vr sport

‘space-ball’-fuses-‘gorilla-tag’-movement-with-‘rocket-league’-action

‘SPACE BALL’ Fuses ‘Gorilla Tag’ Movement with ‘Rocket League’ Action

SPACE BALL is a sports game currently free on Quest that mashes up Gorilla Tag’s movement scheme and the fast-paced gameplay of Rocket League. Indie VR studio 31 Labs announced it’s bringing the game to PC VR headsets next month.

The competitive multiplayer game offers up a number of modes, including Basketball, Soccer and Handball modes, letting players can go 1v1, 2v2 or 3v3 online, or play against bots to practice their skills.

Gorilla Tag and its knuckle-dragging locomotion scheme has definitely influenced Space Ball too, as players move about the field by pushing off the arena floor, also letting you execute boosts mid-air for quicker gameplay.

Space Ball is already available for free on Quest App Lab, but starting July 13th it will be launching for free on Steam Early Access too. It’s still early days for Space Ball, so if you’re looking for a match, you might want to join the game’s Discord (invite link) to find like-minded rocket-gorillas such as yourself.

To see Space Ball in action, check out a full introduction to the game from YouTuber ‘SpookyFairy VR’ for a quick look at gameplay:

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VR Sport ‘Racket Club’ Action Revealed in New Trailer, Created by ‘Demeo’ & ‘Blaston’ Studio

Resolution Games, the studio behind Blaston (2020) and Demeo (2021), showed off its upcoming VR sports game Racket Club for the first time during Meta’s Quest Gaming Showcase.

Taking inspiration from many of the world’s most popular racket games, such as Tennis, Padel, Pickleball, and Squash, the new trailer released today shows off what Resolution Games calls “the first real look at how Racket Club is played.”

Here’s how the describes the action:

When players step onto the court, they’ll find the play area for their matches surrounded by four clear walls — each providing a surface for the ball to bounce off to keep it in play and provide a new dimension for strategic gameplay. The more times players can hit the ball back and forth during each rally, the higher the points value for the player that takes it. This “points rally” mechanic introduces a unique blend of risk and reward that’s not typically found in racket sports. Players will need to read their opponent’s behavior to determine just the right time to break their reluctant cooperation on any given rally and win the points for themselves.

The court size in Racket Club has been designed with living rooms in mind, giving players the ability to fully immerse themselves in racket sport VR play while keeping their footwork within a safe boundary. This allows for natural movement in all its forms, from traversing the court to taking big swings at just the right angles.

The built-for-VR racket sport is set to include both single player and online multiplayer, which at launch will include singles (1v1) and doubles (2v2) multiplayer in addition to single player career mode. You can wishlist the game today on the Quest Store.

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