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Neuralink “Show & Tell” Coming on November 30th, Hints at Thought-controlled Typing

Elon Musk’s brain-machine interface (BMI) company Neuralink has been fairly quiet since it last showed off a live trial of the company’s implant in a macaque early last year. Although originally scheduled for October 31st, Musk says a “show & tell” update is coming on November 30th.

The event is said to take place on November 30th at 6: 00 PM PT (local time here). The company’s Twitter profile left a possible hint at this year’s update in an announcement, and it appears to be focused on text input.

The company says in its application FAQ it hasn’t yet begun clinical trials, although BMI text input may be difficult to prove in non-human subjects, so we’ll just have to wait and see.

Like many of Musk’s startups, Neuralink has some fairly lofty goals. The company says in the near-term it wants to help those with paralysis and neurological conditions and disorders and “reduce AI risk to humanity in the long term.”

Here’s a quick recap of events to bring you up to speed for Wednesday’s show and tell:

Neuralink “Show & Tell” Coming on November 30th, Hints at Thought-controlled Typing Read More »

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Here’s Every Game Announced for PSVR 2

Sony has revealed the price and launch date for PSVR 2, although it still hasn’t tossed out a launch day lineup for PSVR 2. We’re adding more games to out running list though the closer we move to the February 22nd launch of PSVR 2.

Here’s a look at what we hope will be a quickly growing list of all games announced for PSVR 2 thus far. Also, don’t forget to check out our detailed hands-on with PSVR 2 hardware to see what sets it apart from the original.

There is no list of launch-day games yet. In our list, we take a look at the games officially mentioned by Sony, followed by the rapidly growing number of studios committing to support PSVR 2 at some point.

Horizon Call of the Mountain

Horizon Call of the Mountain isn’t a log flume ride or hollow VR “experience” like the trailer might suggest. Nay, developed by Sony’s first-party Guerrilla Games and Firesprite Studios, the first VR take on the Horizon universe is going to be an honest to goodness story campaign the devs say will take around seven hours to complete, along with some “additional content” included in the game.

Check out our hands-on here.

Star Wars: Tales from the Galaxy’s Edge

Star Wars: Tales from the Galaxy’s Edge is an action-adventure experience where you’ll take on the role of a droid repair technician operating near the Outer Rim. First introduced on Meta Quest in 2020, this will be the first time this run-and-gun, Star Wars-flavored adventure will be available outside of the Meta ecosystem.

Check out our spoiler-free review here

Resident Evil Village

Capcom is bringing Resident Evil Village to PSVR 2, and it says the game will provide “an even deeper immersive experience by taking full advantage of the vivid graphics possible with the headset’s 4K HDR display, PlayStation VR2’s eye tracking, PS5’s 3D Audio and more.” Lady Dimitrescu awaits!

Resident Evil 4

Resident Evil 4 is already available on Quest 2, although this particular version is a classic zombie shooter of another stripe. The game coming to PSVR 2 is actually the remake, so we’re getting all new everything this time around and not just uprezzed textures. We’re hoping the VR support is as good as the Quest 2 version, and decidedly better than RE7 Biohazard, which wasn’t bad, but it is showing its age since it was released in 2017.

Demeo

Created by VR veteran Resolution Games, Demeo is a VR take on a tabletop RPG dungeon crawler. It has fared remarkably well on Quest 2 and PC VR headsets since release in 2021, which is in part thanks to its basement-themed, D&D-style action that lets you unite with friends for a tactical gaming night from afar.

Check out our review here

No Man’s Sky

The redemption story continues, as Hello Games vows to bring its space exploration simulator to PSVR 2, including all of the successive patches and DLC drops that took it from procedurally generated empty shell to a universe truly brimming with possibilities.

The Walking Dead: Saints & Sinners Chapter 2

This is a full-fat sequel to VR’s most popular games as of late, The Walking Dead: Saints and Sinners. Like the first in the series, you’ll scrounge around a post-apocalyptic New Orleans that’s not only brimming with the undead, but also rival gangs that you can choose to join or battle. Physics-based combat, low ammo supplies, and a very touchy stamina system means you’ll need to think long and hard before running into that crowd of walkers.

Firewall Ultra

It’s not clear how much “new” content we’re getting right out of the bat with First Contact’s next Firewall game, which like the original promises tactical squad-based shooting action across a host of maps, although Firewall Ultra is decidedly the future of the franchise. We can expect to see legacy maps, characters and weapons, but also updates for more of everything down the line.

The Dark Pictures: Switchback VR

Supermassive Games just revealed The Dark Pictures: Switchback VR, or what it calls a “fast-paced roller coaster action-horror-shooter where every move you make, and everything you see, could mean the difference between life and death.” Set inside the sinister world of The Dark Pictures Anthology, Switchback VR makes good use of headset eye-tracking: some enemies only move when you blink (Visine not included).

Crossfire: Sierra Squad

Smilegate tossed out a trailer to a brand-new VR game called Crossfire: Sierra Squad, a first-person shooter in the Crossfire universe. The game is played either solo or in co-op mode with up to 4 players on a team as you battle against AI baddies. The studio says there are 39 types of weapons including pistols, rifles, throwable – and throw back-able – grenades and sniper rifles with revolutionary scope mechanics give you plenty of options to dispatch 17 types of enemies.

The Light Brigade

Funktronic Labs showed off a new single-player roguelike game called The Light Brigade which it says is “filled with immersive gunplay and moody mystery.” Uncover the mystery of the gloomy ‘Sunken World’ as you climb the ranks of the titular Light Brigade, unlock firearms and unique spells. The Light Brigade will be available for pre-order starting November 15th.

Hello Neighbor: Search and Rescue

tinyBuild Games and Steel Wool Studios (Five Nights at Freddy’s) announced a VR take on viral indie hit Hello Neighbor, which is coming to both PSVR and PSVR 2 with cross-buy. “Mr. Peterson’s creepy house takes on a new level of immersion in VR, and there is nothing quite as scary as actually seeing that familiar shadow tower over you just before everything goes black,” tinyBuild says. Hello Neighbor: Search and Rescue will be available for pre-order starting November 15th.

Pistol Whip VR

Cloudhead Games is bringing a free PSVR 2 upgrade to the PSVR version of its award-winning physical action-rhythm game where thrilling gunplay and dynamic tracks collide, creating a dreamscape world for players to blast, duck, and dodge their way through to become the ultimate action hero.

Cities VR – Enhanced Edition

With its intial launch on Quest earlier this year, Fast Travel Games managed to bring Cities: Skylines to VR, albeit in a slightly smaller package to run on VR hardware. Smaller, as in the size of your city: you’re actually a Godzilla-sized goliath towering over your little town as you manage all of its buildings and keep up with city planning.

Cosmonious High

Owlchemy Labs is known for highly interactive, super approachable VR games, such as award-winning titles Job Simulator and its sequel Vacation Simulator. This one went live a few months ago on Quest and PC VR headsets, and we can’t wait to see PSVR 2’s eye-tracking bring our avatars to life.

Zenith: The Last City

From Ramen VR comes the PSVR 2 version of its Kickstarter success story, the MMORPG know as Zenith: The Last City. Promised to be a day-one launch title, there are hundreds of hours of content to chew through in this well-realized VR native.

Tentacular

Initially launched on Quest and PC VR, Firepunchd Games is bringing its wild adventure where you, a gigantic but good-hearted tentacled beast, is trying to figure out your place in the world. Help your human friends to research a strange and incredibly powerful energy source. Make progress by solving a colossal mix of action-based activities and physical constructions puzzles which unlock elements for your very own playground.

After The Fall

Launched on PC VR, Quest and the original PSVR, Vertigo Games is bringing an enhanced version of the co-op zombie shooter to PSVR 2. If you haven’t heard of it before, it’s essentially Left4Dead, but in VR, letting you sweep through levels with friends and strangers as you mow down massive hordes of zombioid baddies. Upgrade your stuff, come back for more.

Jurassic World Aftermath Collection

Coatsink originally brought this two-part psychological dino-thriller to Quest, making for a heart-pounding game of cat-and-mouse with a gaggle of Raptor baddies. Use your eyes and ears to alert you to impending doom, and hide from certain death if you can, Make sure to check out our spoiler-free review of both part 1 and 2 on Quest to see what’s in store.

Altair Breaker

Initially released on Steam and PSVR, Altair Breker is a map-based sword fighting game from the makers of Swords of Gargantua, Thirdverse. You can team up with three other friends or go it alone as you for an adventure that the studio says its for “players who want to experience stylish sword-fighting action and feel like the hero in an anime world.”

XR

Thirdverse is also developing a multiplayer shooter called X8, which is set to launch on PSVR 2 in addition to PC VR and Quest 2. Developed by Thirdverse’s US-based studio, the 5v5 hero shooter is slated to arrive on those other platforms sometime this winter before rolling out to PSVR 2 at some point.

Other Games Announced for PSVR 2

  • 2MD: VR Football Unleashed All-Star – Truant Pixel
  • Affected: The Asylum – Fallen Planet Studios
  • Aliens VR – Survios
  • Alvo – Mardonpol
  • Afterlife VR – Split Light Studio
  • Among Us VR – Schell Games and Innersloth
  • Black Top Hoops – Vinci Games
  • Black Trail – Red Horizon
  • Distortion VR – Future Mental Games
  • Do Not Open – Nox Noctis
  • Dropship Commander – Strange Games Studios
  • Engram – Maze Theory
  • Firmament – Cyan Worlds
  • The Exorcist Legion VR: Sin – Pocket Money Games
  • Galaxy Karts – VR Monkey
  • Ghostbusters VR – nDreams, Sony Pictures Virtual Reality (SPVR)
  • Ghosts of Tabot of Tabor – Combat Waffle
  • Golf+ – Golfscope Inc
  • Green Hell VR – Incuvo
  • Grimlord – MetalCat Interactive Technology
  • Hellsplit Arena – DeepType Games
  • Hubris – Cyborn
  • Hypestacks – Squirrel Bytes
  • Kayak VR: Mirage – Better Than Life
  • The Last Worker – Wired Productions
  • LONN – SixSense Studios
  • LOW FI – Iris VR
  • Madison – Bloodious Games
  • Medieval Dynasty – RenderCube
  • Mixture – Played With Fire
  • Neolithic Dawn – James Bellian
  • Pavlov – Vankrupt Games
  • Project Lousianna: The Bounds VR – Build the Light Studio
  • Propagation Paradise Hotel – Wannadev Studio
  • Requisition – Arcadia VR
  • Runner – Truan Pixel
  • Samurai Slaughter House – Tab Games
  • Shadowgate VR: The Mines of Mythrok – Zojoi LLC. and Azure Drop Studios
  • Soul of Kaeru – BrainUp
  • Stranger Things: The VR Experience – Tender Claws
  • Super Kit: To the Top – Electric Hat Games
  • Tin Hearts – Rogue Sun
  • The Twilight Zone VR – Pocket Money Games
  • Ultrawings 2 – BitPlanet Games
  • Volcanic Core – Synthesis Universe
  • The Walking Dead: Saints & Sinners Chapter 1 – Skydance Interactive
  • Wandering in Space – Moonseer Games

Unannounced PSVR 2 Games

  • Archiact sci-fi game
  • Firesprite horror game
  • Vitruvius VR sci-fi game

Update (November 28th, 2022): Eurogamer’s Ian Highton has mentioned a few more titles coming in a video breakdown that has filled in some gaps in our list. We’ve added X8 and Altair Breaker to the official Sony-sanctioned list, and a handful of others in the studio-announced titles listed above.


Did we miss any? Let us know in the comments below so we can include it in our list!

Here’s Every Game Announced for PSVR 2 Read More »

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HP Reverb G2 Discounted to Lowest Price Yet for US Black Friday Sale

HP’s Reverb G2 is a solid PC VR headset with class-leading resolution. Now the headset is on sale for its lowest price yet in the US for Black Friday & Cyber Monday 2022.

The Best Reverb G2 Black Friday & Cyber Monday 2022 Sale

Even at its original MSRP of $600, HP’s Reverb G2 headset is a solid PC VR headset, especially for games and applications where resolution really counts. Now at its most discounted price yet, the headset feels nearly like a steal.

The best Reverb G2 Black Friday & Cyber Monday 2022 sale so far is $300 from HP.

According to HP, the model on sale is the newer and somewhat improved version of the headset, which we’ve taken to calling the Reverb G2.1. In our hands-on with the G2.1 we found improved tracking coverage and field-of-view thanks to some tweaks the company made to the cameras and to the facepad.

Reverb G2 Specs

Resolution 2,160 x 2,160 (4.7MP) per-eye, LCD (2x)
Refresh Rate 90Hz
Lenses Single element Fresnel
Field-of-view (claimed) 114° diagonal
Optical Adjustments IPD, eye-relief (only on newer units in US)
IPD Adjustment Range 60–68mm
Connectors USB-C, DisplayPort, Power
Cable Length 6m
Tracking Inside-out (no external beacons)
On-board cameras 4x B&W
Input Reverb G2 controllers (AA battery 2x), voice
Audio Off-ear headphones
Microphone Yes
Pass-through view Yes

Reverb G2 Content Compatibility

HP Reverb G2 works natively with the Windows Mixed Reality store, but very few VR applications are available there. Fortunately a free and official plugin from Microsoft also makes it compatible with SteamVR content. If you’re looking to play content that’s exclusive to the Oculus PC library (like Asgard’s Wrath) you can use the free but unofficial Revive mod to play Oculus PC content on Reverb G2. You can’t play Oculus Quest games on Reverb G2 or any PC VR headset.

Reverb G2 Black Friday 2022 Game Sales

Available through November 29th, 10AM PT

Steam Autumn Sale
  • Nearly 1,300 VR-only and VR-optional SteamVR games on are on sale for Black Friday 2022

HP Reverb G2 Discounted to Lowest Price Yet for US Black Friday Sale Read More »

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Quest 2 Black Friday Sale Brings Discounted Headset & Game Bundles

We’re keeping an eye on the best Oculus Quest 2 Black Friday & Cyber Monday 2022 deals, don’t blink or you might miss the best Quest 2 sale of the year!

Updated – November 25th, 2022

The Best Oculus Quest 2 Black Friday & Cyber Monday 2022 Sales

Image courtesy Meta
Oculus Quest 2 (128GB)

The best Oculus Quest 2 (128GB) Black Friday & Cyber Monday 2022 sale so far is $350 bundled with Beat Saber and Resident Evil 4 VR.

That’s a $120 (25%) discount over what you’d normally pay ($50 off the headset and $70 worth of games).

You can find the deal at many retailers including: AmazonMeta, Best Buy, Target, Walmart, and Newegg (includes a $50 gift card to Fanatics.com). At our last check, stock remains strong across the board.

Oculus Quest 2 (256GB)

The best Oculus Quest 2 (256GB) Black Friday & Cyber Monday 2022 deal so far is $430 bundled with Beat Saber and Resident Evil 4 VR.

That’s a $140 (25%) discount over what you’d normally pay ($70 off the headset and $70 worth of games).

You can find the deal at many retailers including: AmazonMeta, Best Buy, Target, Walmart, and Newegg (out of stock).

Oculus Quest 2 Price Baseline

It’s important to keep in mind the base price of the headset so you can make an informed decision when purchasing. Without an special discount, the Quest 2 headsets cost the following:

  • Oculus Quest 2 (128GB) – $400
  • Oculus Quest 2 (256GB) – $500
  • Oculus Quest 2 (64GB) – discontinued (don’t pay $300 for this model!)
Oculus Quest 2 Specs
Resolution 1,832 × 1,920 (3.5MP) per-eye, LCD (1x)
Refresh Rate 60Hz, 72Hz, 80Hz, 90Hz, 120Hz
Optics Single element Fresnel
Field-of-view (claimed) 96ºH × 96ºV
Optical Adjustments Stepped IPD, stepped eye-relief (via included spacer)
IPD Adjustment Range 58mm, 63mm, 68mm
Processor Snapdragon XR2
RAM 6GB
Storage 64GB / 128GB / 256GB
Connectors USB-C
Weight 503g
Battery Life 2–3 hours
Headset Tracking Inside-out (no external beacons)
Controller Tracking Headset-tracked (headset line-of-sight needed)
Expression Tracking None
On-board cameras 4x external
Input Touch v3 (AA battery 1x), hand-tracking, voice
Audio In-headstrap speakers, 3.5mm aux output
Microphone Yes
Pass-through view Yes (B&W)
Oculus Quest 2 Content Compatibility

Without being plugged into a computer, Quest 2 can only play games from the Oculus Quest library. If you plug the headset into a computer, you’ll have access to everything in the Oculus PC and SteamVR libraries as well. That means that Quest 2 is compatible with the vast majority of top VR content out there, as long as you’ve got a powerful gaming PC to plug the headset into.

Quest 2 Black Friday & Cyber Monday 2022 Game Sales

Meta is kicking off the Black Friday & Cyber Monday shopping season with seven Quest game bundles and a big sale on more than 80 individual games. If you already own any of the games in a given bundle, the price will be reduced accordingly.

Fight to Finish Pack – $40 (48% discount)
  • Superhot VR
  • Gorn
  • Contractors
Vader Immortal Pack – $18 (40% discount)
  • Vader Immortal: Episode I
  • Vader Immortal: Episode II
  • Vader Immortal: Episode III
Stayin’ Alive Pack – $33 (48% discount)
  • Population: One
  • Onward
Simulators Pack – $44 (41% discount)
  • Vacation Simulator
  • Thief Simulator VR: Greenview Street
  • Cooking Simulator VR
Thrill of Victory Pack – $90 (40% discount)
  • Creed: Rise to Glory
  • The Climb 2
  • Golf+
Quick Reflexes Pack – $40 (38% discount)
  • Thrill of the Fight
  • I Expect You to Die 2
  • Pistol Whip
Enchantment Bundle Pack – $24 (40% discount)
  • Wands Alliances
  • Down the Rabbit Hole

Quest 2 Black Friday Sale Brings Discounted Headset & Game Bundles Read More »

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‘Half-Life: Alyx’ Mod Brings 3-4 Hours of Gameplay Today in Unofficial ‘Levitation’ Chapter

If you haven’t played Half-Life: Alyx (2020), Valve’s first Half-Life game in a decade which is exclusively available on SteamVR headsets, then you can look forward to not only one of the best VR horror shooters in existence, but soon heaps more action after the credits roll. The creators of the long-awaited Levitation mod say it’s slated to release for free starting today.

Update (November 25th, 2022): Levitation is now available on Steam, downloadable in 5 separate parts. Here’s a description of the mod, which its creators say takes around three to four hours to complete.

Half-Life: Alyx Spoiler Ahead: LEVITATION is set right after the events of Half-Life: Alyx wherein Alyx returns to City-17 after meeting the G-MAN, and teams up with Russell once again. During her absence, a mysterious levitating building appeared in the Sector X region of City-17. Two key members of the resistance named Barry and Maya decided to infiltrate and investigate Sector X — until their signal went quiet… Now, Alyx must save her friends, and possibly the whole resistance.

Check out the Levitation launch trailer below:

Original Article (June 14th, 2022): Now a pair of veteran modders are set to release an unofficial chapter of the game soon, called ‘Levitation’, which promises four to five three to four hours of expertly realized Combine-killing gameplay.

As seen during the PC Gaming Show, Half-Life: Alyx LEVITATION follows the events of the main game, introducing a floating apartment building in ‘Sector X’ of City 17 which is no doubt a Combine plot to do something highly nefarious, G-Man sightings included.

From what we’ve seen, it looks tantalizingly close to being a Valve-produced DLC, replete with custom voice acting and well-planned enemy encounters. Check out the seven-minute gameplay video below to see just how slick Levitation is:

But it’s not a Valve creation, at least not directly. Levitation was created by CS:GO map designer and artist Shawn ‘FMPONE’ Snelling and animator Corey Laddo, who is known for memes created in Valve’s Source 2 Filmmaker. Thanks to Half-Life: Alyx’s Workshop Tools, anyone can go in and make anything from VR Mini-Golf or bowling, to full-blown chapters like Snelling and Laddo have done.

Anyway, here’s how the modders describe Levitation:

“The basic premise involves Alyx receiving a distress signal from two resistance members Maya and Barry about secret Combine technology buried within a section of the Quarantine Zone known as Sector X,” Corey Laddo tells PC Gamer. “With the help of Russell, Alyx dives deep into Combine territory to investigate this threat and search for Maya and Barry. It’s a completely separate Half-Life adventure that uses Alyx’s ending as a springboard for the narrative.”

Half-Life: Alyx LEVITATION is expected to release for free on the Steam Workshop sometime in early Q3 of 2022. As with all mods, you’ll need to own the base game first. If you’re having trouble deciding, check out why we game Half-Life: Alyx a perfect [10/10] in our full review.

‘Half-Life: Alyx’ Mod Brings 3-4 Hours of Gameplay Today in Unofficial ‘Levitation’ Chapter Read More »

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One of the Best VR Games is Free on Epic Games Store Right Now

The gift giving season has started early this year, it seems. Star Wars: Squadrons (2020), the highly-rated space dogfighter from EA’s Motive Studios, is free to claim on Epic Games Store from now until December 1st.

Star Wars: Squadrons was primarily created for console and PC, although its VR implementation was right at home in the game’s immersive cockpits. Everything can be played in VR, from its full-length single player campaign to its 5v5 multiplayer mode.

We liked it so much back at release in late 2020 that we gave it a ‘Great’ rating of [9/10] in our full review. We also gave it our Excellence in VR Adaptation award in 2020 alongside our 2020 games of the year.

Download ‘Star Wars: Squadrons’ on Epic Games Store

There are some misgivings, although they’re mostly forgivable. Cinematic cutscenes are reduced to 2D windows, but it’s hard to knock when stacked up against the game’s visual detail, which includes some of the most refined character models we’ve seen in VR.

Multiplayer has also dried up a bit over the last two years, although with it free on Epic Games Store for the next few days that’s likely to change with the influx of new players.

Remember: you don’t need to download it right this second, just claim it before December 1st.

One of the Best VR Games is Free on Epic Games Store Right Now Read More »

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Meta to Resume Quest Sales in Germany Following 2-year Antitrust Case

Over the past two years Meta hasn’t sold its VR headsets in Germany due to an ongoing antitrust suit in that country that alleges the forced linkage between its virtual reality products and Facebook was an anticompetitive practice. Now it seems that’s about to change, as regulators have intimated that Meta may be free and clear soon to resume sales in Germany.

As reported by German VR publication MIXED, residents of Europe’s largest economy will soon be able to order Quest 2 and Quest Pro, which are both set to be available in-country by the end of this year.

After the sales halt in September 2020, Germany-based customers had to import Meta VR devices, which was typically done by buying from online retailers based in neighboring European countries, such as France’s Amazon.fr or Italy’s Amazon.it.

Resuming sales in Germany is directly linked to Meta’s backtracking on forced Facebook logins in August. Andreas Mundt, President of Germany’s Federal Cartel Office which is tasked with antitrust enforcement in that country, calls this a “welcome development,” although the process is still not concluded.

Here’s Mundt’s full statement, translated to English:

With Meta’s digital ecosystem created with a very large number of users, the company is the key player in the social media space. Meta also has a significant position in the growing VR market. If the use of VR glasses were only possible for Facebook or Instagram members, this could severely affect competition in both areas. Meta has responded to our concerns and offered a solution by setting up a separate Meta account to use the Quest glasses. Despite this welcome development, we are not concluding the process today. First of all, we want to continue to accompany the actual design of the options for users as well as topics of the merging and processing of user data from the various meta-services.

Although a Meta spokesperson tells MIXED that both Quest 2 and the new Quest Pro will be available in-country at some point this year, the exact date is unclear.


Thanks to our reader Blaexe for pointing out that it wasn’t a block, but an anticipatory halt on Meta’s part during the ongoing antitrust suit. We’ve changed wording to reflect this.

Meta to Resume Quest Sales in Germany Following 2-year Antitrust Case Read More »

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‘Peaky Blinders VR’ to Release on Quest 2 and Pico 4 in March 2023

Maze Theory today announced that its long-awaited Peaky Blinders VR game is officially set to launch on March 9th, 2023.

Called Peaky Blinders: The King’s Ransom, the dark action-adventure game is set to release on Meta Quest 2 and Pico 4. The studio is also slated to release the game on SteamVR headsets, however the studio hasn’t mentioned launch timing for PC VR platforms yet.

Peaky Blinders: The King’s Ransom puts you on the gritty streets of 1920s Birmingham and London as you explore iconic locations from the show, including The Garrison pub, Charlie’s Yard and Shelby’s Betting Shop.

“On the run from the firing squad, you turn to the infamous Tommy Shelby for help, and soon find yourself at war once again. Your only hope at redemption is to defeat the odds and win at any cost,” the game’s official website says.

Additionally, the studio released a new cinematic trailer focusing on some of the show’s most memorable characters. And yes, Tommy and Arthur Shelby are being voiced by original actors, Cillian Murphy and Paul Anderson respectively.

Maze Theory is also known for developing a VR game based on another iconic British IP, Doctor Who: The Edge Of Time (2019). The studio is also working on a VR title called Engram, previously named The Vanishing Act.

‘Peaky Blinders VR’ to Release on Quest 2 and Pico 4 in March 2023 Read More »

indie-vr-hit-‘gorilla-tag’-is-the-most-rated-quest-game-ever,-and-only-just-coming-to-the-main-store

Indie VR Hit ‘Gorilla Tag’ is the Most-rated Quest Game Ever, and Only Just Coming to the Main Store

Indie VR hit Gorilla Tag has been staggeringly popular despite only being available thus far on Quest’s App Lab. Now set for release on the main Quest store on December 15th, it will launch as the most-rated game on the entire store, even surpassing Beat Saber, one of VR’s best known apps.

App Lab is Meta’s ‘unlisted’ app store for Quest, which allows developers a way onto the platform but precludes them from being promoted or easily found through the main Quest store that most customers see.

Still, we’ve seen apps find success on App Lab, and none more so than Gorilla Tag, a simple game of multiplayer tag with unique hand-based locomotion and charmingly low-fi visuals, which has succeeded in finding an audience despite not being visible in the main Quest store.

Having only been on App Lab since March 2021Gorilla Tag has already amassed 46,000 reviews; that’s more than any other Quest app—even those on the main store—including Beat Saber’s 45,000 reviews, which is perhaps VR’s most well known game to date. Compared to Beat SaberGorilla Tag of course has the advantage of being free, but the game also has the most reviews among free apps too—even those on the main store—pulling ahead of the top free app, Rec Room, which sits at 22,000 reviews.

And now the game is finally headed to the main Quest store, where it’s destined to only become more popular. Developer Kerestell Smith has announced a Gorilla Tag release date of December 15th on the main Quest store. Gorilla Tag is also available on PC VR.

Smith began Gorilla Tag as a one-man project under the studio name Another Axiom. With the game’s explosive popularity, Smith has grown the studio to 15 people, according to Meta.

Gorilla Tag’s popularity isn’t only measured in reviews though; Smith said earlier this year that the game had reached a staggering 4.5 million players.

And where has the app found such traction, despite being ‘unlisted’ in the Quest store? Smith tells Road to VR that TikTok has been a huge driver, with the hashtag #gorillatag seeing 4.4 billion views to date—purely organic, according to the developer.

Indie VR Hit ‘Gorilla Tag’ is the Most-rated Quest Game Ever, and Only Just Coming to the Main Store Read More »

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Indie VR Gem ‘COMPOUND’ Set to Release on Quest 2 Next Week

First released in early access on Steam in 2018, VR roguelite COMPOUND hit its 1.0 release on PC VR earlier this year and is now set to launch on Quest 2 for the first time next week on December 8th.

Compound is a VR roguelite with a unique pixel-art style and an arsenal of fun weaponry with which to experiment. And though little-known, it’s something of a cult hit as the 6th best-rated VR game according to Steam (with an ‘Overwhelmingly Positive’ 97% rating) and the 9th best-rated according to Steam250 (which uses its own algorithm to determine rankings).

Created by one-man indie developer Bevan “NotDead” McKechnie, Compound was originally released in early access on Steam in 2018 and saw slow but steady development right up to its 1.0 release on PC VR earlier this year.

Now McKechnie has announced that Compound is set to launch on Quest 2 next week on December 8th for $20, the same price as the PC VR version.

McKechnie says the Quest version of Compound includes the full contents of the PC VR version, except for leaderboards and achievements. Visually he says he “didn’t need to make any compromises” and still managed to get the game to run at 80Hz. Unfortunately Compound will be available on Quest 2 but not the original Quest.

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Razer Launches Free Haptic Authoring Tool for Quest, PS5, & More

Razer, the popular peripheral company, today announced the free release of the Interhaptics haptic authoring tool which is designed to make it faster and easier for developers to create compelling haptic effects for multiple haptic devices.

Razer acquired haptic software tool company Interhaptics earlier this year. Having gotten its start building VR haptic peripherals under the name Go Touch VR, it’s no surprise that the Interhaptics tool is compatible with Meta’s Quest headset controllers, in addition to PS5 and non-VR game platforms like Android and iOS.

Now free for developers to use, the Haptic Composer tool from Interhaptics provides a visual authoring system for developers to build haptic effects for various controllers and devices.

Different devices have different types of haptic engines in them which means different haptic capabilities and different methods for triggering them. Instead of dealing with a different haptic tool for each controller or device, Interhaptics allows developers to build and test their haptic effects through one common interface.

To author haptic effects, the Haptic Composer allows developers to base the effect on an imported audio file. This works as a starting point for a haptic effect that can match a sound effect played in the game at the same time. From there developers can iterate the haptic effect using keyframe authoring and test on the actual hardware until they get the result they’re looking for.

Presently Razer says the Interhaptics tool supports Quest, PS5, iOS, and Android. Notably lacking at the moment is support for other major VR controllers like Vive wands and Index controllers, as well as the other major consoles, Xbox and Nintendo Switch. While the Interhaptics tool says it supports PS5’s DualSense controllers, it isn’t clear if this will extend to the upcoming PSVR 2 controllers which include similar haptic capabilities. We’ve reached out to Razer for clarification.

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Zappar Presents AR Pioneers 2022

 

Last week saw Zappar’s second annual AR Pioneers event. The two-day event started last year to celebrate the WebXR company’s 10th anniversary but continued on as part industry summit and part company product showcase. We couldn’t watch all of the sessions, but we have some highlights.

“Everyone Is Invited”

“It is great to be back and fantastic to see the level of engagement with this event once again,” Zappar CEO and co-founder, Caspar Thykier, said in a welcome address on the morning of day one. “Everyone is invited as this is all about our continued mission to democratize AR. . . .  It’s a chance to give back to the AR community.”

While there were some interesting panel discussions, some of the most engaging conversations for Zappar and potentially the community were an update to the Zapbox timeline, the announcement of an as-yet-unnamed developers tool, and more information on Zapvision.

Zapbox: Mixed Reality for Everyone

Zappar started developing a Google Cardboard-inspired MR headset in 2016. With that extra Zappar flair, the mobile phone adapter also came with printable “controllers” that really just allowed image-based hand tracking.

Zappar AR Pioneers 2022 - Zapbox

However, a more robust version appeared on Kickstarter four years later. The new and improved Zapbox would come with plastic parts, including a halo-style headset and a fisheye lens adapter to increase the field of view of the mobile device. After passing Kickstarter, the headset went to preorder at last year’s AR Pioneers event.

Zappar AR Pioneers 2022 - Zapbox

This year’s event saw updates to the Zapbox design and roadmap, as well as the first demos of in-app use. The biggest hardware update is that the controllers are no longer passive trackers. Rather they have input modeled after that of the Meta Quest 2 to encourage content porting. A future update may also allow the Zapbox to play streaming PCVR content.

We also saw the first gameplay within the headset: a multi-player AR billiards game. The presentation included footage of two Zappar product designers playing the game together while one was in London and one was in Scotland. Further, one played on Zapbox’s mobile AR and one played on a Quest 2 via passthrough.

Zappar AR Pioneers 2022 - Zapbox

Further, we have a release target for buyers that missed the Kickstarter and preorders. Expect Zapbox to be available for sale early next year for $80.

The Next Generation of AR Creative Tooling

The other big announcement for the event was the generation of Zappar’s XR offering software. So far, that’s a full creator studio as well as an SDK for publishing within the web – both of which won Auggies this spring in Santa Clara. Trying to get the best of both of these tools in a single package is leading to “StudioTNG.”

Here, “TNG” stands for “the next generation.” It’s a working title, and the project won’t go into beta until early next year. The browser-based tool for building 3D content for Web3D, AR, MR, and VR experiences brings a number of powerhouse tools including:

  • Physically-based lighting and dynamic shadows;
  • Custom shaders;
  • glTF support;
  • Fully configurable rendering engine support;
  • Hot loading local and remote live previews;
  • Real-time collaboration;
  • “First-class animation” tools.

Zappar AR Pioneers 2022 - StudioTNG

Updates to Existing Zappar Toolsets

For the near future, at least, Zappar’s more familiar authoring tools are still the way to go. And, while we wait for The Next Generation, we get some updates to these platforms.

First off, Zappar now supports curved surface targets. While a number of AR experiences no longer require targets at all, sometimes launching from a target is the way to go. And, until now, those targets needed to be flat. Now, they can be curved – for example, on cups, cans, etc. It might not be thrilling for all readers, but I guarantee some are just thrilled about this development.

Next, Zappar builders can now embed AR and 3D products directly into their webpages. This allows users to interact with 3D models on a desktop or when they can’t use mobile AR for whatever reason. This includes exploring models of products, configurators, and other options for product education.

Zapvision

Unilever leads Sarah Masters and Mark Hewitt talked with Thykier about working with Zapvision, a Zappar tool that uses beefed-up QR codes and computer vision to provide accessible product information to people with vision impairment. An interdepartmental project within Uniliver is working on rolling out Zapvision on their product packaging.

Zappar AR Pioneers 2022 - zapvision panel - Sarah Masters, Mark Hewitt and Caspar Thykier

“Neither Mark nor I are anything like accessibility specialists,” said Masters. “Through the connected pack project, people started talking that might not otherwise have worked together.”

“Connected pack” or “connected packaging” is the move toward using images on packaging to bring consumers to information and experiences hosted online, usually through QR codes or other image targets. One of the reasons that Zapvision has so much promise is that it’s not that much more space on a pack than a conventional QR code, which a lot of packers already use.

“The solution you guys came up with at Zappar really helped us solve a number of our business challenges,” said Hewitt. “Hopefully, by Q1, we will be in a position where – from our Unilever point of view – we can start promoting this.”

Zapvision, which started life as a testing accident that developers realized they could use for good, has been a passion project with Unilever as well as within Zappar. Thykier in particular is thrilled to see it moving forward.

“This is where the heft of a brand like Unilever can do a lot of good . . . this is the power of brands to move forward,” said Thykier. “We really want to get to the point where all [consumer packaged goods] brands are asking themselves why they aren’t doing this.”

Lessons Learned

Not everything at AR Pioneers was about things coming next year. The event also featured a number of panel discussions on how companies and individuals are already using AR.

One trending point of discussion was that users still need to be told why to open an experience, or many will ignore experience launchers like connected packaging targets.

“When we are inviting consumers to an experience, we have to tell them what they are doing,” said Gabriela Coroa, Head of Consumer Experience Lab at Pernod Ricard.

Further, companies still lack meaningful metrics for tracking whether or not XR experiences are “successful” from a business perspective.

“How do I know that the user being there for 15 minutes impacts my sales?” asked Ares Subira, an AR/VR technology specialist and Product Manager AR/VR at Nestlé.

The point was also raised by Rikard Wikander, Global Head of Customer Experience, Kidswear, at H&M.

“We want to create an experience, not just transactions all the time,” said Wikander. “AR is still not easy to explain to a stakeholder who has never seen it.”

Stakeholders should also understand that XR is still a learning experience for many, and that’s okay. Companies can keep their plays relatively small and remember that they can reuse assets and work projects in together instead of creating a series of potentially costly one-off experiences.

“To me, the successful people are those that have dipped their toes into the pool in a lot of different places and have learned from what happened,” said Accenture Global Consumer Metaverse Technology Lead Fadi Chehimi. “You can work with consumer markets and not sell to the consumer.”

See You Next Year

By the numbers, this two-day event spanned 28 sessions by 45 speakers and over one thousand hours of content viewed by over one thousand virtual attendees. So, yes, the company is planning on bringing the conference back next year.

If you missed this year’s event and want to catch up, fear not – recordings will be made available on the Zappar website in the next few days.

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