oculus studios

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Meta’s Twisted Pixel Studio is Building an Unannounced VR Title with Unreal Engine

Following the studio’s acquisition by Meta late last year, we haven’t heard much about Twisted Pixel, a veteran VR game studio which made several exclusive titles for Meta. Now we’ve learned of the first details of the studio’s next project.

Following the launch of several non-VR games, Twisted Pixel Games in recent years has become largely focused on VR. The studio has built several VR games, exclusively published by Oculus Studios, for the Rift, Go, and Quest headsets. The most recent being Path of the Warrior (2019) for Quest and Rift.

After working closely with Twisted Pixel under Oculus Studios, it was announced late last year that Meta had acquired the studio, along with several others.

Considering that we haven’t seen any new release or even game announcement from Twisted Pixel since late 2019, it wasn’t clear if the studio had remained properly intact, or if it had been absorbed into the Meta mothership and scattered to the wind.

But now we have our first glimpse of an answer. According to job postings published this year, the studio has been seeking to fill various roles to work on an “unannounced VR game using the Unreal Engine.”

Considering Meta’s priorities at this moment, it’s almost certain the game will be built for standalone Quest headsets only.

The mention of Unreal Engine (specifically UE4, as noted in some listings) is certainly interesting. There’s a very small handful of Quest games that have been built with Unreal Engine. The other, more popular choice by far, is Unity, which is largely thought to scale better to the low-end hardware of the Quest headsets; not to mention it’s almost always the first to get the latest Quest developer tools from Meta.

Other job listings for Twisted Pixel mention “experience developing a multiplayer networked game” among the ‘Preferred Qualifications’ of candidates, which gives a strong indication the next game from the studio will be built with some kind of multiplayer functionality.

Considering the timing of the studio’s acquisition announcement, we’d guess that Twisted Pixel is actively building a VR game that’s primarily targeting to launch with Quest 3, or shortly thereafter (though will probably be backwards compatible with Quest 2 as well). With Quest 3 rapidly approaching, we should learn more about the studio’s upcoming game in due time.

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‘Iron Man VR’ Gets 25% Permanent Price Reduction on Quest

Meta announced the high-flying superhero game Marvel’s Iron Man VR (2020) has a new permanent price, bringing it to $30.

Once a PSVR exclusive, Iron Man VR on Quest 2 and Quest Pro lets you suit up as Tony Stark and take to the sky to fight evil. The action-adventure game is now available at a new price of $30, or 25% off the original $40 purchase price.

When it launched on PSVR in July 2020, we gave it a rating of ‘Great’ in our full review, calling it VR’s “first great superhero game.” We liked it so much at the time, we later awarded it with the PSVR Game of the Year in 2020.

What makes Iron Man VR so great? It’s packed with unique mechanics and a full course of fun and engaging content—not to mention an actually worthwhile story.

Here’s how developers Camoflaj describe it:

Tap into your inner Super Hero as you step into Iron Man’s armor and blast into the skies. Explore Tony’s garage to customize and upgrade an arsenal of gear, gadgets, and weapons. Hit the afterburners and feel the rush of flying hundreds of miles an hour. Use all of Tony Stark’s resources to find the mysterious villain Ghost and her army of hacked Stark drones. Experience this action-packed immersive Iron Man adventure now.

You can get it today at the new low price of $30 on the Quest Store.

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Meta Keeps the Oculus Name Alive as Third-party VR Publisher Becomes ‘Oculus Publishing’

Meta has nearly scrubbed all of its products of the Oculus name, however the company today announced its third-party publishing wing is getting a sort of rebrand that will see the Oculus name live on.

Meta announced at the Game Developers Conference (GDC) that it’s naming its third-party publishing arm Oculus Publishing. The company tells us Oculus Studios, its first-party studio, will continue to exist.

To date, Meta’s growing fleet of acquired first-party studios includes Beat Games (Beat Saber), Sanzaru Games (Asgard’s Wrath), Ready at Dawn (Lone Echo & Echo VR), Downpour Interactive (Onward), BigBox VR (Population: One), and Within (Supernatural).

Third-party titles under Oculus Publishing include Among Us VR (Innersloth, Schell Games), Bonelab (Stress Level Zero), The Walking Dead: Saints & Sinners (Skydance Interactive), and Blade & Sorcery: Nomad (Warpfrog).

Notably, there’s little left that sports the Oculus brand since the company made its big metaverse pivot in October 2021. Besides older hardware, the only things most people see with the ‘Oculus’ moniker is the Oculus PC app and Meta’s Oculus web portal, where the company still lists game libraries for Quest, Rift, Go, and Gear VR.

“This year marks a full decade since the inception of the original Oculus Content Team,” the company says in a developer blog post. “From Kickstarter to Quest, Meta has committed hundreds of millions of dollars in third-party content funding and specialized development support to help make the VR games landscape what it is today. Now, we’re excited to unveil an official name for one of the world’s largest VR games programs for developers: Oculus Publishing.”

The company says Oculus Publishing will continue to directly partner with development teams on conceptualization, funding, production, technology advancement, game engineering, promotion and merchandising.

The company says it’s contributed funding to “more than 300 titles,” and that there are another 150 titles in active development today.

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