MR games

‘demeo’-update-brings-hand-tracking-ahead-of-planned-launch-on-quest-3-and-apple-vision-pro

‘Demeo’ Update Brings Hand-tracking Ahead of Planned Launch on Quest 3 and Apple Vision Pro

Resolution Games revealed its popular tabletop dungeon-crawling RPG Demeo now features hand-tracking support on Quest 2 and Quest Pro with its latest mixed reality update. It also includes a few new features to its previously released MR mode that are aiming to appeal to both future owners of Meta Quest 3 and Apple Vision Pro.

Ahead of Demeo’s confirmed launch-day release on Quest 3 sometime this Fall, Resolution Games announced it’s now pushing out the game’s Mixed Reality 2.0 update, which is available starting today on the Quest 2 and Quest Pro.

Added to Demeo last Fall, the game’s mixed reality mode lets players take the gameboard out of the virtual world and into their living rooms. Now, in the game’s Mixed Reality 2.0 update, players can put down their controllers and use their hands to pick up miniatures, play cards, and roll the die.

The update also adds two new MR features: co-location to optimize local mixed reality multiplayer, and decorations (including candles and posters) that can be placed to set the mood.

Notably, the studio says the original Quest won’t be receiving the Mixed Reality 2.0 update, but instead is getting a separate final update, bringing ongoing support for the game on Quest 1 to a close. Cross-play support for Quest 1 has also been discontinued.

Demeo Battles, the game’s upcoming PvP mode, is set to feature a similar MR mode on Quest 2, Quest 3, and Quest Pro when it launches later this year, Resolution Games says.

At the moment, Resolution Games says it’s currently focusing half the studio’s workload on the creation of MR projects. The studio tells Road to VR it has “multiple mixed reality titles actively in development across a number of devices for 2024 and beyond, including several with dedicated controller-free play.”

Additionally, the studio confirmed Demeo is in active development for Apple Vision Pro for “fully virtual as well as mixed reality gameplay,” with a flatscreen version planned for release on Mac.

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Valo Motion Celebrates RPM Raceway’s ValoArena Success and “Stomp Squad” Launch

Finnish game company Valo Motion is rousing the immersive reality industry with two exciting updates. With the remarkable success of RPM Raceway’s ValoArena installations and the introduction of Stomp Squad on ValoJump, Valo Motion is solidifying its position in physically active and fun immersive experiences space.

Let’s dive into these developments and explore the impact they have on the world of interactive entertainment.

RPM Raceway: A ValoArena Success Story

RPM Raceway, a New York-based Family Entertainment Center chaink, has taken their immersive attractions to new heights with mixed reality playground ValoArena. After experiencing “tremendous” success with the first installation at their Long Island location, RPM Raceway has decided to invest in a second ValoArena for their Stamford, CT venue.

Valo Motion ValoArena RPM Raceway

According to Valo Motion, ValoArena has quickly become RPM Raceway’s top attraction, surpassing other VR experiences and even top-tier arcade machines. Players are transported into a realm where their actions and movements become an integral part of the exhilarating gameplay, providing an immersive experience that defies conventional boundaries.

This unattended 6-player mixed reality playground has proven to be a revenue-generating powerhouse, combining physical activity with social gameplay and exciting ROI potential. The success of ValoArena further cements Valo Motion’s commitment to providing physically active and engaging experiences in the FEC industry.

“What’s so impressive about ValoArena is that it generates more than enough revenue to substantiate its large footprint,” said Chris Kimlingen, RPM Operations Manager, in a press release shared with ARPost. “The numbers don’t lie, investing in a second ValoArena was really a no-brainer.”

As RPM Raceway forges ahead in their commitment to deliver unparalleled entertainment experiences, their partnership with Valo Motion continues to thrive, driving the industry forward and fueling the imagination of players seeking extraordinary adventures.

“Stomp Squad”: A Cooperative Trampoline Adventure

Last week Valo Motion unveiled Stomp Squad, an innovative game set in the captivating universe of Super Stomp, one of their most popular ValoJump experiences. In this futuristic world, players must join forces to protect Stomp Lake City from the notorious MegaFrog, a villain with nefarious intentions to destroy the city because of its advanced technology. The players are in for an adrenaline rush as they leap into action and stomp on evil robots.

“Valo Motion is incredibly excited to debut Stomp Squad,” noted Raine Kajastila, Founder and CEO of Valo Motion. “We’re committed to delivering unforgettable experiences that combine physical activity and cutting-edge technology; Stomp Squad does that while also encouraging teamwork. We can’t wait for guests to try it.”

Valo Motion ValoJump Stomp Squad game

Like other Valo experiences, Stomp Squad is an immersive cooperative game that combines physical activity, fun socialization, and virtual environments. Seamlessly integrating augmented reality and motion tracking, the Stomp Squad experience transcends traditional gaming, providing an opportunity for players to embrace their inner heroes and embark on an unforgettable trampoline adventure. Aside from having fun, players also cultivate skills such as spatial awareness, precise jumping, and teamwork.

Valo Motion: Committed to Continued Innovation That Redefines Gaming and Entertainment

These latest developments from Valo Motion add to their impressive portfolio of immersive entertainment. From the intergalactic adventure of Astro Blade to the thrilling heist in Operation Money Grab, the company has consistently pushed the boundaries of mixed reality gaming. Since the official launch of the ValoArena in the United States, Valo Motion has been capturing the attention of both operators and players seeking unique and thrilling experiences.

Valo Motion is certainly redefining the future of gaming and entertainment. The recently celebrated sale of their 1000th AR gaming system indicates the growing demand for their immersive products. Through their commitment to advanced technology, Valo Motion is transforming the landscape of interactive experiences, captivating audiences and attracting visitors to FECs worldwide.

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“Operation Money Grab”: Get Your Spy Gear Ready for the Greatest Heist in ValoArena

Operation Money Grab is all systems go. The heist is officially on. Valo Motion has launched the latest addition to its growing game library of multiplayer mixed reality games for ValoArena. This heist-themed game is set to challenge players physically and mentally as they become immersed in a spy adventure that’s almost straight out of a Hollywood movie. To complete all the missions, you’d need to keep your wits and work well with your team.

Grab Your Squad and Pull Off the Greatest Heist in MR

Recruit a team of up to six players and attempt to pull off the greatest heist in ValoArena. Be spies or thieves and grab as much money and valuables as you can while outmaneuvering high-tech security systems and evading capture.

Operation Money Grab MR game ValoArena Valo Motion

Upon entering the game arena, be transported to the lobby of the Museum of Money. Enter the elevator and brace yourself for a highly interactive and mentally stimulating spy adventure. As the elevator door opens, figure out how to get past the unique security system and snatch valuable items. Work as a team to solve puzzles and go through physical obstacles on every floor of the building. Once all floors are cleared, head to the roof of the building, then board the helicopter on standby for your grand escape.

Throughout the game, references to popular spy and heist movies add humor and make you feel like the lead star in a Hollywood film. Download the Valo Motion app to create shareable play videos and release your “trailer” on social media.

Powered by Valo Motion Technology

Like all other mixed reality games for Valo Arena, Operation Money Grab is powered by the proprietary motion tracking technology of Valo Motion. With full body tracking, players can roam freely around the game arena and play untethered without using any wearables.

Large digital screens, visually stunning graphics, and spatial audio create a hyper-realistic virtual environment that immerses players in the game.

MR game Operation Money Grab ValoArena Valo Motion

According to Lauri Lehtonen, Lead Developer in Valo Motion, the popularity of the game Groundfall, inspired by The Floor is Lava, made their team think of other playground games they could draw inspiration from. Lehtonen recounts,

“We noticed that quite a few of them are played by moving back and forth in a limited space. This gave rise to the idea of designing a game with a series of different challenges players must go through in the ValoArena play area,” Lehtonen said in a press release shared with ARPost“That idea eventually developed into the espionage and robbery-themed game Operation Money Grab, where the game challenges vary a lot during one game, and the players are taken on a kind of mini-adventure through a building to be robbed.”

Innovative Games That Keep People Active

Along with Astro Blade, Runway Zero, Toywatch Island, and Groundfall, Operation Money Grab highlights Valo Motion’s aim to encourage people to lead active and healthy lives through interactive experiences. “Valo Motion takes great pride in developing ValoArena experiences that get people on their feet and moving,” said Raine Kajastila, CEO and founder of Valo Motion.

By creating innovative games that are entertaining and highly interactive, Valo Motion hopes to make it easier and much more fun for people to develop and maintain healthy habits. We expect to see its game library grow with more themed games that would pique the different interests of players of all ages.

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Get Ready to Battle in Space With Valo Motion’s Latest MR Game Release Astro Blade

Last year, Valo Motion launched ValoArena, a mixed reality playground, in the US. Now, the company is back with an exciting MR game release – Astro Blade.

The Finnish game company, known for designing and developing cutting-edge interactive mixed reality games, has recently released a new space-themed game which can now be played in ValoArenas across the country. This interstellar adventure in a galaxy far, far away is sure to give you and your friends a thrilling time. So, get ready to take part in an action-packed battle in space and become a virtual superhero.

Blast Into Space With Valo Motion’s MR Game Astro Blade

Step into the world of the company’s MR game Astro Blade, where players become virtual holograms fighting in the hangar of a futuristic spaceship. Players can arm themselves with laser swords or spears and protect themselves with shields.

The game is inspired by classic fighting games and space-themed classics like Star Wars lightsaber battles. But what sets it apart is the technology behind ValoArena that makes it possible to bring these classics to life in an entirely new way.

ValoArena’s mixed reality system allows players to fully immerse themselves in the game’s interstellar world, where they can battle against friends and foes alike. The technology accurately tracks players’ movements, making the experience incredibly lifelike and realistic. With stunning graphics, exciting sound effects, and interactive gameplay, Astro Blade is a unique experience.

A Social and Safe Game

Valo Motion’s MR game Astro Blade is designed for up to six people. It is suitable for 8 to 14-year-olds, but it can be enjoyed by both young and adults. Those who grew up wielding imaginary lightsabers as pretend Jedis would definitely love this game. The game company has also paid special attention to making the game safe for younger players, which makes the game great for families with diverse age segments.

Valo Motion - ValoArena MR game Astro Blade

The game is very social and interactive. The actions of other players directly affect what you should do next, making it an excellent addition to ValoArena’s game offerings for small groups. They want players to feel like superheroes in a fighting game and be able to come up with their special moves without limitations.

Where and How to Play Astro Blade

Astro Blade can be found in various locations worldwide where Valo Motion products are available. You can check out their interactive map to find the nearest ValoArena to your location.

According to the company, “Astro Blade is also a part of Valo Motion’s mission of empowering people to move more and be physically active but also have a lot of fun while doing it.  n Astro Blade the players use their entire body to play the game and an intense sword duel among friends is guaranteed to make them sweat!”

Astro Blade is designed to be an interactive and social game, so players can work together in teams or compete against each other. It’s a fun and exciting way to experience the latest in mixed reality gaming.

The Future of Gaming 

Astro Blade is a testament to the power of mixed reality and how it can bring classic gaming experiences to life in new and exciting ways. As the popularity of MR releases like Astro Blade continues to grow, we can expect to see them become an increasingly ubiquitous part of the gaming landscape.

Astro Blade MR game by Valo Motion - ValoArena

For players, MR offers a unique and interactive experience that allows them to socialize and have fun in a way that traditional gaming simply cannot match. And for amusement and entertainment centers, investing in MR technology can provide a competitive advantage by offering a cutting-edge gaming experience that attracts customers and keeps them coming back for more.

Looking to the future, it’s clear that MR is set to play an even bigger role in gaming. With advancements in technology, we can expect to see even more immersive and interactive experiences that blur the line between the real and virtual worlds.

So, whether you’re a gaming enthusiast or an amusement center owner looking to stay ahead of the curve, it’s clear that MR has its place in the future of gaming. It’s an exciting time to be a part of the gaming industry.

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how-active-games-can-make-you-healthy

How Active Games Can Make You Healthy

 

Video games have been blamed for sedentary lifestyles and social problems since early arcade games hit the streets in the 1970s. Throughout my career, from post-doctoral research to the company boardroom, I have made it my mission to change that perception and truly bring physical activity into the gaming industry.

The recipe is simple: By fully utilizing the capabilities of mixed reality technologies, we can make active, social, and fun gaming experiences that reward exercise. Combining the benefits of an active lifestyle with everything we love about video games, we can finally bury all the negative stereotypes for good.

The Pandemic Glued Us to the Couch

The COVID-19 pandemic was a tough time for many. A study by WHO found that the global prevalence of anxiety and depression increased by 25%. Especially young people found themselves cut off from their social networks. At the same time, interest in gaming skyrocketed.

When we were stuck in our houses, playing video games became one of few ways to spend time with friends and family. Studies undertaken after the pandemic show that people who played augmented reality games like Pokémon Go or Harry Potter: Wizards Unite were less likely to develop anxiety and depression. Another study showed that young people who played online games coped better with anxiety, depression, and stress related to lockdown measures.

Many of our gaming habits have stuck with us after restrictions were lifted. In the US, 56% of male and 47% of female respondents to a recent survey said they play video games as often as they did during the pandemic. Safe to say, gaming is here to stay.

Active Games Make People Active

While games are more popular than ever, we are facing another problem: Sitting down is the new pandemic. As much as 80% of the global underage population does not get enough weekly exercise. The average American sits more than 6.5 hours daily, and it’s even worse in the UK at over 9 hours. Yet we have to acknowledge that going for a run or to the gym is not for everyone. To include more people, we have to rethink what exercise could be.

Gamified exercise is the key. Active games have been around for a long time and are growing in popularity. The first dancing game with a floor pad launched in 1987, and by the late 90s, they were a feature at every arcade. All major consoles have featured active games since Playstation 2’s EyeToy. Yet, these games all share the same issue: they are primarily for one or two players, and the experience relies heavily on factors like additional controllers, having a good TV, or enough space in the living room.

Pokémon Go took on this challenge and made active gaming accessible. Players have to move around to progress and so they had no other choice than to take the dog for a walk or go to the park. Data from 2017 showed the number of active players that walked more than 10,000 steps per day had increased from 15% to 28% since the game launched. Using AR technology and mobile phones, inserting the game directly into the player’s surroundings made the gaming experience feel real.

So how do we build on the success of Pokémon Go? For me, the digitalization of theme parks, arcades, and activity centers, provides a fantastic opportunity to introduce MR active games to larger groups. Using immersive technology, we can create fun and challenging group gaming experiences that could never fit in our living rooms.

Active Games Are Social Arenas

Video games are social, and creating social games is also what MR systems do best. New, immersive, digital attractions are a great social way to inspire competition and get people moving. Friends can work out together, and you are free to move around in the game arena. Competing against real people in a mixed reality space where they can see, hear, touch, and talk to each other while playing takes the gaming experience to the next level.

As a social arena, gearless MR games have an advantage over their equipment-based VR cousins. By removing the need for mobile phones or headwear, we can create games that let you stay connected with your fellow players in the real world. The game truly becomes a challenge you face together. The sense of jeopardy is real, as are the interactions you have with other players.

MR technology also lets us create new, gamified activities for traditional sports venues such as gyms or climbing centers. By boosting the spread of MR gaming experiences, we can introduce healthy activity to more people and promote healthy living. I can think of no better use of technology.

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