Apple App Store

eu-says-apple-violated-app-developers’-rights,-could-be-fined-10%-of-revenue

EU says Apple violated app developers’ rights, could be fined 10% of revenue

Apple and the Digital Markets Act —

EU: Apple fees and rules stop devs from steering users to other sales channels.

Apple logo is displayed on a smartphone with a European Union flag in the background.

Getty Images | SOPA Images

The European Commission today said it found that Apple is violating the Digital Markets Act (DMA) with App Store rules and fees that “prevent app developers from freely steering consumers to alternative channels for offers and content.” The commission “informed Apple of its preliminary view” that the company is violating the law, the regulator announced.

This starts a process in which Apple has the right to examine documents in the commission’s investigation file and reply in writing to the findings. There is a March 2025 deadline for the commission to make a final ruling.

The commission noted that it “can impose fines up to 10 percent of the gatekeeper’s total worldwide turnover,” or up to 20 percent for repeat infringements. For “systematic infringements,” the European regulator could respond by requiring “a gatekeeper to sell a business or parts of it, or banning the gatekeeper from acquisitions of additional services related to the systemic non-compliance.”

Under the DMA, developers must be free “to inform their customers of alternative cheaper purchasing possibilities, steer them to those offers and allow them to make purchases,” the commission said. But Apple’s business terms prevent that, the commission found.

Apple’s rules prevent developers from providing pricing information within their apps and from communicating “with their customers to promote offers available on alternative distribution channels,” the commission said. Apple lets developers include an in-app link that redirects users to a website, but this “link-out process is subject to several restrictions imposed by Apple that prevent app developers from communicating, promoting offers and concluding contracts through the distribution channel of their choice,” the commission said.

Excessive fees

Apple was further accused of charging excessive fees. The commission said that Apple is allowed to charge “a fee for facilitating via the App Store the initial acquisition of a new customer by developers,” but “the fees charged by Apple go beyond what is strictly necessary for such remuneration. For example, Apple charges developers a fee for every purchase of digital goods or services a user makes within seven days after a link-out from the app.”

Apple says it charges a commission of 27 percent on sales “to the user for digital goods or services on your website after a link out… provided that the sale was initiated within seven days and the digital goods or services can be used in an app.”

We contacted Apple today and are waiting for a response. In a statement quoted by the Associated Press, Apple said that during the past few months, it “made a number of changes to comply with the DMA in response to feedback from developers and the European Commission” and will “continue to listen and engage” with regulators.

“We are confident our plan complies with the law and estimate more than 99 percent of developers would pay the same or less in fees to Apple under the new business terms we created,” Apple was quoted as saying. “All developers doing business in the EU on the App Store have the opportunity to utilize the capabilities that we have introduced, including the ability to direct app users to the web to complete purchases at a very competitive rate.”

As reported on Friday, Apple is delaying its Apple Intelligence AI tools and other features in the EU because of what it called “regulatory uncertainties brought about by the Digital Markets Act.”

EU also probes Apple “Core Technology Fee”

The commission today also announced it is starting a separate investigation into Apple’s “contractual requirements for third-party app developers and app stores,” including its “Core Technology Fee.” Apple charges the Core Technology Fee for app installs, whether they are delivered from Apple’s own App Store, from an alternative app marketplace, or from a developer’s own website. The first million installs each year are free, but a per-install fee of €0.50 applies after that.

The commission said it would investigate whether the Core Technology Fee complies with the DMA. This investigation will also probe “Apple’s multi-step user journey to download and install alternative app stores or apps on iPhones,” and the eligibility requirements imposed on developers before they are allowed to offer alternative app stores or distribute apps from the web on iPhones.

The probe includes Apple’s requirement that developers have “membership of good standing” in the Apple Developer Program in order to benefit from the alternative distribution methods required by the DMA. The commission said it is also probing the “checks and reviews put in place by Apple to validate apps and alternative app stores to be sideloaded.”

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Apple now allows retro game emulators on its App Store—but with big caveats

RETRO GAMES —

It’s probably not the Wild West of game emulation you’re hoping for. Here’s why.

A screenshot of Sonic the Hedgehog on an iPhone

Enlarge / The classic Sega Genesis game Sonic the Hedgehog running on an iPhone—in this case, as a standalone app.

Samuel Axon

When Apple posted its latest update to the App Store’s app review and submission policies for developers, it included language that appears to explicitly allow a new kind of app for emulating retro console games.

Apple has long forbidden apps that run code from an external source, but today’s announced changes now allow “software that is not embedded in the binary” in certain cases, with “retro game console emulator apps can offer to download games” specifically listed as one of those cases.

Here’s the exact wording:

4.7 Mini apps, mini games, streaming games, chatbots, plug-ins, and game emulators

Apps may offer certain software that is not embedded in the binary, specifically HTML5 mini apps and mini games, streaming games, chatbots, and plug-ins. Additionally, retro game console emulator apps can offer to download games. You are responsible for all such software offered in your app, including ensuring that such software complies with these Guidelines and all applicable laws. Software that does not comply with one or more guidelines will lead to the rejection of your app. You must also ensure that the software adheres to the additional rules that follow in 4.7.1 and 4.7.5. These additional rules are important to preserve the experience that App Store customers expect, and to help ensure user safety.

It’s a little fuzzy how this will play out, but it may not allow the kind of emulators you see on Android and desktop, which let you play retro games from any outside source.

Retro game emulators run what are colloquially called ROM files, which are more or less images of the game cartridges or discs that played on console hardware. By now, it’s well-established that the emulators themselves are completely legal, but the legality of the ROM files downloaded from ROM sites on the Internet depends on the specific files and circumstances.

There are ROMs that are entirely public domain or in some license where the creator allows distribution; there are ROMs that are technically copyrighted intellectual property but where the original owner no longer exists, and the current ownership is unknown or unenforced; and there are some ROMs (like many games made by Nintendo) where the owner still has an interest in controlling distribution and often takes action to try to curb illegal sharing and use of the files.

Additionally, many game publishers use emulators to run ROMs of their own retro games, which they sell to consumers either as standalone games or in collections for modern platforms.

It’s not completely clear from Apple’s wording, but our interpretation of Apple’s new rules is that it’s likely only the last of those examples will be possible; companies that own the intellectual property could launch emulator apps for downloading ROMs of their (and only their) games. So, for example, Sega could offer a Sega app that would allow users to download an ever-expanding library of Sega games, either as part of a subscription, for free, or as in-app purchases. Sega has offered its retro games on the iPhone before in emulation but with a standalone app for each game.

“You are responsible for all such software offered in your app, including ensuring that such software complies with these Guidelines and all applicable laws,” Apple writes. And it specifically says “retro game console emulator apps can offer to download games” in the list of exceptions to the rules against “software that is not embedded inside the binary”—but it doesn’t list any other method for retro game console emulator apps.

Whatever the case, this update is not limited to the European Union. Apple has been subjected to regulatory scrutiny in both the EU and the United States regarding its App Store rules. It’s likely the company is making this change to preempt criticism in this area, though it did not name its reasons when announcing the change other than to say it has been made to “support updated policies, upcoming features, and to provide clarification.”

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Apple, Google, and Meta are failing DMA compliance, EU suspects

EU Commissioner for Internal Market Thierry Breton talks to media about non-compliance investigations against Google, Apple, and Meta under the Digital Markets Act (DMA).

Enlarge / EU Commissioner for Internal Market Thierry Breton talks to media about non-compliance investigations against Google, Apple, and Meta under the Digital Markets Act (DMA).

Not even three weeks after the European Union’s Digital Markets Act (DMA) took effect, the European Commission (EC) announced Monday that it is already probing three out of six gatekeepers—Apple, Google, and Meta—for suspected non-compliance.

Apple will need to prove that changes to its app store and existing user options to swap out default settings easily are sufficient to comply with the DMA.

Similarly, Google’s app store rules will be probed, as well as any potentially shady practices unfairly preferencing its own services—like Google Shopping and Hotels—in search results.

Finally, Meta’s “Subscription for No Ads” option—allowing Facebook and Instagram users to opt out of personalized ad targeting for a monthly fee—may not fly under the DMA. Even if Meta follows through on its recent offer to slash these fees by nearly 50 percent, the model could be deemed non-compliant.

“The DMA is very clear: gatekeepers must obtain users’ consent to use their personal data across different services,” the EC’s commissioner for internal market, Thierry Breton, said Monday. “And this consent must be free!”

In total, the EC announced five investigations: two against Apple, two against Google, and one against Meta.

“We suspect that the suggested solutions put forward by the three companies do not fully comply with the DMA,” antitrust chief Margrethe Vestager said, ordering companies to “retain certain documents” viewed as critical to assessing evidence in the probe.

The EC’s investigations are expected to conclude within one year. If tech companies are found non-compliant, they risk fines of up to 10 percent of total worldwide turnover. Any repeat violations could spike fines to 20 percent.

“Moreover, in case of systematic infringements, the Commission may also adopt additional remedies, such as obliging a gatekeeper to sell a business or parts of it or banning the gatekeeper from acquisitions of additional services related to the systemic non-compliance,” the EC’s announcement said.

In addition to probes into Apple, Google, and Meta, the EC will scrutinize Apple’s fee structure for app store alternatives and send retention orders to Amazon and Microsoft. That makes ByteDance the only gatekeeper so far to escape “investigatory steps” as the EU fights to enforce the DMA’s strict standards. (ByteDance continues to contest its gatekeeper status.)

“These are the cases where we already have concrete evidence of possible non-compliance,” Breton said. “And this in less than 20 days of DMA implementation. But our monitoring and investigative work of course doesn’t stop here,” Breton said. “We may have to open other non-compliance cases soon.

Google and Apple have both issued statements defending their current plans for DMA compliance.

“To comply with the Digital Markets Act, we have made significant changes to the way our services operate in Europe,” Google’s competition director Oliver Bethell told Ars, promising to “continue to defend our approach in the coming months.”

“We’re confident our plan complies with the DMA, and we’ll continue to constructively engage with the European Commission as they conduct their investigations,” Apple’s spokesperson told Ars. “Teams across Apple have created a wide range of new developer capabilities, features, and tools to comply with the regulation. At the same time, we’ve introduced protections to help reduce new risks to the privacy, quality, and security of our EU users’ experience. Throughout, we’ve demonstrated flexibility and responsiveness to the European Commission and developers, listening and incorporating their feedback.”

A Meta spokesperson told Ars that Meta “designed Subscription for No Ads to address several overlapping regulatory obligations, including the DMA,” promising to comply with the DMA while arguing that “subscriptions as an alternative to advertising are a well-established business model across many industries.”

The EC’s announcement came after all designated gatekeepers were required to submit DMA compliance reports and scheduled public workshops to discuss DMA compliance. Those workshops conclude tomorrow with Microsoft and appear to be partly driving the EC’s decision to probe Apple, Google, and Meta.

“Stakeholders provided feedback on the compliance solutions offered,” Vestager said. “Their feedback tells us that certain compliance measures fail to achieve their objectives and fall short of expectations.”

Apple and Google app stores probed

Under the DMA, “gatekeepers can no longer prevent their business users from informing their users within the app about cheaper options outside the gatekeeper’s ecosystem,” Vestager said. “That is called anti-steering and is now forbidden by law.”

Stakeholders told the EC that Apple’s and Google’s fee structures appear to “go against” the DMA’s “free of charge” requirement, Vestager said, because companies “still charge various recurring fees and still limit steering.”

This feedback pushed the EC to launch its first two probes under the DMA against Apple and Google.

“We will investigate to what extent these fees and limitations defeat the purpose of the anti-steering provision and by that, limit consumer choice,” Vestager said.

These probes aren’t the end of Apple’s potential app store woes in the EU, either. Breton said that the EC has “many questions on Apple’s new business model” for the app store. These include “questions on the process that Apple used for granting and terminating membership of” its developer program, following a scandal where Epic Games’ account was briefly terminated.

“We also have questions on the fee structure and several other aspects of the business model,” Breton said, vowing to “check if they allow for real opportunities for app developers in line with the letter and the spirit of the DMA.”

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Epic asks court to block Apple’s 27% commission on website purchases

iPhones on display at an Apple Store

Getty Images | Justin Sullivan

Epic Games yesterday urged a federal court to sanction Apple for alleged violations of an injunction that imposed restrictions on the iOS App Store. Epic cited a 27 percent commission charged by Apple on purchases completed outside the usual in-app payment system and other limits imposed on developers.

“Apple is in blatant violation of this Court’s injunction,” Epic wrote in a filing in US District Court for the Northern District of California. “Its new App Store policies continue to impose prohibitions on developers that this Court found unlawful and enjoined. Moreover, Apple’s new policies introduce new restrictions and burdens that frustrate and effectively nullify the relief the Court ordered.”

The permanent injunction issued by the court in September 2021 said that Apple may not prohibit app developers from including external links to alternate sales channels “or other calls to action that direct customers to purchasing mechanisms” that aren’t Apple’s in-app purchasing system. The injunction also said that Apple may not prohibit developers from “communicating with customers through points of contact obtained voluntarily from customers through account registration within the app.”

Epic pointed out that the iPhone maker requires developers to “pay Apple a new fee of 27% on any purchases users make outside the app up to one week after clicking a Link.” The fee alone “is enough to frustrate the very purpose of the Injunction; if Apple is allowed to tax out-of-app purchases, those purchases could never constrain Apple’s pricing of IAP [in-app purchases], and developers and consumers would not have any reason to use these alternative transacting options,” Epic said.

The case began in August 2020 when Fortnite maker Epic filed a lawsuit claiming that Apple monopolizes the iOS app distribution and in-app payment markets and was guilty of anti-competitive conduct. A federal judge determined after trial that Apple violated California’s competition laws and “that Apple’s anti-steering provisions hide critical information from consumers and illegally stifle consumer choice.”

An appeals court upheld the injunction in April 2023, and the Supreme Court decided not to take up the case. The injunction applies nationwide.

Apple: We’re complying

Apple said in a January 2024 filing that it is complying with the 2021 injunction. Apple said it now “expressly permits developers with apps on the iOS or iPadOS App Store US storefronts to include buttons or external links with calls to action within their apps that direct users to alternative, out-of-app purchasing mechanisms.” Apple also said it “does not limit developers’ ability to send out-of-app communications to users regarding alternative purchasing methods.”

Regarding the 27 percent commission, Apple said the charge “complies with the Injunction’s plain terms” and is “consistent with the Court’s rationale for upholding Apple’s other App Store policies.” Apple’s website says the commission applies to proceeds for sales “on your website after a link out.”

Epic argues that “Apple’s new scheme so pervasively taxes, regulates, restricts and burdens in-app links directing users to alternative purchasing mechanisms on a developer’s website (‘External Links’ or ‘Links’) as to make them entirely useless. Moreover, Apple continues to completely prohibit the use of ‘buttons… or other calls to action’ in direct contravention of this Court’s Injunction.”

Epic argues that the “plain button style” required by Apple “is not a button at all.” Epic provided this illustration, saying the only allowed button types are the ones in the green box:

The original version of that illustration comes from Apple’s website. On another page, Apple says that external purchase links must use the plain button style.

“With these new policies, Apple continues to charge unjustified fees and intentionally prevent the ‘open flow of information,'” Epic said. “Apple’s goal is clear: to prevent purchasing alternatives from constraining the supracompetitive fees it collects on purchases of digital goods and services. Apple’s so-called compliance is a sham.”

Epic asks court to block Apple’s 27% commission on website purchases Read More »

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Apple announces sweeping EU App Store policy changes—including sideloading

iPhone 15, iPhone 15 Plus, iPhone 15 Pro, and iPhone 15 Pro Max lined up on a table

Enlarge / The iPhone 15 lineup.

To comply with European Union regulations, Apple has introduced sweeping changes that make iOS and Apple’s other operating systems more open. The changes are far-reaching and touch many parts of the user experience on the iPhone. They’ll be coming as part of iOS 17.4 in March.

Apple will introduce “new APIs and tools that enable developers to offer their iOS apps for download from alternative app marketplaces,” as well as a new framework and set of APIs that allow third parties to set up and manage those stores—essentially new forms of apps that can download other apps without going through the App Store. That includes the ability to manage updates for other developers’ apps that are distributed through the marketplaces.

The company will also offer APIs and a new framework for third-party web browsers to use browser engines other than Safari’s WebKit. Until now, browsers like Chrome and Firefox were still built on top of Apple’s tech. They essentially were mobile Safari, but with bookmarks and other features tied to alternative desktop browsers.

The changes also extend to NFC technology and contactless payments. Previously, only Apple Pay could fully access those features on the iPhone. Now, Apple will introduce new APIs that will let developers of banking and wallet apps gain more comparable access.

Developers will have new options for using alternative payment service providers within apps and for directing users to complete payments on external websites via link-outs. They’ll be able to use their apps to tell users about promotions and deals that are offered outside of those apps. (Apple warns that it will not be able to provide refunds or support for customers who purchased something outside its own payment system.)

Apple says it will give users in the European Union the ability to pick default App Stores or default contactless payment apps, just like they already can for email clients or web browsers. EU users will be prompted to pick a default browser when they first open Safari in iOS 17.4 or later, too.

Developers can “submit additional requests for interoperability with iPhone and iOS hardware and software features” via a new form.

All of the above changes impact only the EU; Apple won’t bring them to the United States or other regions at this time. There is one notable change that extends beyond Europe, though: Apple says that “developers can now submit a single app with the capability to stream all of the games offered in their catalog.” That opens the door for services like Microsoft’s Xbox Game Pass or Nvidia’s GeForce Now.

Apple notes that “each experience made available in an app on the App Store will be required to adhere to all App Store Review Guidelines,” which could still pose some barriers for game streamers.

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