vr sports

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Only 1 Day Remains to Play ‘Echo VR’ Before Servers Go Dark

Tomorrow, Meta and Ready at Dawn are shutting down Echo VR, the free-to-play game that helped pioneer VR sports. Get in now before they pull the plug.

Meta made no secret it was shutting down the zero-gravity sport Echo VR and its PC-only squad shooter variant, Echo Combat, having announced earlier this year it was sunsetting the games come August 1st at 10 AM PT (local time here). That means fans only have a few hours left to play before the multiplayer-only games are unceremoniously disconnected from Meta’s servers.

Echo VR fans didn’t go down without a fight though. Some spirited protests against the shutdown even included a dedicated fan group flying an airplane-towed message over Meta’s HQ in Menlo Park back in March, stating “ZUCK, DON’T KILL VR ESPORTS FIGHTFORECHO.COM”. Both online and offline protests fell on deaf ears though. The URL mentioned above now leads to a 404, and it’s pretty clear by now that Meta didn’t change their collective minds.

The studio recently released the Echo VR OST on YouTube, which feels like small recompense for killing consistently one of the best-rated and most popular free titles on Quest. Ready at Dawn, which was acquired by Meta in 2020, explained earlier this year the shutdown was made for “many good reasons [,] chief among them is the studio coming together to focus on our next project.”

Both Ready at Dawn and Onward studio Downpour Interactive found themselves caught up in one of the multiple rounds of layoffs to hit Meta earlier this year. To boot, Ready at Dawn has yet to reveal what’s next. Whatever it is though, we’re hoping it has many of the same hard-won learnings baked in, like Echo VR and its narrative games Lone Echo did. In the meantime, check out the OST playlist below.

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New Video Explores How ‘Racket Club’ is Reimagining Tennis for VR

Resolution Games, the studio behind Demeo (2021), Blaston (2020), and Angry Birds VR: Isle of Pigs (2019), shared more info on how it’s engineering a new sport for its upcoming game Racket Club.

The studio released a new behind-the-scenes video that goes into detail about how Racket Club is played, where it came from, and what sets it apart from other racket sport experiences in VR.

In the video, chief creative officer Mathieu Castelli explains how Racket Club was built with realism in mind, offering up a sort of gameplay that could easily translate to real courts.

Castelli says that a big step in the project was modeling the “right feeling of impact” of when the ball hits the racket, something that is fairly mathematically complex. Another was defining the space so users could play naturally at home, and not need in-game locomotion stuff like teleportation. In the end, it comes down to body positioning and swing accuracy, something that is a 1:1 translation from physical racket sports.

While the basic physicality of Racket Club could translate to a real-world court, there’s a few things that VR simply does better, Castelli explains. As players gain expertise, the glass enclosures lower, increasing the chance of knocking the ball out of the court. Impressively long rallies, or the classic back and forth shots between players, can also give you more points, which can turn around a match in one go.

Racket Club is set to release on the Quest platform and PC VR headsets sometime in 2023. In the meantime, you can wishlist the game on Steam and the Meta Quest Store.

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VR Sport ‘Racket Club’ Action Revealed in New Trailer, Created by ‘Demeo’ & ‘Blaston’ Studio

Resolution Games, the studio behind Blaston (2020) and Demeo (2021), showed off its upcoming VR sports game Racket Club for the first time during Meta’s Quest Gaming Showcase.

Taking inspiration from many of the world’s most popular racket games, such as Tennis, Padel, Pickleball, and Squash, the new trailer released today shows off what Resolution Games calls “the first real look at how Racket Club is played.”

Here’s how the describes the action:

When players step onto the court, they’ll find the play area for their matches surrounded by four clear walls — each providing a surface for the ball to bounce off to keep it in play and provide a new dimension for strategic gameplay. The more times players can hit the ball back and forth during each rally, the higher the points value for the player that takes it. This “points rally” mechanic introduces a unique blend of risk and reward that’s not typically found in racket sports. Players will need to read their opponent’s behavior to determine just the right time to break their reluctant cooperation on any given rally and win the points for themselves.

The court size in Racket Club has been designed with living rooms in mind, giving players the ability to fully immerse themselves in racket sport VR play while keeping their footwork within a safe boundary. This allows for natural movement in all its forms, from traversing the court to taking big swings at just the right angles.

The built-for-VR racket sport is set to include both single player and online multiplayer, which at launch will include singles (1v1) and doubles (2v2) multiplayer in addition to single player career mode. You can wishlist the game today on the Quest Store.

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Sports Training App ‘REZZIL PLAYER’ Coming to PSVR 2 Soon

Indie VR studio REZZIL today announced it’s bringing REZZIL PLAYER, the VR sports training game, to PSVR 2 soon.

Initially launched on Quest in 2021 and later brought to SteamVR headsets in 2022, Rezzil Player offers up a growing collection of sports training games that aim to improve performance and reaction times across sports like football, soccer, and basketball. The immersive training game now boasts over 160 levels and 40 items of sports kit for avatars.

The studio announced Rezzil Player is officially coming to PSVR 2 during its launch window, which PlayStation says extends into March.

The studio says the PSVR 2 version is slated to use the next-gen headset’s advanced features, including haptic feedback to feel the impact of a ball on their head, and eye-tracking for foveated rendering.

“We are thrilled to announce the release of REZZIL PLAYER on PlayStation VR 2,” said Gareth Thatcher, Director at Rezzil. “Combining our virtual and physical sports training games with the power of PlayStation 5 is something we are proud of and excited to bring to a new audience.”

Rezzil Player is set to launch on PSVR 2 for $10 “within the official launch window,” the studio says, which PlayStation has defined as starting at the headset’s launch on February 22nd leading into March.

We’ll keep our eyes peeled for a more precise launch date and PlayStation Store links in the coming weeks.

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NBA Deepens Multiyear Partnership with Meta, Bringing More Ways to Watch Live Games on Quest

The National Basketball Association (NBA) and Meta announced they’re extending a multiyear partnership which is set to bring a few new ways for basketball fans to enjoy NBA League Pass games on Quest.

First signed in 2020, the deal essentially made Meta (ex-Facebook) an official marketing and VR headset partner of the NBA, Women’s NBA (WNBA) and NBA G League.

Now, with the extension, the companies are set to bring a new space to Meta’s Horizon Worlds platform called the ‘NBA Arena’, which will play host to live NBA League Pass games in VR throughout the season.

The new NBA Arena space promises to serve up 52 live NBA games in addition to five games captured in 180-degree monoscopic (2,880 resolution) specifically captured for VR users. In addition to shared viewing, the new NBA Arena also includes mini-games.

The companies announced that NBA League Pass access is also coming to Xtadium in the coming weeks, a US-only VR sports hub app that also offers shared watching.

At some point Meta is also set to roll out NBA-licensed apparel in its Avatar Store so fans can support their favorite NBA or WNBA teams. Avatar apparel also spans avatars on Facebook, Instagram, and Messenger in addition to Horizon Worlds.

Here’s a look at the preliminary game schedule for the NBA Arena:

  • Jan. 24: Denver Nuggets vs. New Orleans Pelicans – 8 p.m. ET
  • Jan. 25: Denver Nuggets vs. Milwaukee Bucks – 8 p.m. ET
  • Jan. 27: Cleveland Cavaliers vs. Oklahoma City Thunder – 8 p.m. ET
  • Jan. 29: LA Clippers vs. Cleveland Cavaliers – 7 p.m. ET
  • Jan. 31: Miami Heat vs. Cleveland Cavaliers – 7 p.m. ET

Check out all of the VR-accessible NBA games up to April 9th here.

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