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‘STRIDE: Fates’ Coming to Quest Soon as “full-fledged separate game”

Joy Way, the studio behind parkour action-shooter STRIDE (2022), announced that high-flying follow-up STRIDE: Fates is a “full-fledged sequel” to the original game, and it’s coming first to Quest this holiday season.

In addition to throwing out a new gameplay trailer, the studio also released more info on the game’s narrative:

Step into the shoes of a parkour spec-ops officer. Traverse and shoot your way through the rooftops and basements of dystopian Airon City – from slums to affluent skyscrapers. Deal with power shifts in gangs, dirty family feuds, corporate secrets, forbidden tech and other obstacles to understand your past. Enhancing everything players love about STRIDE, the full-fledged sequel ‘Fates’ pushes the parkour action formula even further with new gameplay and a story-driven campaign.

The studio also included a list of promised features:

  • Blockbuster-level narrative.
  • Climb buildings, vault through windows, and slide down cables with lightning speed.
  • Explore open-world locations under the watch of snipers and drones.
  • Feel the thrill of close-quarters combat with tactical shooter mechanics.
  • Use your gadgets and hacking skills to outwit thugs and corporates.
  • Meet a motley cast of characters to shape your Fate.
  • Puzzles, collectibles and more cool stuff that will be announced later.

Originally set to be a relatively short story mode offered as free DLC to the base game, STRIDE: Fates is now being pitched as a “full-fledged separate game,” Joy Way tells Road to VR.

“Instead of an hour of gameplay, we made a separate game, better in every aspect, with new content, mechanics and 5-8 hours of story campaign (depending on side quests and time spent in open world locations),” the studio says.

Joy Way maintains the decision to make it a separate game and not free DLC was also based on avoiding technical limitations inherent to the base game. STRIDE: Fates is said to use a new engine, which offers improved graphics and interactivity for standalone VR, enhancing aspects like shooting, enemy AI, and more.

“At some point, after fruitless attempts to upgrade the existing engine, we had to restart the project and basically re-do almost all the code from scratch, and now the new engine is incompatible with the original STRIDE.”

STRIDE: Fates is coming first to Quest, slated to arrive on the Meta Quest Store sometime this holiday season, which could be as soon as November, the studio says. The game is also headed to SteamVR headsets sometime in 2024. Joy Way says it’s also considering a release on PSVR 2 and Pico headsets “later in 2024,” however that’s still being decided.

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Long-awaited ‘STRIDE’ Story Mode Coming Later This Year, New Trailer Here

STRIDE: Fates, the upcoming story mode to the high-flying parkour game, was supposed to arrive late last year, although developer Joy Way delayed it in favor of fleshing out what promises to be a full-featured campaign.

Originally slated to launch in December 2022, STRIDE: Fates is set to introduce new parkour mechanics, new physics, and a narrative told from the life of a chaser in what at the time was said to be a 5+ hours solo adventure.

During the UploadVR Summer Showcase, the studio revealed new gameplay footage showing off the upcoming ‘Slums’ area, something slated to be a large open-world location that will take “about 15 minutes just to traverse from one end of the location to the other,” the studio says.

Notably, the Slums area is only “one of the many places you will parkour through as a chaser,” the studio says.

Joy Way says it will be revealing a launch date, target platforms, and all other details later this summer. The base game is already available on Quest 2, SteamVR and the original PSVR.

While release info is still thin on the ground, in the meantime we’ll be sticking to the game’s Twitter for all the latest updates.

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