos CEO Patrick Spence said the company would spend $20 million to $30 million in the short term to get the app where it needs to be (which is, basically, functioning as well as the predecessor) and rebuild customer and partner trust. Sonos also expects to miss its annual revenue target by $200 million. This is partially due to its delay of two hardware releases to focus on the app. Bloomberg noted that “Sonos shares are down 25% this year.” Annual bonuses and merit-based raises have also reportedly been canceled.

Outdated code

One reason for the app’s failure is the outdated code and infrastructure that the prior app was running on. Anonymous employees Bloomberg spoke with claimed that the Sonos app’s technical debt had been building up for 20 years before the update.

By the time Sonos decided to update the app in mid-2022, it was dealing with software based on virtually obsolete infrastructure and code languages. As such, the app update “was less about introducing new functionality than sorting out the existing mess,” Bloomberg reported.

After decades of the app’s inner workings growing stale, the impending release of Sonos’ long anticipated Ace wireless headphones, which came out in June, made the need for a new app both urgent and necessary. This is because the headphones were made to be on-the-go, differing from Sonos’ other products, mainly speakers and soundbars relying on home Wi-Fi. This seems to align with comments that Spence made to investors in August. He said that the app update was “a redesign of the entire system—not only the app but also the player side of our system, as well as our cloud infrastructure—and this was a complex undertaking.”

The Ace headphones.

Enlarge / The Ace headphones.

Sonos

In May, Bloomberg reported that Sonos aimed to release the new app “at least a few weeks” before Ace. At the time, Bloomberg said that the update was originally supposed to release in March but was delayed due to “software-engineering challenges.”

Although it makes sense that Sonos’ most mobile offering yet would need a more advanced, revamped app, it seems that the app’s redesign could have been initiated earlier than the mid-2022 timeframe that Bloomberg reported. In addition to the years of technical debt that has been said to be built up, Sonos’ headphones have been reported to be in development since at least 2019.

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sonos-ceo-apologizes-for-botched-app-redesign,-promises-month-by-month-updates

Sonos CEO apologizes for botched app redesign, promises month-by-month updates

More like a downdate, amirite? —

Restoring previously present features is Sonos’ No. 1 priority.

Two people with extremely 70s vibes looking at Sonos' app, with shag carpeting, wood paneling, and houndstooth pants in the frame.

Enlarge / I don’t know how Sonos’ app might have developed during the groovy era their marketing images aim to summon, but it feels like it might not have wanted to rush head-long into disappointing users quite so quickly.

Sonos

Sonos issued a redesigned app in May, and what lots of customers noticed about it wasn’t the refreshed look, but the things from the previous design entirely missing. Not small things, but things that Sonos enthusiasts would really notice: sleep timers, local music library access and management, playlist and song queue editing, plus accessibility downgrades.

In May, a Sonos executive told The Verge that it “takes courage to rebuild a brand’s core product from the ground up, and to do so knowing it may require taking a few steps back to ultimately leap into the future.” You might ask if bravery could have been mustered to not release an app before it was feature-complete.

Now, nearly three months after shipping, Sonos leadership has pivoted from excitement about future innovations to humility, apology, and a detailed roadmap of fixes. CEO Patrick Spence starts his “Update on the Sonos app from Patrick” with a personal apology, a note that “there isn’t an employee at Sonos who isn’t pained by having let you down,” and a pledge that fixing the app is the No. 1 priority.

New updates have arrived every two weeks since the update, Spence writes, and there are more to come. A better device-adding experience and, finally, a local music library interface should arrive in July or August. August and/or September bring volume responsiveness, UI upgrades, and general stability, plus Alarm reliability. Editing your playlists and queue could arrive in September or October, according to Sonos’ post.

This is not the first time Sonos has acknowledged missteps in its aims to refresh its mobile apps, but it is the most public and contrite, and perhaps realistic in timing. In mid-May, Sonos emailed its software and API partners about “valuable feedback” on “the areas where we fell short,” according to an email obtained by Ars Technica. Back then, Sonos told partners it intended to have alarms, queue editing, sleep timers, local music libraries, and Wi-Fi update settings sorted by the end of June.

While different resources can be deployed on different projects, it didn’t help existing customers’ perceptions that, two weeks after shipping its rather incomplete mobile app updates, Sonos announced the Ace, new $450 headphones. As we wrote then, the update did make doing basic tasks like adjusting volumes faster, but its lack of existing features left Sonos “playing damage control with an angry subset of its normally loyal user base.” That user base, which has been asking the company what happened ever since early May, now has some sense that they’re not posting into the void.

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Pricey Sonos Ace headphones move the company beyond speakers for the first time

ANC —

Sonos jumps into the fray with Sony’s WH-1000XM5 and Apple’s AirPods Max.

  • The new headphones look just like earlier leaks showed.

    Sonos

  • Here’s a marketing render of the headphones, showing the physical buttons.

    Sonos

  • And here’s the other side.

    Sonos

  • A view inside the cups.

    Sonos

  • A side view.

    Sonos

After months of rumors and leaks, audio brand Sonos has announced and revealed its first foray into personal audio with the Sonos Ace, pricey wireless over-ear headphones that compete with the likes of Apple’s AirPods Max and Sony’s popular WH-1000XM5.

The Bluetooth 5.4 headphones were shown to select press outlets in New York this week. It’s too early to judge their sound quality, but they’re priced at the high end, and Sonos has a good reputation on that front.

Each cup has a 40 mm driver, and there are a total of eight microphones for noise control. Notably, the headphones weigh less than Apple’s AirPods Max.

Like competing pairs, they have high-end features like effective active noise cancelling and aware modes, Dolby Atmos spatial audio, and head tracking. The killer feature is for users who are already using Sonos’ other products in their home theaters: you can quickly switch from playing audio on the Sonos Arc soundbar to the headphones and back. That works for any audio from your TV, including set-top boxes or game consoles.

It’s a bit like how Apple’s AirPods Max work with the Apple TV set-top-boxes. Support for other Sonos soundbars like the second-generation beam is coming later this year.

Additionally, the Ace will get a new feature called “TrueCinema” that leverages your Sonos speakers’ ability to create a 3D map of the room in order to simulate the acoustics of your own space when wearing the headphones and using spatial audio, in theory making it sound even more like you’re just listening on a normal in-room surround system. That feature is also coming later in the year, though.

Of course, the timing for this announcement couldn’t be worse for Sonos. The company is currently tangled up in a consumer backlash after it updated its mobile app but left out several features from the previous version, including accessibility options.

The app update was intended primarily to make it easier to get in and out of the app and to do basic tasks like adjust the volume without waiting on screens to load or taking too many steps—and it succeeds at that, which is long overdue. But it doesn’t have all the edge case features its predecessor does, and Sonos is playing damage control with an angry subset of its normally loyal userbase.

For the Ace, the app is needed to do things like adjust EQ and some other special features, but it’s not required for basic listening tasks like adjusting volume or noise cancellation settings. Thankfully, Sonos has opted for physical buttons for those things instead of either touch gestures or an app interface.

The Sonos Ace will release June 5, and it will cost $549.

Listing image by Sonos

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