Author name: Paul Patrick

europe-built-robotic-arm-to-launch-into-space-aboard-airbus’-onesat-satellites

Europe-built robotic arm to launch into space aboard Airbus’ OneSat satellites

A robotic arm made solely by European manufacturers has passed its qualification review for launch into space on the OneSat range of satellites. 

The robotic deployment and pointing system enables the satellite’s plasma thrusters to be positioned far away from the satellite’s body, optimising consumption of the xenon fuel.

The approval of the system means that OneSat is now fully propelled by European technology. Designed by Airbus in France, the robotic arm was made and qualified by manufacturer Euro Heat Pipes in Belgium.  

robotic-arm-space-tech-ESA-airbus
The robotic arm will help engineers optimise OneSat’s fuel consumption. Credit: ESA

In addition, Sener from Spain made the rotary actuator, Mécano-ID from France built the booms, and French company Latelec designed the harnesses. The plasma thruster was developed and built by French engine manufacturer Safran.

“The deployment and pointing system promotes European autonomy and constitutes an essential feature of the industrial footprint in Europe of OneSat,” said the ESA in a statement.

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OneSat is a standardised telecommunication satellite being jointly developed by the ESA, the French space agency CNES, the UK Space Agency, and satellite manufacturer Airbus. These types of satellites support radio, TV, and internet connections globally, particularly in remote communities that don’t have access to wired connections.

Unlike earlier satellites, which are designed for defined missions, OneSat will be fully reconfigured while in orbit  — and it can adjust its coverage area, capacity, and frequency “on the fly” to meet evolving mission scenarios. 

Due to their modular design, built mainly using off-the-shelf components, OneSat satellites could enter the market up to 50% quicker than current telecommunications satellites, and for less cost. Therefore, they provide an attractive solution for telecoms companies looking to save money and gain flexibility, says Airbus.  

Several companies have already placed orders for OneSat satellites. These include Inmarsat, Optus, Intelsat, and SKY Perfect JSAT Corporation. According to Airbus, the SKY Perfect order marks the first time a Japanese operator has purchased European satellites.

Europe-built robotic arm to launch into space aboard Airbus’ OneSat satellites Read More »

leading-effort-to-hack-psvr-2-into-playing-pc-vr-games-unlocks-6dof-cameras,-begins-work-on-controllers

Leading Effort to Hack PSVR 2 into Playing PC VR Games Unlocks 6DOF Cameras, Begins Work on Controllers

It seems we’re closer to seeing a viable workaround that could allow PSVR 2 owners to play PC VR games. iVRy, the most promising project dedicated to the task, is making good headway by unlocking the headset’s outer cameras for room-scale tracking.

The effort to hack PSVR 2 was initially put on hold earlier this year, which was understandably a let-down for anyone hoping to play PC VR-exclusive titles such as Half-Life: Alyx (2020), or social apps like Bigscreen or VRChat.

The indefinite pause on development didn’t last for long though, as earnest efforts resumed shortly afterwards when the project opened a Patreon to help support development.

In a recent tweet, iVRy creator Mediator Software outlined some new milestones reached after 143 days of development, which were unlocked recently by gaining access to PSVR 2’s camera. As a result, the project now has access to the headset’s 6DOF SLAM tracking, 3DOF IMU tracking, proximity sensor, raw stereo camera data, and distortion-corrected passthrough stereo camera data.

Day #143: PSVR2 camera access is working, so now we have:

– 6DOF SLAM tracking

– 3DOF IMU tracking

– Proximity sensor (headset worn or not)

– Raw (distorted) stereo camera data

– Pass-through (distortion corrected) stereo camera data pic.twitter.com/idJ7Qc2HLV

— iVRy (@iVRy_VR) July 20, 2023

Mediator Software says they’re now focused on “understanding the PSVR2 data and putting in code in the driver to interpret it.”

And by now it’s pretty clear Sony isn’t making it simple. The creator says in a recent tweet the project has cost “over $13K in equipment and software to date, as well as hundreds of hours of work.” That includes things like custom sniffer boards and emulator boards.

While the iVRy creator has successfully booted up 6DOF PC VR content on PSVR 2 in the lab, baking that functionality into a future software release that’s broadly accessible will be a big challenge.

“Any use of the software requires an [hardware] adapter that doesn’t exist yet, so an early access version of the software wouldn’t be usable by anyone at all,” the creator says. “There may be some kind of limited run (maybe 100) of the reference adapters that we’re making, which may be offered via Patreon.”

To boot, work on PSVR 2’s optically-tracked Sense controllers have only just begun, with the studio noting that reverse engineering the controllers is “not going to be easy at all.”

This is what the Sense controllers look like from the PSVR2’s point of view. pic.twitter.com/xqqrpjOxZj

— iVRy (@iVRy_VR) July 22, 2023

“Working on controllers at this point, means that there is nothing further we can do with the headset part right now, not that there is nothing further we can or need to do with the headset part at all. There is still a lot that needs to be done there, including lots of unknowns,” the creator said.

So, while we’re closer than ever, we may still be waiting for some time on that ‘one-and-done’ software download that could potentially uncouple PSVR 2 from PS5 for good. In the meantime, the bulk of the projects updates are published through the project’s Patreon, which offers a $10 minimum monthly membership. You can also follow along via iVRy’s Twitter for the broader strokes.

Leading Effort to Hack PSVR 2 into Playing PC VR Games Unlocks 6DOF Cameras, Begins Work on Controllers Read More »

‘ziggy’s-cosmic-adventures’-coming-soon-as-vr-space-sim-gets-final-teaser-trailer

‘Ziggy’s Cosmic Adventures’ Coming Soon as VR Space Sim Gets Final Teaser Trailer

It seems Ziggy’s Cosmic Adventures is rounding the bend, as the promising VR cockpit adventure has released its final teaser trailer, showing off more of its madcap ship management and action-arcade combat.

In Ziggy’s Cosmic Adventures you pilot your own starship, which not only tasks you with maneuvering the craft around manually (as you do), but also keeping all of the ship’s systems in check, including shields, weapons, life support, thrusters, stabilizers—all of which are powered by a bank of constantly depleting batteries.

Meanwhile, you’re being chased through the galaxy with a little alien pal in tow, something the developers Stardust Collective say you “may or may not have stolen from the evil Empire.”

There’s no release date yet for the plucky ship simulator, although it now has a big ‘coming soon’ appended to both its Steam and new Quest Store pages.

In the game’s Discord, the developers say in an update that they’ve now crossed into the “hardening’ phase, saying that both features and content are now complete.

We’ll be keeping an eye on Stardust Collective’s Twitter for more info as it arrives.

‘Ziggy’s Cosmic Adventures’ Coming Soon as VR Space Sim Gets Final Teaser Trailer Read More »

european-vc-deal-value-down-61%-in-first-half-of-2023,-report-finds

European VC deal value down 61% in first half of 2023, report finds

Venture capital funding in Europe is plummeting as investors shift focus from growth to cutting costs.

In the first half of 2023, European VC deal value was 61% lower than at the same time last year according to a new report by Pitchbook, a financial data firm.

The total capital raised in the continent was €8.9 billion. At the current rate, the full year is on track to pace 37% below 2022 levels.

Analysts blame the decline on surging interest rates, high inflation, fundraising hurdles, and a subdued IPO market.

These economic headwinds have prompted new investment strategies. Instead of prioritising growth at all costs, VCs are increasingly working with their startups to restructure operations and extend runways as far as possible.

A gloomy impact of this prudence is mass layoffs and hiring freezes at startups. British unicorn GoCardless, for instance,  is cutting 15% of its global workforce as of June 2023.  According to Pitchbook, startups with lower growth rates that need funding to survive are likely to face down rounds and valuation cuts. More companies are also likely to seek capital despite lower valuations.

This recently occurred at Getir, the Turkish food delivery app. In April, the company raised €435.5m from Abu Dhabi state fund Mubadala at a valuation of €5.7bn. Just a year earlier, the same investor had injected €690.7m into Getir at a valuation of €9.9bn. The new funding effectively slashed the startup’s value by 42.4%.

Source: PitchBook • Geography: Europe *As of June 30, 2023
VC deal activity peaked in Q1 2022 and has been on a steady quarterly decline since. Credit: Pitchbook

The cautious approach has depressed both value and volume of deals. Exit activity has slowed to decade lows, with corporate acquisitions now the most common exit option. Debt-heavy leveraged buyouts, however, have lost share. 

US participation in European deals has also plunged. To date, American participation in VC deal value in 2023 is down 69% year-on-year.

The software sector, which laid the foundations for today’s VC industry, has been hit hard by the downturn. In the second quarter of 2023, the value of software deals dropped 71.8% year-on-year — more than any other sector.

“Just as the dot-com bubble reset the sector in 2000, we are seeing a similar reset from the bonanza of deals in 2021 and 2022,” said Pitchbook’s analysts.

Nonetheless, there are signs of hope. The generative AI investment boom could spur dealmaking for software startups in the space.

Sectors that are less cyclical in nature, such as biotech and pharma, have also shown resilience. A notable example of this is Ascend Gene And Cell Therapies. In May, the London-based startup raised €120.3m for its gene therapy tech.

Source: PitchBook • Geography: Europe*As of June 30, 2023
Median deal size has doubled in recent years and sits at €2.1m for 2023. Credit: Pitchbook

Overall, Pitchbook’s data suggests a trend towards larger deals, often as follow-on VC investments that provide extra runway to their startups. Venture growth stage and late-stage deals, meanwhile, have gained a growing share of the VC deal count, while the proportion in angel and seed stages has shrunk.

The findings add further evidence of the current difficulties in securing funding. 

Mercifully, a recovery could be on the horizon — particularly in the US, where the Federal Reserve has suggested that monetary tightening will soon end. But in Europe, high inflation could lengthen the contractionary cycle.

European VC deal value down 61% in first half of 2023, report finds Read More »

the-20-best-rated-&-most-popular-quest-games-&-apps-–-july-2023

The 20 Best Rated & Most Popular Quest Games & Apps – July 2023

While Meta doesn’t offer much publicly in the way of understanding how well individual games & apps are performing across its Quest 2 storefront, it’s possible to glean some insight by looking at apps relative to each other. Here’s a snapshot of the 20 best rated Oculus Quest games and apps as of July 2023.

Some quick qualifications before we get to the data:

  • Paid and free apps are separated
  • Only apps with more than 100 reviews are represented
  • App Lab apps are not represented (see our latest Quest App Lab report)
  • Rounded ratings may appear to show ‘ties’ in ratings for some applications, but the ranked order remains correct

Best Rated Oculus Quest 2 Games & Apps – Paid

The rating of each application is an aggregate of user reviews and a useful way to understand the general reception of each title by customers.

Rank Name Rating (# of ratings) Rank Change Price
#1 The Room VR: A Dark Matter 4.89 (12,719) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"↑ 1"}">↑ 1 $30
#2 Moss: Book II 4.88 (631) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"↓ 1"}">↓ 1 $30
#3 Puzzling Places 4.86 (1,839) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"≡"}">≡ $15
#4 Walkabout Mini Golf 4.86 (10,442) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"≡"}">≡ $15
#5 I Expect You To Die 2 4.85 (2,861) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"≡"}">≡ $25
#6 Vermillion – VR Painting 4.82 (693) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"New"}">New $20
#7 Budget Cuts Ultimate 4.82 (141) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"New"}">New $30
#8 Swarm 4.81 (2,393) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"↓ 2"}">↓ 2 $25
#9 I Expect You To Die 4.81 (5,375) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"≡"}">≡ $25
#10 ARK and ADE 4.81 (146) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"↑ 3"}">↑ 3 $10
#11 COMPOUND 4.8 (516) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"↓ 4"}">↓ 4 $20
#12 Moss 4.8 (6,591) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"↓ 2"}">↓ 2 $20
#13 Red Matter 2 4.8 (1,234) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"↑ 2"}">↑ 2 $30
#14 GOLF+ 4.8 (20,642) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"↑ 4"}">↑ 4 $30
#15 Cubism 4.79 (809) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"↓ 1"}">↓ 1 $10
#16 Ancient Dungeon 4.79 (990) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"≡"}">≡ $20
#17 Ragnarock 4.79 (1,308) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"↓ 5"}">↓ 5 $25
#18 Pistol Whip 4.78 (9,658) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"↑ 2"}">↑ 2 $30
#19 YUKI 4.78 (217) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"↑ 3"}">↑ 3 $20
#20 Into the Radius 4.78 (4,553) 0,”↑ “&abs(R[0]C[-7]),R[0]C[-7]<1,"↓ "&abs(R[0]C[-7])))" data-sheets-value="{"1":2,"2":"↓ 1"}">↓ 1 $30

Rank change & stats compared to May 2023

Dropouts:

PatchWorld – Make Music Worlds, DYSCHRONIA: Chronos Alternate, Eye of the Temple

  • Among the 20 best rated Quest apps
    • Average rating (mean): 4.5 out of 5 (–0.1)
    • Average price (mean): $26 (+$2)
    • Most common price (mode): $30 (±$0)
  • Among all paid Quest apps
    • Average rating (mean): 4.2 out of 5 (±0)
    • Average price (mean): $20 (±$0)
    • Most common price (mode): $20 (±$0)

Continue on Page 2: Most Popular Paid Oculus Quest Apps »

The 20 Best Rated & Most Popular Quest Games & Apps – July 2023 Read More »

ebike-maker-vanmoof-goes-bust,-leaving-riders-in-disarray

Ebike maker VanMoof goes bust, leaving riders in disarray

After pausing sales, closing stores, and being unable to pay its bills, beloved Dutch ebike maker VanMoof has officially been declared bankrupt.

Just last week, Dutch courts granted the company a two-month ‘suspension of payment’ to protect it from creditors while it worked with administrators to find a solution.

However, yesterday, the court of Amsterdam withdrew the suspension of payment and declared all three of VanMoof’s legal entities in the Netherlands bankrupt. VanMoof’s units outside the country are not affected.

Such a swift bankruptcy decision usually occurs in cases where authorities can see that a company has exhausted all available cash and any options for financing and sale.  

😞

In the past day, we tried to secure investment to keep us afloat and honor our commitments with customers and employees, but unfortunately, that was not possible. The proposal to other bike companies for a buy-out did not work either.

We have no choice but to file for…

— VanMoofer News (@VanMooferNews) July 17, 2023

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Two administrators have been appointed as trustees and are investigating the possibility of pulling VanMoof out of bankruptcy by selling it to a third party, the company told TNW via email.

The only way VanMoof can stay alive is if it sells off its assets and operations to a third party. This theoretical buyer would not take responsibility for VanMoof’s outstanding debt. 

Bankruptcy is the final blow for VanMoof which, despite being one of the most heavily funded ebike startups in the world, has been making major losses on its ebikes for years.

vanmoof-founders-bankruptcy-ebike
Brothers Taco and Ties Carlier founded VanMoof in 2009 with a big dream: to revolutionise cycling in the city. Credit: VanMoof

VanMoof bikes feature a sleek, simplistic design and have become commonplace on the streets of Amsterdam, where the company was founded in 2009. It has around 700 employees.

In an internal email sent to staff, founders Taco and Ties Carlier said, “we feel sadness, but most of all we feel an immense sense of pride for what we have achieved together.” 

VanMoof riders now enter a period of uncertainty over the future of their ebikes, which require custom parts and specialised software to fully operate. 

vanmoof-ebike-bankruptcy
Known for their simplistic, sleek design, VanMoof ebikes were an instance hit. Credit: VanMoof

Matteo, a VanMoof rider since 2018, told TNW he is hoping he doesn’t have any (more) issues with his bike “because clearly I will not be able to get it serviced and I doubt the one year of remaining warranty on my battery is worth anything.”

Matteo, like many VanMoof customers, reports his ebike, an S2 model, has suffered several technical issues since purchase, including a faulty electric motor and battery. These faults took weeks to get resolved. “But when it worked it was a great product and I loved it,” he said.

“When it worked it was a great product and I loved it.

Until recently, customers were solely dependent on VanMoof’s own repair service, resulting in long lead times. “Even something as simple as straightening a wheel could not be done at a normal bike store,” said Matteo. 

“When it [VanMoof ebike] will eventually die, I think I will just go and buy a Cowboy,” said Matteo, referring to the Belgian ebike brand, and VanMoof’s closest competitor.

For riders like Matteo, the days spent darting through the city atop a VanMoof are numbered. But until then, here’s some initial guidance on how the company’s bankruptcy will affect customers:

💥The court declared the Dutch legal entities @VanMoof Global Holding B.V., VanMoof B.V., and VanMoof Global Support B.V. bankrupt.

What will happen now?

Repairs, open orders & the App. 👇

🔧If you had your bike in repair, you’ll be able to pick it back up when announced, but…

— VanMoofer News (@VanMooferNews) July 18, 2023

VanMoof also said that no new bikes will be delivered, even if they have already been paid for. The same applies to ordered accessories and parts. Customers who ordered a bike and made a down payment for it should file a claim. Whether any money will be refunded remains to be seen.   

According to a tweet, the Dutch police have been inundated by calls from VanMoof customers looking to take action against the company. The police rightly pointed out that the insolvency is a civic matter not a criminal one, and suggested they stop bothering them and let them attend to more urgent matters.

While VanMoof told TNW that it has no further comments at this time, more announcements are expected soon. 

Ebike maker VanMoof goes bust, leaving riders in disarray Read More »

apple-reportedly-departs-from-tradition-with-creation-of-dedicated-xr-product-team

Apple Reportedly Departs from Tradition with Creation of Dedicated XR Product Team

According to a Bloomberg report from Mark Gurman, Apple is changing things up with the creation of a new Vision Products Group (VPG), which is tasked with developing the company’s recently unveiled mixed reality headset, Vision Pro.

The report maintains that with the creation of VPG, Apple is departing from its “functional” management structure, which was introduced by Steve Jobs in the early ’90s.

Effectively, Jobs distributed the company’s product development efforts across more general departments, such as hardware, software, design, services, etc, instead of sectionalizing hardware development into individual product teams, like Mac, Watch, iPad, iPhone, etc.

Apple Vision Pro | Image courtesy Apple

The so-called Vision Products Group is reportedly independent from Apple’s main software and hardware engineering and other departments, including its own internal versions of those teams which report to unit head Mike Rockwell.

Gurman maintains that VPG still collaborates with other parts of Apple though, including design and operations teams overseen by COO Jeff Williams, Johny Srouji’s chip unit known for the company’s M2 and R1 processors, and iOS/macOS frameworks headed Craig Federighi’s software engineering group.

Some reportedly believed the dedicated group would be disbanded, making it follow the company’s functional management structure. It has however both persisted beyond the Vision Pro’s June unveiling at WWDC and was branded to reflect that the group is tasked with creation of Vision Products, implying the team will be sticking around for multiple product cycles yet to come.

Apple Reportedly Departs from Tradition with Creation of Dedicated XR Product Team Read More »

asymmetric-vr-game-‘davigo’-among-most-played-steam-next-fest-demos

Asymmetric VR Game ‘DAVIGO’ Among Most-Played Steam Next Fest Demos

Steam Next Fest, Valve’s indie showcase featuring free demos for upcoming PC games, had the most demo downloads in Next Fest history last month, and among the top titles was the asymmetric VR game Davigo.

Valve announced the 50 most-played demos that made it big on June’s edition of Next Fest, something the company said accounted for 11.4 million demos played across the board.

And Davigo seems to have resonated with Next Fest visitors in June, becoming the only VR game to make the list. Valve ordered its list by unique player count, and Davigo managed to rank 25th among all games (re: not just VR titles).

Featuring its own brand of David vs. Goliath-inspired combat gameplay, Davigo lets VR players take on the role of a massive giant who must defeat one or more PC players armed with rockets.

With development started in 2019 by Davigo Studio, the asymmetric VR game has since graduated to its third Alpha, which is made exclusively available to Patreon supporters of the project.

Notably, the Next Fest demo featured cross-compatibility with the game’s Alpha 3.3, which no doubt helped populate servers. Not only that, but PC players have historically been able to play against VR players for free.

The game, which supports both PC VR headsets and Quest natively, doesn’t have a launch date yet, with the game on Steam marked as “coming soon.”

Asymmetric VR Game ‘DAVIGO’ Among Most-Played Steam Next Fest Demos Read More »

new-deal-on-eu-us-data-flows-sparks-privacy-fears-and-business-uncertainty

New deal on EU-US data flows sparks privacy fears and business uncertainty

A new deal on data transfers between the EU and US has alarmed businesses and privacy campaigners.

The pact, known as the EU-US Data Privacy Framework, was announced on Monday by the European Commission. The EU’s executive body concluded that the US offered an “adequate level of protection” for data transfers under the new arrangements.

The framework replaces the Privacy Shield, which the EU’s top court had struck down in July 2020 over concerns that the US didn’t provide sufficient protection against government surveillance. 

As a result, companies were forced to move data by using a mechanism called Standard Contractual Clauses (SCC), which can be burdensome to manage. As Meta recently learned, the process could also have costly consequences. 

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In June, the Facebook owner was fined €1.2bn for mishandling personal information under SCCs — a record penalty for a breach of the GDPR. Meta described the ruling as “unjustified and unnecessary.”

Under the new framework, companies have been offered hope of clearer, easier data flows for companies. The deal also adds new safeguards, including a new review court for data protection and restricted access to EU data by US intelligence services.

Yet critics say the new arrangements provide insufficient safety. They note that the Fourth Amendment still doesn’t apply to EU citizens, which would protect them from US government spying under existing American legislation.

“[The framework] limits US spy agencies to what is ‘necessary and proportionate,’ but that is little comfort to EU citizens who remember similar promises under Safe Harbour and Privacy Shield,” said Paul Bischoff, consumer privacy advocate at cybersecurity site Comparitech.

Another cause of concern is the possibility of further changes. The privacy campaigner Max Schrems, who previously challenged data-sharing deals between the US and the EU, has already threatened legal action against the new framework.

As a result, businesses must now adapt to yet another set of rules that could also be undone.

“The fact that the agreement has already been successfully challenged twice means there is a real risk it will be invalidated once again, leaving companies further in the dark about how to move forward,” Cory Munchbach, CEO of customer data platform BlueConic.

The challenge from Schrems and his privacy non-profit, noyb (None Of Your Business), could lead the framework to be overturned within a few years.

David Dumont, a lawyer at Hunton Andrews Kurth, who specialises in EU privacy law, warns that businesses need reassurances they can rely on the new rules.

“If the new adequacy decision would, once again, be struck down by the Court of Justice of the EU, organisations may lose faith in the feasibility of a successful EU–U.S. data transfer framework and turn to EU Standard Contractual Clauses as their sole and permanent solution to legitimise data transfers to the States.”

New deal on EU-US data flows sparks privacy fears and business uncertainty Read More »

uk-extends-deadline-for-microsoft-activision-$69b-merger

UK extends deadline for Microsoft-Activision $69B merger

The UK’s Competition and Market Authority (CMA) is extending the deadline for its review of the Microsoft-Activion $69bn merger, in the latest twist of a complex regulatory saga. The cut off date has been moved from July 18 to August 29.

“The Inquiry Group has decided to extend [the period] by six weeks… as it considers that there are special reasons to do so,” the watchdog announced on Friday.

In April, the CMA had initially blocked the takeover, concluding that the purchase would give Microsoft an unfair edge in the country’s nascent cloud gaming market. In May, the US tech giant decided to appeal the decision.

The EU’s later approval of the deal didn’t seem to shake the UK authority. But this week, after a US court ruled against the Federal Trade Commission’s (FTC) bid to block the merger, the CMA softened its stance. (For context, Microsoft needs approval from the entire UK-US-EU trio to complete the purchase.)

“Microsoft and Activision have indicated that they are considering how the transaction might be modified, and the CMA is prepared to engage with them on this basis,” CMA media officer Billy Proudlock told the Verge. He added that they may choose to “restructure a deal,” which could in turn result in a “new merger investigation.”

For its part, Microsoft has agreed to pause the court appeal. Reportedly, Activision and Microsoft are also considering ceding some control of their cloud gaming business, according to people familiar with the matter who spoke anonymously to Bloomberg.

This could include selling cloud-gaming rights to UK companies in the telecoms, gaming and internet-based computing, or even to private equity firms.

But although things seem to be turning for Microsoft, its battle to strike the largest ever deal in the video-game industry is far from over. It’s still uncertain whether its negotiations with the CMA will bear fruit, and the FTC is appealing the court’s ruling in favour of the merger.

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the-biggest-problem-tech-leads-face-and-how-to-overcome-it

The biggest problem tech leads face and how to overcome it

This article was originally published on .cult by Yasas Sri Wickramasinghe. .cult is a Berlin-based community platform for developers. We write about all things career-related, make original documentaries, and share heaps of other untold developer stories from around the world.

As you know, being a tech lead is much more than defining the technical aspects of a project. I’ve found that they tend to worry much more about another aspect they face in their day-to-day:

The difficulty of keeping a solid team for a long period.

It’s a problem that can substantially impact a team’s productivity. Remember, no matter how talented you are in leadership and technical skills, your biggest asset is your team.

In this article, let’s analyse this challenge further and look at what tech leads can do to overcome this problem, including some techniques to try out.

Why do great people suddenly leave software teams?

You may have already noticed that the most extraordinary members of your team are all-rounders in their work. They also have great passion and commitment. But, unfortunately, these are also the people most likely to leave during organisational changes, which can be extremely painful both for the project and morale.

Great team players consider their workplace as their second home and treat their team as part of their family. These types of developers are the ones you count on when things are not quite going the right way.

However, as you’ve probably witnessed, these “A-players” often decide to leave the team on short notice. Most of the time, they don’t even reveal the reason for their resignation. Why is that?

You may tend to consider great team members as perfect individuals and focus only on guiding average and below-average members in your team. Well, A-players also need (and want) mentorship and guidance. Don’t neglect them.

Alternatively, you may see the potential of an individual and you want to see him/her become the best version of their professional selves, which is perfectly fine. But you might set too many expectations for success. This can lead to stress and burnout.

The key is finding the right balance and rewarding great work.

Every team member has their own career goals and expectations. A-players in particular know they can excel and uplift a project anywhere they land. Therefore, they directly or indirectly expect a return from their current leaders. It can be a promotion, salary increase, or recognition for their efforts.

Maintaining a great team

If you want a sustainable solution to keep your team together in the long run, remember that there is no universal formula to follow. But I can give you some suggestions to try out according to your team dynamics and the nature of your project.

1. Don’t overload a great team with work

This may sound counterintuitive but, if you have a team that’s great at conquering new tasks and getting work done, don’t allocate more work to them. Just because they’re great at what they do doesn’t mean they should do ALL of the work. If you don’t ‘protect’ this team you’ll soon lose them in the short term.

2. Find a time to sit with your team members and listen to them

Remember your first days at work? How many doubts you had? How many expectations you had for your future career? Try to understand your subordinates’ perspective. Just being a good and active listener can do wonders for team morale and health. Everyone tends to feel a bit better after unloading.

I wouldn’t recommend a group discussion, instead take each member for a casual one-on-one and LISTEN. You’ll learn a lot about your team this way, things that you would have otherwise never known.

3. Don’t let individual members maintain knowledge silos

In every team, there are few people who are experts in some particular project functionalities. They know every bit and piece of the code and all the pitfalls of the current implementation. As a tech lead, never depend on them in the long run — you can’t expect them to always be there. Instead, arrange knowledge transferring activities to disseminate their expertise among other members. As another option, you can also introduce a knowledge management system (KMS) to the project.

4. Promote your work culture

Always emphasize the team culture that you value within each other, and create a friendly, open work environment. Talk about company procedures, standards, and level of quality that everyone in the team should try to maintain.

When all team members are focused on the same goals and objectives, it’s easier for you to create a long-lasting impact on the project. It pays well to remind the team every so often, cause we all eventually lose sight. I would also suggest that you remind them of how far they’ve really come and all the great work that’s been done.

5. Implement a future proof recruitment plan

When you are on a tight delivery schedule and a team member decides to leave — it’s basically a tech lead’s worst nightmare.

With short notice resignations, you’ll be scrambling to fill the position. With such time constraints, you don’t always get the best candidates, and you don’t really have the luxury to pick and choose.

This is hard because hiring the wrong person is a highly costly mistake.

You have to spend a lot of your and other team members’ time to transfer domain knowledge to newcomers. Also, newcomers will take a considerable amount of time to get up to speed. After everything, if you find that the new joiners’ attitude isn’t aligning with your expectations, you’ve just wasted a lot of hours and resources.

My suggestion is never to proceed with quick recruitments, but plan ahead and follow a recruitment plan. As a tech lead, you can use your network to identify top performers in other companies, including recent graduates from training and academic institutions. This way, if a team member leaves, you already have an idea of who is going to replace them. Also, keep a team onboarding process specific to your team.

Generally, we think it’s always the technical problems that matter the most, but successful tech leads always expect the unexpected!

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Budding politician ‘has no policies,’ will use AI to legislate

A wannabe politician says he “has no policies” and will instead use AI to write his manifesto.

Andrew Gray, who wants to become the new Member of Parliament for Selby and Ainsty, UK, will tap machine learning to assess what people want.

“If elected, I will vote in Parliamant [sic] in accordance with the consensus. Simple,” Gray wrote on LinkedIn.

The tool he’s using, Polis, collects and analyses public opinion in real time. The software first attracted attention in Taiwan, where it powers a platform for political debate. Dubbed vTaiwan, the project invites citizens and government to co-create legislation.

Polis has also been used by public authorities in America, Canada and Singapore, and indeed, by Gray. A lawyer in his day job, the 43-year-old also leads the non-profit Crowd Wisdom Project, which taps Polis to crowdsource solutions to contentious problems.

“Having used Polis throughout the UK, I can tell you that there is so much that people agree upon,” said Gray. “I want to find these consensus points and use them as my policies.”

Gray is already running Polis across Selby and Ainsty, where he’s standing as an independent candidate in a by-election in July 20. The seat became vacant when Conservative incumbent Nigel Adams joined Boris Johnson, his close ally, in resigning as an MP.

Incidentally, Gray has also been an activist for the Conservatives — as well as for Labour and the Liberal Democrats. With that level of political indecisiveness, a move to AI-powered lawmaking seems a logical next step.

“If mandated, I will vote for the government, or against, or abstain.

Gray is now using Polis to collect views on statements that are posed. Constituents can also propose further ideas, which can then be voted on anonymously. According to Gray, the tool has already proven it’s up to the task.

“In Harrogate, which is the neighbouring constituency where I live, I deployed Polis AI on the topic of a town centre development, as well as on a Default 20mph question,” he said. “Although both these issues appeared to polarise people, consensuses were easily found. Sadly, the consensuses were given little attention by the council.”

Governance experts have also praised the tool — albeit in limited settings. While the system suits smaller constituencies where there’s pressure on authorities to act, it’s less adept in older, larger, and messier democracies.

Selby and Ainsty’s size and Gray’s faith in Polis could make for a promising testbed, but the deployment would also raise concerns. The general risks around AI transparency, biases, privacy, and accountability are amplified in politics.

Gray, however, wants Polis to disrupt traditional party politics.

“If mandated, I will vote for the government, or against, or abstain. Therefore, by electing me, my constituents are getting more democracy, more power in their hands. Selby and Ainsty will be the country’s bellwether constituency.”

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