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Intel details new Lunar Lake CPUs that will go up against AMD, Qualcomm, and Apple

more lakes —

Lunar Lake returns to a more conventional-looking design for Intel.

A high-level breakdown of Intel's next-gen Lunar Lake chips, which preserve some of Meteor Lake's changes while reverting others.

Enlarge / A high-level breakdown of Intel’s next-gen Lunar Lake chips, which preserve some of Meteor Lake’s changes while reverting others.

Intel

Given its recent manufacturing troubles, a resurgent AMD, an incursion from Qualcomm, and Apple’s shift from customer to competitor, it’s been a rough few years for Intel’s processors. Computer buyers have more viable options than they have in many years, and in many ways the company’s Meteor Lake architecture was more interesting as a technical achievement than it was as an upgrade for previous-generation Raptor Lake processors.

But even given all of that, Intel still provides the vast majority of PC CPUs—nearly four-fifths of all computer CPUs sold are Intel’s, according to recent analyst estimates from Canalys. The company still casts a long shadow, and what it does still helps set the pace for the rest of the industry.

Enter its next-generation CPU architecture, codenamed Lunar Lake. We’ve known about Lunar Lake for a while—Intel reminded everyone it was coming when Qualcomm upstaged it during Microsoft’s Copilot+ PC reveal—but this month at Computex the company is going into more detail ahead of availability sometime in Q3 of 2024.

Lunar Lake will be Intel’s first processor with a neural processing unit (NPU) that meets Microsoft’s Copilot+ PC requirements. But looking beyond the endless flow of AI news, it also includes upgraded architectures for its P-cores and E-cores, a next-generation GPU architecture, and some packaging changes that simultaneously build on and revert many of the dramatic changes Intel made for Meteor Lake.

Intel didn’t have more information to share on Arrow Lake, the architecture that will bring Meteor Lake’s big changes to socketed desktop motherboards for the first time. But Intel says that Arrow Lake is still on track for release in Q4 of 2024, and it could be announced at Intel’s annual Innovation event in late September.

Building on Meteor Lake

Lunar Lake continues to use a mix of P-cores and E-cores, which allow the chip to handle a mix of low-intensity and high-performance workloads without using more power than necessary.

Enlarge / Lunar Lake continues to use a mix of P-cores and E-cores, which allow the chip to handle a mix of low-intensity and high-performance workloads without using more power than necessary.

Intel

Lunar Lake shares a few things in common with Meteor Lake, including a chiplet-based design that combines multiple silicon dies into one big one with Intel’s Foveros packaging technology. But in some ways Lunar Lake is simpler and less weird than Meteor Lake, with fewer chiplets and a more conventional design.

Meteor Lake’s components were spread across four tiles: a compute tile that was mainly for the CPU cores, a TSMC-manufactured graphics tile for the GPU rendering hardware, an IO tile to handle things like PCI Express and Thunderbolt connectivity, and a grab-bag “SoC” tile with a couple of additional CPU cores, the media encoding and decoding engine, display connectivity, and the NPU.

Lunar Lake only has two functional tiles, plus a small “filler tile” that seems to exist solely so that the Lunar Lake silicon die can be a perfect rectangle once it’s all packaged together. The compute tile combines all of the processor’s P-cores and E-cores, the GPU, the NPU, the display outputs, and the media encoding and decoding engine. And the platform controller tile handles wired and wireless connectivity, including PCIe and USB, Thunderbolt 4, and Wi-Fi 7 and Bluetooth 5.4.

This is essentially the same split that Intel has used for laptop chips for years and years: one chipset die and one die for the CPU, GPU, and everything else. It’s just that now, those two chips are part of the same silicon die, rather than separate dies on the same processor package. In retrospect it seems like some of Meteor Lake’s most noticeable design departures—the division of GPU-related functions among different tiles, the presence of additional CPU cores inside of the SoC tile—were things Intel had to do to work around the fact that another company was actually manufacturing most of the GPU. Given the opportunity, Intel has returned to a more recognizable assemblage of components.

Intel is shifting to on-package RAM for Meteor Lake, something Apple also uses for its M-series chips.

Enlarge / Intel is shifting to on-package RAM for Meteor Lake, something Apple also uses for its M-series chips.

Intel

Another big packaging change is that Intel is integrating RAM into the CPU package for Lunar Lake, rather than having it installed separately on the motherboard. Intel says this uses 40 percent less power, since it shortens the distance data needs to travel. It also saves motherboard space, which can either be used for other components, to make systems smaller, or to make more room for battery. Apple also uses on-package memory for its M-series chips.

Intel says that Lunar Lake chips can include up to 32GB of LPDDR5x memory. The downside is that this on-package memory precludes the usage of separate Compression-Attached Memory Modules, which combine many of the benefits of traditional upgradable DIMM modules and soldered-down laptop memory.

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Intel is investigating game crashes on top-end Core i9 desktop CPUs

i’m giving her all she’s got —

Crashes may be related to CPUs running above their specified power limits.

Intel's high-end Core i9-13900K and 14900K are reportedly having crashing problems in some games.

Enlarge / Intel’s high-end Core i9-13900K and 14900K are reportedly having crashing problems in some games.

Andrew Cunningham

If you own a recent high-end Intel desktop CPU and you’ve been running into weird game crashes lately, you’re not alone.

Scattered reports from Core i9-13900K and i9-14900K users over the last couple of months have pointed to processor power usage as a possible source of crashes even in relatively undemanding games like Fortnite. Games like Hogwarts Legacy, Remnant 2, Alan Wake 2, Horizon: Zero Dawn, The Last of Us Part 1, and Outpost: Infinity Siege have also reportedly been affected; the problem primarily seems to affect titles made with Epic’s Unreal Engine. Intel said in a statement to ZDNet Korea (via The Verge) that it’s looking into the problems, escalating it from an “isolated issue” to something that may be more widespread and could require a more systemic fix.

Related CPUs like the i9-13900KF, i9-14900KF, i9-13900KS, and i9-14900KS may be affected, too, since they’re all the same basic silicon. Some user reports have also indicated that the i7-13700K and i7-14700K series may also be affected.

“Intel is aware of reports regarding Intel Core 13th and 14th Gen unlocked desktop processors experiencing issues with certain workloads,” an Intel spokesperson told Ars. “We’re engaged with our partners and are conducting analysis of the reported issues.”

While Intel hasn’t indicated what it thinks could be causing the issue, support documents from Epic Games and other developers have suggested that the processors’ power settings are to blame, recommending that users change their BIOS settings or manually restrict their processors’ speed with tools like Intel’s Extreme Tuning Utility (XTU). Most enthusiast motherboards will set the power limits on Intel’s processors to be essentially infinite, squeezing out a bit more performance (especially for i7 and i9 chips) at the expense of increased power use and heat.

Epic suggests using a BIOS power setting called “Intel Fail Safe” on Asus, MSI, and Gigabyte motherboards—its name makes it sound like some kind of low-power safe mode, but it’s most likely just setting the processors’ power limits to Intel’s specified defaults. This could result in somewhat reduced performance, particularly when all CPU cores are active at the same time. But we and other reviewers have seen sharply diminishing returns when letting these chips use more power. This can even be a problem with Intel’s stock settings—the recently announced i9-14900KS can use as much as 31 percent more power than the standard i9-14900K while delivering just 1 or 2 percent faster performance.

If power limits are to blame, the good news is that users can adjust these in the short term and that motherboard makers could fix the problem in the long run by tweaking their default settings in future BIOS updates.

Updated April 9, 2024, at 2: 12 pm to add Intel spokesperson statement.

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