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Co-op Dungeon Crawler ‘Dungeons of Eternity’ Has Big Plans for Post-launch Content

Dungeons of Eternity (2023), the VR hack-n-slash adventure, has big plans for post-launch content, as developers Othergate announced its roadmap for the next year.

Released on Quest in October, Dungeons of Eternity includes both co-op and solo gameplay, pitting you against ever-changing dungeons with up to three other players.

The game’s randomly-generated dungeons also include multiple game modes and realms, featuring stuff like combat arenas, puzzles, trap rooms, secret chambers, and more—basically everything you’d expect from a DnD-style VR game.

At any rate, that’s what the game launched with a little over a month ago, but now the studio says it has a bunch of new content on the horizon, as the studio released a roadmap projecting clear out to the end of next year. Check it out below:

Image courtesy Othergate

Studio co-founder Ryan Rutherford also says in a recent Reddit AMA that the team has a “precise vision of creating a long-lasting VR experience you can enjoy with your friends or by yourself,” noting that the studio is entertaining a host of other improvements beyond those mentioned above.

You can find it on the Meta Store for Quest, priced at $30. At the time of this writing, Dungeons of Eternity is sporting a [4.65/5] user rating.

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Co-op Dungeon Crawler ‘Dungeons of Eternity’ Unveiled From Studio Founded by Oculus Veterans

Othergate, a studio founded by former Oculus Studios game designers, announced their first VR game during Meta’s Quest Gaming Showcase today, revealing a co-op dungeon crawler for Quest 2 called Dungeons of Eternity.

Dungeons of Eternity is a 1-3 player co-op dungeon crawling RPG which incorporates physics-based combat and randomized dungeons.

The studio says its dungeons are constructed from “hundreds of different Chambers,” which will take you to dark crypts, ruined castles, and deep caverns where you’ll solve puzzles and avoid deadly traps.

Physics-based interactions are a big focus it seems, as the reveal trailer shows off a fair bit of melee combat along with archery and magic. Randomly-generated weapons drops and a streamlined progression system are also said to attract players back for endless replayability.

Founded in 2021, the studio’s four founding members Ryan Rutherford, Andrew Welch, Fabio Brasiliense, and Pärtel Lang have worked on numerous games over their 30+ combines years of VR game development. The team was responsible for creating both the Herobound and Dead and Buried franchises, in addition to the Dead and Buried Arena location-based game demo shown at Oculus Connect 6 and the Tiny Castles hand-tracking demo.

There’s no definite release date for now, although Othergate says it’s coming at some point this year. You can wishlist the game on the Quest Store here.

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